A question about summoning auras

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Necrolis
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Re: A question about summoning auras

Post by Necrolis » Mon Jun 05, 2017 4:13 pm

Every soft coded way has a loophole; unfortunately there is no stat that can reliably be linked to the number of summons; you need to make a new aura function, that turn off its per-delay when the petmax is reach and has it re-enabled when a minion dies.
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Lurix
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Re: A question about summoning auras

Post by Lurix » Mon Jun 05, 2017 5:04 pm

Can you give the minions aura buffing a stat on the player which controls the max pets? If you`re able to do the correct formula (something like [40-1*PetStat], if you want to cap them at 20) u can do this?
This is just a hint, anyway I`ve not tried to do this, but I would if there`s a way.

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Re: A question about summoning auras

Post by k0r3l1k » Mon Jun 05, 2017 10:21 pm

I believe only one of those auras could affect the player at once meaning the total value would only ever reach 1 (or whatever each minion gave you in stats).
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