With this and all the other code changes you have made, will this mean you have implemented some system where we can see how much of each individual damage type our characters are dealingProject changes" wrote:.....Unified all damage related data into tables, nothing remains lingering inside the actual code anymore.
It seems to be something that is missing from vanilla and most, if not all other mods, the ability to see the individual base damage for each damage type. I know Metalstorm won't suffer from caps and overflows but it would still be nice to see how much damage for each type you are dealing to give you an idea which ones need worked on. e.g. Fire, Cold, Poison and Lightning damage are fine but Magic and Physical need a boost.
Whatever the answer may be, keep up the great 80/20 development process and I'll be one of the first to give it a try when it comes out.
Respect
Al.