[SHOWCASE] Everyone's list of complete sets =)

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boldie
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Post by boldie » Thu Feb 23, 2006 11:02 pm

well i guess your right. even though, being able to create them, only those who would want to spoil it would ;) anyway it would be great if a list can be made asap. im off to kill the first 3 bosses to go 'search' for my nice items. l8r

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Post by Phrozen Heart » Fri Feb 24, 2006 5:03 pm

boldie";p="260381" wrote:well its up to you to create a list ;) any help :?:
I'll get around to it ;)
cc";p="260382" wrote:As far as I know there are no recipes to create set/unique counterparts of base items. Quite right in my opinion, would pretty much obliterate the fun of going out and searching.
Exactly :)
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Re: [SHOWCASE] Everyone's list of complete sets =)

Post by cc » Fri Feb 24, 2006 11:53 pm

Phrozen Heart";p="260592" wrote:
boldie";p="260381" wrote:well its up to you to create a list ;) any help :?:
I'll get around to it ;)
Are we talking name-only listing or are you going to make me even more ecstatic and tell me it's going to include all those infinite amounts of item stats I love to drool over?
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Niemand darf von Zukunft reden, denn ich sehe wirklich keine,
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Es ist nur eine Frage des Momentes und der Zeit."
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boldie
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Post by boldie » Sat Feb 25, 2006 1:15 am

i have to agree with cc on this one ;)
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Post by Phrozen Heart » Sat Feb 25, 2006 3:07 pm

Depends on my mood at the time ;)
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Post by boldie » Tue Feb 28, 2006 4:38 pm

Phrozen Heart" wrote:Depends on my mood at the time ;)
hehe could be a while ;)
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Post by Phrozen Heart » Tue Feb 28, 2006 4:51 pm

The problem somewhat arises from the text files still having the original names of base items in the note fields so I have to cross reference every single item with the string tables which blows :-|
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Post by boldie » Tue Feb 28, 2006 10:24 pm

well that sucks :( that means we have to wait longer for a list ;) oh well atleast youve nearly finished coding patches for this mod. or are you not stopping at 1.0?

Boldie

*/Edit: can anyone tell me what the set A'kin's tricks does?
Last edited by boldie on Sun Mar 05, 2006 6:57 pm, edited 1 time in total.
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Post by Ulthrion » Sun Mar 05, 2006 9:01 pm

Without giving away too much details, the main abilities of the set are chance to cast blade shield, replenish life and extra gold and magic find.

Then there are the abilities of the shield of course, which are intended to keep you alive ;).

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Post by boldie » Sun Mar 05, 2006 11:12 pm

you have the shield, maybe we could come to some sort of agreement :cool:
you have something i want (not need) and i may have something that you to could find handy.

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Post by Ulthrion » Mon Mar 06, 2006 11:43 am

I'm not too keen on trading as I explained in another thread. In addition, I only have one of the shields and it is part of my collection. If I find another one I'll give it to you. It's not the most rare item, it's just not as common as the toys (which seem to drop at every opportunity).

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Post by boldie » Mon Mar 06, 2006 4:29 pm

thats alright, ill just have to look for it :) so is it mostly found on normal or nightmare?

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Post by Ulthrion » Mon Mar 06, 2006 5:31 pm

I don't know. I believe that the base item is just a normal item (not exceptional or elite), so I assume that it can be found on nromal difficulty.

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Post by boldie » Mon Mar 06, 2006 10:39 pm

thats kwl, ill have to check out baal a few times on normal ;)
l8r
Boldie

edit: i found a site that has a nice layout of set listings and descriptions

http://n.ethz.ch/student/henninav/setit ... Within.htm

:mrgreen:
Last edited by boldie on Mon Mar 27, 2006 10:49 pm, edited 1 time in total.
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