stash/inv

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stash/inv

Post by Untamed » Wed Sep 04, 2002 11:46 am

enq, great job with seasons after, i love it but one thing botherd me, lack of increased stash/inv space.. after so many mods with it its hard to go back, its no prblem with a little -direct switch but do u plan im implement it into SA soon?
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Post by enq » Wed Sep 04, 2002 10:19 pm

The no increased stash/inventorty is kinda a personal thing:

I can't stand all the space. In SA there is no real need for the extra space either.
With reduced charm drops and no increase to the item drop rates (after I fixed the class bow drops hehe ;)) the extra space is just unnecessary.

Also with all that space you could end up finding lots of charms - making characters quite powerful :(

The other thing is that I like the challenge, though I have no problems with people adding the increased stash/inventory kit to their own copy of the mod :) - just don't distribute that copy please (just to remove any version confussion etc etc)
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Post by noELrunes » Fri Sep 06, 2002 8:09 pm

also remember enq wanted SA to kinda hold a bit of background to the original D2, I guess this was part of it with the stash staying the same.
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Post by Brother Laz » Mon Sep 09, 2002 10:47 am

Or because unloading half a page of cube is a HELL of a LOT of work!
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Post by Har'lea'quinn » Mon Sep 09, 2002 9:16 pm

:lol: @ Laz

That, and as Enq wrote on his SA site :

"Another thing is that I wanted a mod I could play that was similar to normal D2LoD but with things fixed."

I'm taking that in the context of...mistakes and exploitable features ;)
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Post by Alkalund » Tue Sep 10, 2002 3:55 am

Brother Laz" wrote:Or because unloading half a page of cube is a HELL of a LOT of work!
Heheh true. You people probably know this, but if you drop the cube (with items inside) on the ground, all items that were inside the cube will be unload from the cube and be on the ground. You can pick them up easy and fast then; faster than the usual open cube and move stuff around anyway :)

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Post by Untamed » Thu Oct 03, 2002 3:27 am

Alkalund" wrote:
Brother Laz" wrote:Or because unloading half a page of cube is a HELL of a LOT of work!
Heheh true. You people probably know this, but if you drop the cube (with items inside) on the ground, all items that were inside the cube will be unload from the cube and be on the ground. You can pick them up easy and fast then; faster than the usual open cube and move stuff around anyway :)
i was gonna mention it but i guess i didnt get back to the thread in time.. ^^
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Re: stash/inv

Post by enq » Sun Mar 16, 2003 12:44 am

Just a little forum clean-up:

There is now an increased stash/cube/inventory plugin that is available and can be downloaded and added to Seasons After (it will also work on most mods).

I take no credit for the work, that goes to Fusman & Phalzyr, Justin Olbrantz and Andrey Lelikov for the MegaInventory Kit and MPQ2K.

It can be downloaded here: http://www.fileplanet.com/dl.aspx?/plan ... ainvxp.zip

Or from the files section of the Seasons After website.
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