Note, for now, I do not have the D2Mod sdk, so that is a temporary plugin. It has no way to be loaded for now, since that is a temporary plugin, so I recommend to load with PlugY.
The final plugin will also allow more customization, and users suggestions if there are any, along with some more pSpells. You also, probably will be able to choose in which pSpell slot they go.
For now, this temporary one uses pSpell 10 slot.
So, here is the Read Me.txt, which tells how to use it:
Code: Select all
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| Skill Cast pSpell Plugin |
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Skill Cast pSpell Plugin
By Whist, 2012
Informations:
This little plugin, for version 1.10f only, will replace the not really used pSpell 10, by a pSpell to cast the skill of your choice.
Every parameters are set in Misc.txt
- The Skill Id to cast is set in the Len column
- The Skill Level is set in the Calc1 column
Additional Notes:
- Skill should have ItemEffect set to 1 in Skills.txt
- Skills with Ids higher than 1023 might not work (needs testing)
Credits:
The Phrozenkeep, for all the good informations, etc...
Nefarius, for helping me a lot on understanding how pSpells work
- The skill casted has no aiming code, so skills like a simple fireball are not the best to use. I doubt I will code an aiming thing since it's a little harder.
- Can be used in town, no level requirement. Will be fixed in final D2Mod release!
- Replaces pSpell 10 and is not customizable. Will be changed in final D2Mod release
I didn't make any very extensive tests, so I need you, who were waiting for this plugin, to test it. Try to use calcs, test some few skills, etc...
This plugin will work on v1.10f only.
Download: http://dl.dropbox.com/u/74099577/D2Mod% ... Plugin.zip