If you could mod Diablo 3, would you do it now?

Post anything Diablo III, or upcoming Diablo Imortal or Diablo IV here.
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What kind of mod would you do?

Balance mod
3
21%
Add-on with some new areas/enemies/items
1
7%
Completely change of mechanics (leveling, paragon, difficulty, crafting)
2
14%
Total conversion mod
8
57%
 
Total votes: 14

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If you could mod Diablo 3, would you do it now?

Post by Desocupado » Sat Jul 05, 2014 1:24 pm

Well, people complain a lot about D3's:
  • Class Balance
  • Simple monster
  • Lack of interesting endgame
  • Itemization
  • Skill system
  • Paragon system
  • Crafting/artisan system
  • Special missions (adventure mode, secret areas, hellfire ring)
That is justified because, well, it's really a mess.

So, if it was possible to modify it, would you jump into it right away?
Last edited by Desocupado on Sat Jul 05, 2014 5:31 pm, edited 9 times in total.

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Re: If you could mod Diablo 3, would you do it now?

Post by kingpin » Sat Jul 05, 2014 2:26 pm

Your poll isn't working, tried to choose total conversion as option.

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Re: If you could mod Diablo 3, would you do it now?

Post by Desocupado » Sat Jul 05, 2014 3:18 pm

The poll didn't work...
Odd.

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Re: If you could mod Diablo 3, would you do it now?

Post by kingpin » Sat Jul 05, 2014 4:40 pm

I did a test myself with a poll and I got the same result. So seems poll code is broken.

I have reported it so Volf can look into it.

EDIT:

You can recreate your poll again, Volf have fixed the bug with the poll.

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Re: If you could mod Diablo 3, would you do it now?

Post by Desocupado » Sat Jul 05, 2014 5:31 pm

Fixed.
Thanks

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Re: If you could mod Diablo 3, would you do it now?

Post by kingpin » Sat Jul 05, 2014 5:36 pm

I choose total conversion option because D3 is very good as it is. So, if I mod in D3 I would like to do something's different.

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Re: If you could mod Diablo 3, would you do it now?

Post by Trevor » Fri Jul 25, 2014 6:41 am

I completely disagree with you King in your opinion of D3. I do agree with the idea of total conversion though.

D3 Expansion is much better than D3 original but still needs a lot of work. I actually played the expansion for a while unlike D3 original which got uninstalled in record fashion for me because of total frustration. In the expansion, I got to paragon 185ish and then stopped. Once I hit paragon 150, I really noticed I was doing nothing but senseless grinding. By the time I got to 185, it really was not that much fun. I haven't touched it now in about 6 months. No desire to return.

Honestly, Blizzard didn't do that great. I still consider D3 the biggest flop in the gaming world even with its expansion. Compare D3 to a game like Skyrim. Not everyone's cup of tea but for the sake of comparison, here me out. Consider the following in your evaluation.
a) tons and tons of content in Skyrim. Maybe 1% for D3 in comparison.
b) reasonable story line and even exciting at times. Significantly better than D3. D3 story line is lame lame lame. I think my grade 5 daughter could have been more creative.
c) fantastic graphics and music. (music is important to me - there are some great orchestra and music in Skyrim - very little in D3 is worth listening to even when playing the game) In terms of animation, D3 is like a couple blonds I dated in university. Flashy but lacking substance.
d) open ended adventure mod or linear quest by quest play. Something for everyone. D3 has what ... you got it. Very very linear... which is fine I guess. It just gets boring really fast.
e) creativity with gear without getting pwned by the RNG or obscene costs to tweak gear. Honestly, D3 had the potential to have the best gearing system in any game I've played save for a handful of D2 mods and they butchered it. This is ultimately why I quit the game. Same reason I quit PoE even after I made a donation.

So Skyrim ... 45$. D3 and its expansion ... 65$. Clearly D3 was interested in nothing but money given Skyrim is a vastly superior game. I will certainly be looking for the next game Bethsoft makes. Finally, I would give D3 Expansion a 1.5 on the 4 point scale. It's a bare pass but I certainly wont buy another Blizzard game. Fool me once shame on you. Fool me twice shame on me.
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Re: If you could mod Diablo 3, would you do it now?

Post by Doub » Fri Jul 25, 2014 12:07 pm

Ofc my choice also is total conversion.

I said before and i will do so again.
If D3 wanted to be a good game it should have stick to its principles. meaning D1.

1) Change the atmosphere into a dark medevial with scary and mystery feel to it. In addition to that change monsters types and the world (areas etc). Less colors, more realistic ones.
2) Not necesseraly tonz of monster in the field but less and with smart AI, so that the games forces you to come up with startegies and different item-builds to face certain enemies. Increasing hp, damage etc of the monsters to make them harder or easier is the easiest and most out dated thing a game can do. And i believe Blizzard knew that very well, i dont think they are that ignorant. But i think they didnt pay much effort to D3.
If you want to create a good game give unique AI to each monster, give an idenity to each monster, with them principles.
3) Make it Open World.

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Re: If you could mod Diablo 3, would you do it now?

Post by Desocupado » Fri Jul 25, 2014 4:39 pm

Well, I really dislike the itemization of diablo 3.

