About Artificer's Blood again....

Information and discussion for the Baldur's Gate Mod.
Post Reply
AndyRage
Posts: 41
Joined: Mon May 27, 2002 12:24 pm

About Artificer's Blood again....

Post by AndyRage » Fri Jul 19, 2002 1:01 am

Sorry guys, I'm here another time with the Blood, but....
I'm playing a Paladin and I'm at Level Normal in Lut Gholein, just killed Radament.
Don't you think guys that putting an artificer's blood and a common Zakarum Shield into Cespenar and obtaining a Shield with 49% increased chance of blocking ( 71% chance to block total), 46% resist all and a socket is a little unbalanced?
:roll: Please answer me and thanks!

zac503
Forum Regular
Angel
Posts: 558
Joined: Sun May 26, 2002 11:02 pm
Contact:

Post by zac503 » Fri Jul 19, 2002 2:58 am

tiss being fixed i think. reverted to 1.05 stats? good thing cause i loved how 1.05 worked
=0

Zac
Junior Member
Paladin
Posts: 136
Joined: Wed Jul 10, 2002 9:02 pm
Location: Kaiserslautern Germany
Contact:

Post by Zac » Sun Jul 21, 2002 1:04 am

when using an AB with a magical, rare, set or unique, are any stats randomized? can i use cristals in the socketed magical later on? thx

zac503
Forum Regular
Angel
Posts: 558
Joined: Sun May 26, 2002 11:02 pm
Contact:

Post by zac503 » Sun Jul 21, 2002 4:04 pm

check the recipe page, i think for magical item to keep the same stats you have to mix 1 ab with 1 cw

1 ab and 1 sp for rares
=0

Post Reply

Return to “Baldur's Gate Mod”