Requiem of Sorrow 6.04+ Bugs & Feedback Thread

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Duken
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Re: Requiem of Sorrow 6.04+ Bugs & Feedback Thread

Post by Duken » Fri Jan 26, 2007 6:10 pm

I was flipping through UniqueItems.txt (I found the damned thing, it should have maxed stats) and noticed something.

Starbreaker (Unique 1141)
prop 5: res-ltng
min:75 max:35

As an aside which number is correct 75 or 35?

Edit: Silly wabbit :x

Version 6.08
Last edited by Duken on Fri Jan 26, 2007 6:11 pm, edited 1 time in total.

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talonrage
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Re: Requiem of Sorrow 6.04+ Bugs & Feedback Thread

Post by talonrage » Sat Jan 27, 2007 10:15 am

Its an error, fixed as of now and will be right for the next patch.

Thanks :mrgreen:

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Lashenya
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Re: Requiem of Sorrow 6.04+ Bugs & Feedback Thread

Post by Lashenya » Fri Mar 02, 2007 9:12 am

In Hell's Torment (Where I seem to be spending most of my time lately) level 12, with the skeletons and the Skeleton Kings, the game continuously crashes on me. This is the error I get:

Assertion Failure
Location: D2Client\Engine\GfxUtil, line #1437
Expression: eComponent < NUM_COMPONENTS

This only happens on Hell's Torment level 12. I have not experienced any other crashes.

If it helps this is what I play:

Sorceress, lvl 120
Conviction Aura Act 2 Merc
Fireball/Corpse Explosion/Frozen Orb.

The only skills I use on HT 12 are Fireball, Corpse Explosion and Teleport.

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PhrozenDragon
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Re: Requiem of Sorrow 6.04+ Bugs & Feedback Thread

Post by PhrozenDragon » Sat Apr 21, 2007 10:05 pm

Well, these aren't actual bugs, just what I suspect are spelling errors.

In the set Kaldorn's Majesty, the armor is named Firecam, so I take it the set is inspired from the Inquisitor in Baldur's Gate. But his name is spelled Keldorn.

The new snakes called Yaun-Ti are spelled Yuan-Ti in Baldur's Gate.

Corruption is continually spelled Curruption (Lord de Seis Curruption, High Council's Curruption etc.)

Other than that, I've noticed that sometimes when my merc is alive, my teleports are delayed. Usually what happens is that I teleport, then I cast the next teleport but remain in the same place, then I tele, then I remain etc, meaning that every other teleport is useless and waste time. If I unequip some items from him though (often his Pride polearm) my teleports work normally again, but when he equips it the problem returns.
The strangest thing is that it sometimes varies in the same game. I could have the problem when I start the game, but half an hour later it could be gone.
Death is lighter than a feather, duty heavier than a mountain. -Saying in Shienar
Whether the bear beats the wolf, or the wolf beats the bear, the rabbit always loses. -Saying in the Two Rivers
Hard breaks, strong endures. -Cadsuane Melaidhrin
A man who trusts everyone is a fool, and a man who trusts no one is a fool. We are all fools if we live long enough. -Lews Therin Telamon

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DTJ
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Post by DTJ » Fri Jun 29, 2007 10:21 am

game freezes 2 or 3 minutes after i summon shadow master with my assassin , no matter what :(
v6.08 , lod 1.10
i see some people have the same issue.
Last edited by DTJ on Fri Jun 29, 2007 10:23 am, edited 1 time in total.

omican
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Re: Requiem of Sorrow 6.04+ Bugs & Feedback Thread

Post by omican » Sat Nov 05, 2011 9:56 am

minor 6.08 spelling error: version text on the main menu screen is "Requim of Sorrow v6.08" (missed "e"). It may be fixed in plugy.ini.

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