Consider this:
In D1 we had Helm, Chest armor, ringx2 and amulet + weapon (and shield). Since each with 2 properties choosing was quite significant.
In D3 we have 13 slots (twice as much)?! Each with 4-7 properties (triple as much). It's more of a RNG mess than anything.
Not to mention the useless Gray, White, Blue, yellow rarities.

Special areas/side quests are another poorly implemented thing.
They have elusive keys (pony level, infernal machine)
Mandatory areas - Rifts with +100% Drop chance make all other modes obsolete
Lousy story mode bonuses - cough cough - a single single drop at act 5 - this made sense in D3 1.99 or less (by the way drops for 1-60 are useless)

Gameplay-wise - Rifts and Infernal machine can be quite good - but they need some adjustments to feel cool.


Completely empty character levels - 1-69 could be removed in it's actual implementation.


I wonder what D3 would look like without number grinding, all items stats alway maxed and balanced. Tough I'd reduce the number to 3 (hence 2/1 instead of 4/2) to make choices more meaningful.
Last edited by Desocupado on Sun Jul 27, 2014 3:37 pm, edited 1 time in total.

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Re: If you could mod Diablo 3, would you do it now?

Post by Wrahzo » Sun Jul 27, 2014 12:41 pm

Trevor" wrote:I've played save for a handful of D2 mods and they butchered it. This is ultimately why I quit the game. Same reason I quit PoE even after I made a donation.
What D2 mods do you like? Everyone seems to praise PoE for items/economy, what do you dislike about their system? For me PoE is just a ridiculous amount of grind while I'd like to play around with different builds.

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Re: If you could mod Diablo 3, would you do it now?

Post by Hans » Sun Jul 27, 2014 6:05 pm

I never liked the economy in D2 but then I never really played D2 in mutliplayer and when I did it was self found.

I only played PoE for a bit. I found PoE to have one of the most boring starts of any Action RPG. Also for me usually I got disconnected within 5 minutes so my progress was even slower. I never got that far in the gear and skills and what I saw I was not that impressed. The skills that you picked were for the most part just passive skills and boring. As for the skill gems I only managed to find 3 in about 3 hours of play and none were really useful for my character. I wanted to have summons. I think I was a caster and only found skills for melee. So I never used any of the skills.

I might try it at a later time again but I doubt it. D3 was much better and I found that D3 got worse after the expansion. I liked the expansion at first but I was fooled into that it was better all they did was put lipstick on a pig. The itemization is worse, the skills are worse, and the game has just become Rifts, Rifts, and even more Rifts. Ladders are coming and then it will be you guessed it Greater Rifts and only Greater Rifts.
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Re: If you could mod Diablo 3, would you do it now?

Post by Trevor » Wed Jul 30, 2014 6:47 am

Wrahzo" wrote:What D2 mods do you like? Everyone seems to praise PoE for items/economy, what do you dislike about their system? For me PoE is just a ridiculous amount of grind while I'd like to play around with different builds.
PoE... the game frustrated me very quickly. For me, a game's replay-ability is not based on 7 different classes but rather gear customization. Everyone walking around with the same gear pieces is not customization. I found the game very frustrating because to create a good gear piece was (a) unrealistically expensive in terms of ingredients and how rarely they drop (b) a grind to the point that it really is a waste of time (c) a tiny inventory that made it tedious at best to collect and build up the items needed to transform into your "crafting" items. (d) grossly inappropriate probability distribution curve for forging links. I'm not a multiplayer guy. I like my single player or one/two buddies but the probabilities are set for significantly larger numbers and essentially overwhelm the little guy.

The potential for cool gear customization is in place based on how they set up their game but in terms of achieving it in a reasonable amount of time - forget it. I quickly realized I was wasting my time. I made 2 posts about game balance - one at the end of normal and one half way through the equivalent of nightmare and quickly learned that the devs have their game view in mind and weren't willing to move from their perch. (that's fine - that's their prerogative) I didn't complain or cry or post anything after I posted my suggestions, I just left and haven't logged on since - same thing I did with D3. I always laugh when guys post - "I'm quitting!" I hear they added a new character since I left. Whooopie! I'm sure it makes the replay value higher. ;)

What did I like about PoE? I did like their passive system. I loved their linking concept with skill gems. The potential for creativity, flexibility, and uniqueness is excellent. I honestly thought it had the potential to be the best RPG system out there and by the time you're in your 40s, you've played a lot of games. However, they butchered it. Absolutely butchered.

The storyline started off cool but ended in a dismal failure - worse than d3 by the end. Significantly better than d2 vanilla in graphics, gameplay, and sound ... all for free (though I did make a donation of 110$ - my 2 sons and I played for a while so I thought that was fair. I was even willing to donate more if I stuck with the game.) I also liked their additional graphics you could buy.

All and all, the guys and gals that volunteered to make the game should be proud of what they accomplished. It is cool what they created. But beyond that, they won't see me there because overwhelmingly, senseless and overly unrealistic grinding for gear and manipulation of gear sucks.
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Re: If you could mod Diablo 3, would you do it now?

Post by tidlo » Mon Jan 05, 2015 9:36 am

voted

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