The Waffle Mod - NHM thread

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Re: The Waffle Mod - NHM thread

Post by NewbieModder » Sun Jan 25, 2004 10:56 pm

There shall perhaps be a time when we go back to modding the full. But at the moment, let that sate you.
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Re: The Waffle Mod - NHM thread

Post by Dingus_moose » Sat Apr 10, 2004 6:48 am

random idea for ur mod the ancients could be snap crackle and pop

just a thought

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Re: The Waffle Mod - NHM thread

Post by onyx » Sat Apr 10, 2004 11:17 am

This project has been dead for quite a long time...
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Post by Alkalund » Sun May 02, 2004 1:53 am

True, it is unecessaty to leave this topic open, I'm locking it now. If the project administrators feel like going on with the project, let me or Myhrginoc know and we will reopen the thread.

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Post by Alkalund » Mon May 17, 2004 4:48 am

Reopening the thread at the project administrator's request, let the discussion continue :)

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Re: The Waffle Mod - NHM thread

Post by Spigot » Mon May 17, 2004 6:00 am

Thanks Alkalund. It's good seeing everyone again.

Well, the mod is going to be restarted, although work may not proceed at the frantic pace it was going at before due to RL reasons. Our main decision at this point is whether to make it a client-side (bnet-compatible) mod, or go full-scale (although perhaps scrapping a few of the story and other work-intensive changes until later.) I've done some DS1 work, and some 3d modeling will be done for the mod too.

So, people, i'd like to know what kind of mod YOU, our lucky viewers, think it should be. PM me or post, but if you do post, say something other then "client-side" or "full" please.

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Re: The Waffle Mod - NHM thread

Post by onyx » Mon May 17, 2004 10:13 am

Spigot";p="173747" wrote: Our main decision at this point is whether to make it a client-side (bnet-compatible) mod
*onyx smells trouble*

You better avoid discussing mods on Bnet on these forums.
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Re: The Waffle Mod - NHM thread

Post by Spigot » Thu Jun 03, 2004 3:41 am

Minor Update:

This has been somewhat busy in RL, but I have gotten some work done, primarily in the form of DS1's. The website is spiffing now, and it's been decided that this will be a full-format mod.

Wafflemaster may or may not continue working on the mod; however, a friend of mine has decided to work with me on some aspects, although it's mostly me helping him. :)

Right now, our modding is a bit busy, but i'm doing a lot of it. This aforementioned friend and I have managed to get to do a D2 mod for a school project. Hence, we're working on that now, although I must admit that a lot of stuff, such as DS1's, is taken from TWM. We only have a week to do it, but she's not going to get farther then Act1, so we're trying to do that as extensively as possible.

Cheerio!

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Re: The Waffle Mod - NHM thread

Post by Myhrginoc » Wed Sep 08, 2004 6:08 am

It looks like this project has gone inactive again, it has been three months since the last update. If the project is resurrected, please contact one of us to unlock the thread.
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