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Some Questions and my Opinion of the mod...

Posted: Wed Jan 08, 2014 1:44 pm
by Lucifer666
OK,first char is Assassin,not that it matters much,now in Act 3 NORMAL on Clvl 16... 8-O 8-O 8-O

Andariel and Duriel ware a joke compared to my THREE Skellis and Amp Dmg,should it be THAT easy to get to half of normal???

Playing a Summoner,always wanted a Summoner Assassin,now have 3 Skellies and 3 Skele Mages and I am powning EVERYTHING in sight...some 5 skill points UNSPENT for now...

Where are the Summon Resist and Skelle Mastery Scrolls???the only got something like 50 HP now with Oak Sage???

Where are the Kick and Charge Up Scrolls??? I read the Change Log and it is stated nowhere that those skills ware removed???

I planned to make a Kick Summoner,Tiger Strike,Dragon Tail Combo with Meat Shields,will be experimenting with some other builds later on,for example a Shapeshifting Sorc,a Caster Barb and some other wacky builds...

Any insight would be appreaciated,and I will be adding to this thread everything i find out about this mod or any more questions i have...

But gennerally I am very pleased with this mod,the Affinity system is just pure Genius...too bad it was abandoned...

Edit: Well,I got to the Ancients on Clvl 21,,afraid to do their quest so that I don't waste it since there is a level cap on their reward,so am doing runs on p/8...NEVER have i gotton this far on such a low char level...