[INFO] Installation

Information and updates for the Pagan Heart mod. If you have any questions or suggestions for the mod, please post them here.

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Phrozen Heart
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[INFO] Installation

Post by Phrozen Heart » Sun Jan 02, 2005 6:11 pm

For the purpose of installing, let's assume the follow:
  • You have Diablo 2: Lord of Destruction v1.10 installed. (eg. C:\Program Files\Diablo II\)
  • You have a subfolder setup to hold your mods. (eg. C:\Program Files\Diablo II\mods\)
  • You are using a PC rather than a Mac.
Okay so once we've got that established, here's the deal.

STEP 1
Download the latest full version from this thread and unzip it to a sub-folder of your mods folder. For example if your D2 folder and mods folder are as above you would probably create the folder C:\Program Files\Diablo II\mods\paganheart\ and unzip the mod to there.

STEP 2
Next up is to check the same thread for update patches that have a later version number than the last full release. Unless you have a super fast connection to the internet, I'm sure you wouldn't appreciate downloading 150+ megabytes everytime the mod gets updated so full releases are limited to every few updates instead. Once you have the update you can simply unzip it to the same folder and the way the zip is structured it should add and overwrite files to the correct places.

STEP 3
So with the mod installed and patched up to the latest version, you need to make sure you have SVR's D2Mod system installed which basically patches one of your vanilla D2 DLLs and tells it to access the D2Mod.dll (in your D2 folder) which in turn calls the DLL plugins (in your PH folder). From a player's point of view you need to unzip D2Mod102.zip into your Diablo 2 folder and run D2ModSetup.bat then click OK to patch the DLL. The zip also comes with a D2Mod.ini but that's just the vanilla one that comes with the system, the Pagan Heart zip has it's own D2Mod.ini which needs to be in your PH mod folder. NOTE: Having PlugY already patched into your DLLs or using non-vanilla DLLs before installing the D2Mod system may cause possible conflicts.

STEP 4
Okay so you've got the newest version of Pagan Heart downloaded and you're ready to try it out so you'll be needing a shortcut. Well start out by just making a copy of the original D2 shortcut then right clicking it and going into properties to make the adjustments. You see the "Target" field? Well that should be pointing to the Diablo II.exe file in your D2 folder so all you need to do is add -direct to the end outside of the quote marks. So basically "C:\Program Files\Diablo II\Diablo II.exe" would become "C:\Program Files\Diablo II\Diablo II.exe" -direct or if you'd prefer to play the mod in a window rather than full screen like I do you can use "C:\Program Files\Diablo II\Diablo II.exe" -direct -w instead :)

The other part of the shortcut properties that needs changing is the "Start In" field. The entry in here should just be your regular D2 folder (eg. "C:\Program Files\Diablo II") but it needs pointing towards your Pagan Heart folder so if you're setup as above just change this field to "C:\Program Files\Diablo II\mods\paganheart" which is where you unzipped the downloads earlier to. Now click the "Okay" button and your new shortcut should be good to go :D
Last edited by Phrozen Heart on Fri Mar 18, 2005 5:40 pm, edited 5 times in total.
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shugenja
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having major problems.

Post by shugenja » Fri Jan 07, 2005 1:53 am

I have now tried to install this mod several times. I followed the directions that you guys told me to do and I still have the following problems. I am running 1.10 final and in english.

-not one spell works with a sorceress that has a changed name.
-inventory is working as if it is in normal LoD and is completly misplaced.
-sometimes there is a house where my stash is and sometimes it glitches.

I have no idea what the problem is. If you guys can help me out with properly installing and updating to the latest mod, that would be awesome. Right now I'm going to reinstall d2 and Lod to see if it is fixed.

thank you very much for your time if any.

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Post by Phrozen Heart » Fri Jan 07, 2005 2:07 am

It sounds like the mod is in place (as the strings and images work) but the switches are wrong. At any point did you run the mod with -direct -txt instead of just -direct? If you used -txt even once it'll overwrite our bin files and you'd have to reinstall the mod.
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Re: having major problems.

Post by shugenja » Fri Jan 07, 2005 2:26 am

well I tried regular -direct. That didn't work. Then I tried -direct -txt and that made it worse like you said it would. D2 is installing right now and i might try getting the patch through LoD itself to be sure it is final instead of a regular download which i have no idea what 1.10 version it is. maybe that will do it.


Thanks for your help and any more you give me if you do.

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Post by Phrozen Heart » Fri Jan 07, 2005 3:06 am

Sorry you're having so much trouble getting the mod installed :(
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Post by shugenja » Fri Jan 07, 2005 3:13 am

nevermind. I got it to work properly. thanks for helping though.

