1.60b?

Information and updates for the "Battle for Elements" mod by TrueMage. If you have any questions or suggestions for these mods, please post them here. Click here to visit the official web site.

Moderator: TrueMage

User avatar
TrueMage
Hosted Forum Moderator
Principality
Posts: 2072
Joined: Thu Jun 24, 2004 7:58 am
Location: Elemental Conflux
Russia

1.60b?

Post by TrueMage » Mon Dec 31, 2012 5:38 am

So as I have almost no spare time and it does not seem to improve in near future I have decided to pack up what I have for now and release something that may be called 1.60. Have to say there are not many changes in this version. Few bug fixes and balance changes and two large features but unfortunately both of them have nothing to do with game graphics. But I really hope these features should affect the gameplay greatly so it makes it worth to start new characters. :) If anyone wants to test 1.60b before it is released PM me with your email address.

User avatar
TrueMage
Hosted Forum Moderator
Principality
Posts: 2072
Joined: Thu Jun 24, 2004 7:58 am
Location: Elemental Conflux
Russia

Re: 1.60b?

Post by TrueMage » Sat Apr 18, 2015 10:39 pm

It was long time... but anyway, if anyone still want to test 1.60, please, PM me with your email. :)

User avatar
prodigypm
Banned
Champion of the Light
Posts: 304
Joined: Fri Apr 09, 2010 10:12 am
Location: Bulgaria

Re: 1.60b?

Post by prodigypm » Sun Apr 19, 2015 12:49 am

TrueMage" wrote:It was long time... but anyway, if anyone still want to test 1.60, please, PM me with your email. :)
Hi Truemage

I was one of the people you gave the 1.60 long , long ago . I played it a bit , but came back at 1.51 just becose of old time sakes. Actually was playing a sorc , not too long ago since I loved your mod's Amazon and finished with it.

Can you give me the list of changes with 1.60b please ? It will be really kind of you. PM will also do the job.

Thanks,
Prodigy
We're moving faster than lights and dealing with these demons inside so , Where are the ones who made us now!?

User avatar
TrueMage
Hosted Forum Moderator
Principality
Posts: 2072
Joined: Thu Jun 24, 2004 7:58 am
Location: Elemental Conflux
Russia

Re: 1.60b?

Post by TrueMage » Sun Apr 19, 2015 10:16 am

BATTLE FOR ELEMENTS
Version 1.60rc1
[– – —-]

Global changes:
- Drop system was reworked. Now you will gain items with more appropriate item levels.
- Stat requirements on items were reworked heavily. Really heavily. Now you need to invest seriously into strength, dexterity and energy to equip powerful weapons. For example: Matriarchal Pike requires 1083 points of strength and 1624 points of dexterity. Elder Staff requires 904 points of strength, 452 points of dexterity, and 1355 points of energy (yes, energy). Additionally, you need to keep an eye on item soul requirements too as weapon souls carry over approx. 25% of item stats requirements now. For example: you extract a soul from a War Axe (this weapon requires 320 strength) and you'll get an item soul with "+80 to Strength Requirements" property that will add up to the stats requirements of an item you insert this soul to.

Launcher changes:
- There is new version of launcher by Alf. Please, test it. :)

Gameplay features:
- 2 new sets: Fancy Dress (player' fun set by IGran) and Want to be a Shooter (player' fun set by lordvampir).
- New killcounter was added. Thanks to dav92 from PhrozenKeep. :)Now the counter will be increased after each kill made by you, your hireling or your minions.

Graphics features:
- New game select sreen by Ice_instinct.

Balance:
- Catacombs (Act 1) are big now again.
- Containers were revisited. Now you can get more appropriate items from it, normal items from civilian containers, exceptional items from scientist containers, and elite items from military containers. Penalties for wrong opening process were changed to Luck -10, -30, and -50 respecively. Also, the items for scientist containers correct opening process were changed too, please, examine these containers carefully.
- "+5 to Summon Resist" was removed from Wisdom Crossroads as useless.
- Dream in Steam, Melt in Plasma, Live in Clouds sets: elemental masteries on rings are bonuses for 4 set items now instead of 3.
- You can reach 7 modifiers on Ring of All Wonders instead of 5.
- Evil urns were removed from Kurasts.
- Crafted items now get additional required level based on following formulae: ilvl of the item increases by 1 + the number of rare affixes.
- Chances to obtain Legendary items are greatly increased!

Bug fixes:
- Buckler Balancer can be used with all shields (including paladin shields and necromancer heads) now.
- Bug with possible multiply drop of Gambler Dice from Griswold.
- Bug with game crash on item which was cubed with Andariel blood.
- Wrong description on items which was cubed with act bosses blood.
- Mephisto blood now can be dropped.
- All act bosses blood now give proper modifiers to weapon.
- Blade Shield and Burst of Speed skills from Veil of Steel, Head Hunter's Glory and Spike Thorn unique items work now.
- Mimics now can be spawned in Moo Moo Farm.
- No more "Chance to Cast Chain Lightning on attack" modifier on rings and amulets.
- Throwing knives, throwing axes, javelins, pilums, short spears, balanced knives, balanced axes, glaives, throwing spears now can't be sold by vendors.
- Prayer now have correct description.
- Broken Act1 hireling skills were fixed.
- Bug where you can't insert throwing weapon soul in throwing weapon was fixed.

How to install:

- Make sure that You have Diablo2: Lord of Destruction with 1.10 patch.
- Uninstall BFE version 1.51 if you have it.
- Run BFE1.60setup.exe and follow installation instructions.

User avatar
prodigypm
Banned
Champion of the Light
Posts: 304
Joined: Fri Apr 09, 2010 10:12 am
Location: Bulgaria

Re: 1.60b?

Post by prodigypm » Mon Apr 20, 2015 3:13 pm

Thank you very much True Mage . Got my sorc thru normal , starting nightmare.I dont have much time these days , but I will like to see more out of your mod , I really do. Love it back at the time , would love to see it again refreshed. Are you working on it right now? Or its like we talked last time , with little to no chance ?

Thank you again , you rock.
We're moving faster than lights and dealing with these demons inside so , Where are the ones who made us now!?

Return to “Battle for Elements”