How to add openwounds to Sacrifice?

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borg
Posts: 51
Joined: Mon Jun 10, 2002 3:52 pm
Location: taiwan
Taiwan

How to add openwounds to Sacrifice?

Post by borg » Sat Apr 17, 2021 9:15 am

I tried to make it by cloumn aurastat1 and passivestat1 in skills.txt, but failed.
Did I miss something or do it in a wrong way?

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Nizari
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Joined: Fri Feb 16, 2018 11:39 pm
Poland

Re: How to add openwounds to Sacrifice?

Post by Nizari » Sat Apr 17, 2021 9:37 am

It won't work like that. You would have to rework Sacrifice by changing its function to be the same as Berserk. Thanks to this you can give yourself very short temporary state that would also add openwounds. You would have to simulate the HP loss of Sacrifice by adding negative life regen with correct formula.

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