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Post by Phrozen Heart » Fri Jan 07, 2005 3:14 am

Didn't suggest anything you hadn't tried already but you're welcome ;)
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Molmoch
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Assertion Error

Post by Molmoch » Wed Jan 26, 2005 7:19 pm

I get this assertion error when I try to start a new char:

Assertion Error
Location: D2Hell\SRC\Archive.cpp, line #135
Expression : hfile

I am clueless with mods. I tried installing up to .82. Any ideas?

Thanks!

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Post by Phrozen Heart » Wed Jan 26, 2005 7:25 pm

Did you install D2Mod and install the mod per the install thread here (it differs somewhat from most mods)?
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Re: Assertion Error

Post by Molmoch » Wed Jan 26, 2005 7:51 pm

I thought I did.

I dl'd all the paganheart mod files. I unzipped the d2mod system into the d2 directory. I then put the paganheart mod files into the mymod file, and renamed it. I then changes the shortcut to have a -direct, and with a new target.

Am I missing something obvious? It was a clean install.

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Post by Phrozen Heart » Wed Jan 26, 2005 7:53 pm

Sounds right. Did you run the install file in your D2 folder that came with D2Mod?
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Re: Assertion Error

Post by Molmoch » Wed Jan 26, 2005 7:56 pm

Yup. I take it this is a new problem? :) I'm always helpful.

I have the Paganheart data file in a Paganheart folder. I also put a copy in the D2 folder as well.

I can run unmodded fine. Do I remember that I should not use -txt?

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Post by Phrozen Heart » Wed Jan 26, 2005 8:00 pm

Correct, no -txt. Definately a new one on me. Any chance of posting the error log? Maybe there's something in there that can enlighten us.
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Re: Assertion Error

Post by Molmoch » Wed Jan 26, 2005 8:08 pm

I just re-installed all the fixes, and it magically worked. Sometimes replacing all the files a second time can work.

Whatever... now Im just hungry to try it! :twisted:

Thanks for the help!

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Post by Phrozen Heart » Wed Jan 26, 2005 8:11 pm

Really glad you got it sorted, sorry I couldn't of been any real help.
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IceFreakZero
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Got a PROBLEM

Post by IceFreakZero » Sun Jan 30, 2005 7:50 am

I istalled it all and every thing seem ok then I open my inventory the graphics are off. Either theres something wrong panal or the bin file. I novice modder, but I don't know where I can get program to open them. Can you help me get the programs I need or tell me what I am doing wrong?

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Re: Got a PROBLEM

Post by IceFreakZero » Sun Jan 30, 2005 8:06 am

Stupid me i read your instructions and it working now

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Post by Phrozen Heart » Sun Jan 30, 2005 2:52 pm

Glad you got it sorted but in future could you please use the edit button on your first post instead of double posting.
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Chicotiyo
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Bug

Post by Chicotiyo » Mon Feb 07, 2005 11:16 pm

Just downloaded the new update, but for some reason I can't play it.

Everytime I try to make a new character, a error pop ups saying:

unhandled exception:
Access_Violation (c0000005)

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Post by Phrozen Heart » Mon Feb 07, 2005 11:22 pm

Did you make sure you have D2Mod installed (and I assume PlugY) correctly installed? I made some changes in the D2Mod.ini this patch so if you had it calling plugy it won't anymore unless of course you're using your own D2Mod.ini in which case the new changes won't have taken place. Sounds like a problem relating to the installation of one of these regardless.
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Post by Xenast » Tue Feb 08, 2005 2:04 am

A bit off topic... but no edited title? ;)

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Post by Phrozen Heart » Tue Feb 08, 2005 2:08 am

I was holding off until I knew if it was a problem with installation (and then merge it to the install thread) or the latest version (merge it to the 0.85 thread). But yes I am picky when it comes to titles here ;)
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Post by Chicotiyo » Tue Feb 08, 2005 3:48 am

I installed the D2Mod and the plugY correctly.. The only thing that cause the problem may be the VB scripts.
Last edited by Chicotiyo on Tue Feb 08, 2005 7:43 am, edited 1 time in total.

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ForebodingEnigma
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grrr......error

Post by ForebodingEnigma » Tue Feb 08, 2005 5:15 am

Halt:
Location: D2client\ENGINE\Gfx.cpp, Line # 1234
Expression: [GFX.CPP] Mode (0) is not used by object (0)



wtf does that mean???? lol...how do i fix it?

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Post by Xenast » Tue Feb 08, 2005 5:24 am

Ok, when posting errors its important to post where you got them and what you were doing at the time. Once you do that its much easier to identify the problem.

Also, chances are you won't be able to fix it, rather it will need to be fixed by the mod maker.

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