Weapons types (bludgeoning, slashing, piercing)

Information and updates for all other projects by Black Omen Productions (besides Shadow Empires): Namely Codename: MetalStorm, Anti-Balance, Ultimate Fixer and all versions of XyRAX

Moderators: Nefarius, Joel, Doombreed-x, Vendanna

Post Reply
Poly_hedron
Posts: 7
Joined: Tue Aug 25, 2009 8:07 pm

Weapons types (bludgeoning, slashing, piercing)

Post by Poly_hedron » Sat Oct 03, 2009 7:28 pm

Playing with the code I saw that the game designers started to implement a system where there would be different types of weapons. It looks like they never finished with it. Any chance your project will include a completion of these features?

User avatar
Nefarius
Retired Admin
Cherub
Posts: 11607
Joined: Sat Jun 15, 2002 8:13 pm
Location: Where the blood forever rains
Contact:

Hand-picked

Re: Weapons types (bludgeoning, slashing, piercing)

Post by Nefarius » Wed Oct 21, 2009 12:34 pm

We indeed have such an intention though it wouldn't be the damage types listed above (this was just from what I can tell just a way to split physical damage into three categories with three distinct resistances).
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots

Post Reply

Return to “Mods by Nefarius”