Is aoe taunt or taunt aura possible?

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ocarinas
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Is aoe taunt or taunt aura possible?

Post by ocarinas » Sat Mar 04, 2017 3:48 am

As the title said, is it possible?

I've been making neutral mobs like wild animals, villagers and such but the problem is they seem to be ignored by all normal enemies, probably have something to do with AIs as NpcBarb AI is the only one that works but It also comes with many flaws like only works with melee and always heads toward west and thus the only workaround lefts is taunt.

I tried proc'ing via MonProp and It did works but only one at a time is too slow so back to the title.

Sorry for my English :(th

Nostalgic_Modder
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Re: Is aoe taunt or taunt aura possible?

Post by Nostalgic_Modder » Sat Mar 04, 2017 7:37 am

Taunt and Attract are both already auras but use auratargetstate.
Changing the state over to aurastate with the right filter should work I would think. I am not the best with skills so no guarantees.

ocarinas
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Joined: Sun Apr 10, 2016 4:36 am

Re: Is aoe taunt or taunt aura possible?

Post by ocarinas » Sat Mar 04, 2017 4:51 pm

It works! the aura automatically taunts any nearby enemies but still only one at a time. Well, that's already good enough.

Thank you so much for the trick!

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k0r3l1k
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Re: Is aoe taunt or taunt aura possible?

Post by k0r3l1k » Sat Mar 04, 2017 6:32 pm

try changing the perdelay column to a lower value.
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Nostalgic_Modder
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Re: Is aoe taunt or taunt aura possible?

Post by Nostalgic_Modder » Sun Mar 05, 2017 6:51 am

Set the aura field to 1 so it is really an "aura" and as k0r3l1k said set the perdelay to a number since it is normally blank.

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