MRElfire's Mod

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mrelfire
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Re: MRElfire's Mod

Post by mrelfire » Mon Nov 01, 2004 8:24 am

Do you launch diablo in a special way or with a special tool ?
Have ou launch d2modsetup to register the game ?

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Post by MSI Magus » Mon Nov 01, 2004 8:49 am

Nope, I ran the bat to make the patch. I got the patch and put it in my D2 folder after backing up the other and finally ran the installer. All I did then was click the normal old game exe.

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Post by mrelfire » Mon Nov 01, 2004 9:11 am

So download now : http://go4proinfo.free.fr/Mod/Lod_V1.10/D2Mod_dll.zip
unzip into your diablo's directory
run d2modsetup to remove/install the game
and try again

P.S.
which character did you create ?, is a new one each time
Last edited by mrelfire on Mon Nov 01, 2004 9:12 am, edited 1 time in total.

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Re: MRElfire's Mod

Post by MSI Magus » Mon Nov 01, 2004 7:16 pm

Tried the Amazon like 5 times, each times it crashed D2 with that message cept the 5th time when it compltly crashed my PC. When I rebooted I tried the Barb and again I crashed so I came and made the post.

Ill try the link ya gave me see if it works. Thanks, and hope its something minor on my end not major with the mod!

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Post by mrelfire » Mon Nov 01, 2004 7:18 pm

I am using all the characters in multi player mod.
Your problems seems linkd to the dll's
have you tryed to redownload the latest version, perhaps a corruption problem into the files?

In less than 2 days I am going to release a version with rebalancng properties for monsters, so no impact on your problem.
Last edited by mrelfire on Mon Nov 01, 2004 7:19 pm, edited 1 time in total.

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Re: MRElfire's Mod

Post by MSI Magus » Mon Nov 01, 2004 7:34 pm

Ran the unzip to my D2 folder. Ran unistall, deleted old patch D2 mpq then replaced it with new one finally running installer again. Still crashing.

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Post by SVR » Mon Nov 01, 2004 11:44 pm

When you run D2 does it say "D2MOD System 1.02 " on the title screen ?
If not you need to run D2ModSetup.bat.

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Re: MRElfire's Mod

Post by MSI Magus » Tue Nov 02, 2004 12:16 am

Well I rember it saying D2mod but not version. Id check but got another mod going.

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Re: MRElfire's Mod

Post by mrelfire » Tue Nov 02, 2004 5:58 pm

I have reloead my latest version in case a file were corrupted.
I have tryed on my side but no problems.

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Re: MRElfire's Mod

Post by mrelfire » Thu Nov 04, 2004 10:29 am

Working with SVR, I begin to clean my code to allow it to be runed in perfect condition in multiplayer.
I have also uploaded my files compress with winace, so now it will be easy to check if a file is corrupted
Last edited by mrelfire on Thu Nov 04, 2004 1:56 pm, edited 1 time in total.

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Re: MRElfire's Mod

Post by MSI Magus » Fri Nov 05, 2004 6:20 am

Tried it. Same problem.

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Post by mrelfire » Fri Nov 05, 2004 8:35 am

Which language is your LOD ?
have you got a files which name is CustomTbl.log, dated of your launch file ?
Last edited by mrelfire on Fri Nov 05, 2004 8:37 am, edited 1 time in total.

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Re: MRElfire's Mod

Post by MSI Magus » Tue Nov 09, 2004 12:14 am

Language is English....less your talking some computer Language or something.....if thats the case iv got no clue. Do you have to switch the language over or something?

As to the other, no clue the games uninstalled now since i couldnt get it working.

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Post by mrelfire » Tue Nov 09, 2004 10:08 am

No Not at all,
You have a new clean version (V1.04 E5E) wich I work with SVR.
Should not make any difference, but in case of
You need to work on a clean version of LOD,

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Post by mrelfire » Mon Dec 13, 2004 9:06 am

I have released a new mod
Version 1.06E2 (12/12/2004)
- Creating 14 new skills (2 per characters)
- Tune assassin’s skills
- Tune monsters difficulties
If you haven't downloaded it for a long time, this one should give you more fun and a lot of improvment
Last edited by mrelfire on Mon Dec 13, 2004 9:06 am, edited 1 time in total.

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Re: MRElfire's Mod

Post by kingpin » Mon Dec 13, 2004 11:16 am

The D2ModSetup link on your site isn't working. Since I'm not using D2Mod myself is it included in the mpq? and the D2ModSetup is just to enable d2mod ? :P

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Post by mrelfire » Mon Dec 13, 2004 11:35 am

Oups,
I have forgotten to upload it.
Now it is done ;)

the d2mod is mandatory (like for example extended levels)

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Post by mrelfire » Sat Feb 05, 2005 9:46 am

I have released a new version :
Version 1.06E5 (4/2/2005)
- Reworked monsters level
- Added 30 news types of monsters

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Re: MRElfire's Mod

Post by DavidB111 » Thu Apr 14, 2005 10:05 pm

Yeah, I know, it's bad to post to something 2 months later, but according to his emergency site, heh, he's still making the mod. So, if anyone can tell me how to download it from either site when it gives me a not found error on his emergency site, and well, his real site only operates between 8 am and 5 PM French time. :)

So, if anyone has recently downloaded the newest version, which is from 4/7, please tell me the correct file names. Apologies for interupting a 2 month break, but it is somewhat important. I hope.

David
"I am a Golden God!"

"You know, you're a real pain, I can't wait to get you down here."
"Um, well, with all due respect, I'm not a murdering warlord, I'm a member of the fifth estate!"
"Like I said, I can't wait to get you down here."
Lucifer to Nigel, on You are There, Season 6, Xena

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Post by mrelfire » Fri Apr 15, 2005 7:31 am

It is my fault I move from WinAce to WinRar to compact, and I have not changed the link
I have tested it.
feel free to make any comments or suggestion or critics

P.S.
I am currently on adding some new dll's from RicFaith like waypoints. I need to test this week end in multi player
Last edited by mrelfire on Fri Apr 15, 2005 8:22 am, edited 1 time in total.

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