The Aeons Strike .... (CW-AT story)

Information and teasers from the upcoming mod, Cabal Wars - Aeons Tide. NOTICE: This project has been scrapped in lieu of the Shadow Empires mod.
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The Aeons Strike .... (CW-AT story)

Post by Joel » Mon Sep 09, 2002 8:30 am

OK, I'll report here the ongoing story line of CW-AT.
The teasers I post will be continued into a longer story, scattered on the 5 acts ...

Enjoy :)
Last edited by Joel on Tue Aug 19, 2003 8:21 am, edited 2 times in total.
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Post by Joel » Mon Sep 09, 2002 8:32 am

CABAL WAR - The Beckoning of Gods:

Long ago , before the dawn of time, before humanity rise, their was a place where potent energy gather and begin to take physical form. This
place was known later as the Nether Place.

As time goes, more an dmore potent energy came by. One day, the energy concentration was so high that the energies become material.
This was the born of the first sentient lifeform in the universe. It was
Gol'Resh, the first living form to acces consciousness.

The energy involved in its creation give it divine like power. When it thought about something, this was created. Like a child playing with a toy, Gol'Resh create other sentient being. Some was good, some was not ...

Gol'Resh is now known as the Father of All Gods and Demons. By its side, laid Thoras, God of Law, Jilkara, Goddess of Light, Hezron, Demon of Destrcution and Bashti, Evil Godess of Murder. After a time of relative peace, all these divine creatur begin to struggle.

During the battle, Gol'Resh body was destroyed and the energies freed from their physical prison. Without these, the ancient gods power begun to decrease. In order to preserve the ir life and the NetherPlace stability, both Jilkara and Bashti sacrified themselves to bring balance into the universe. Their body and blood was soon transmuted into the realm of Midgaard and thus creating the world as we now it. Hezron was banished by Thoras to an unknown place. Thoras also begun to gather all the energy remain he could. Crafting it, it ressurect Jilkara and create the new generation of gods called the Primeras.

Hezron found also a way to master the reluctant energies that lies into its jail. He failed to ressurect Bashti but by sacrifying its own eyes, it creates hundred of new devils.

After creating new gods, Thoras sacrifice himself to bring life to Midgaard, creating all the life we know now. The human rise form his heart, the elves from his eyes and the dwarves from its hand. His blood fertilize the world and bring animals and plants to life.

The Primeras were now used to protect and serve the new born races of Midgaard. In these times, Hero and Gods walk along the world to slay evil and preserve peace. But one day, Hezron come back with its minions and began to war against every lifeform, spreading destruction all over him.

The battles were hard and many ancient world heroes fall under the strike of the demonic legion of Hezron. But when all the hope was lost, a Primeras called Deimos give the final strike to Hezron by using the first magic spell, later known as the Kharrhis spell. By doing so, Deimos gave magic to the mortal races.

In the wages of this wars, Primeras survivor granted Deimos the rulership of the NetherPlace and began rebuilding Midgaard. For ages, the gods have hunted down the last demon, imprisonning them into a place called Armagueddon, guarded by the mighty avatar Drakenraal, Lord of Faith.

Eons have passed and one day, a Sez'halak (dark wizard) called Yoheras who was once affiliated to Hezron's army, stole the secret of the Kharrhis spell to Deimos. Using it without reason, he destroyed almost every lifeform on Midgaard and banish the God back into the NetherPlace. That was the Great Cataclysm or Gyr'hal'toi.

Many years after this, the Midgaard survivor raise from ashes and start rebuilding their world, creating 5 of the now famous Cabal of Midgaard to guard themselves from such madness. The Hunter, Shalafi, Lionheart, Knight and Battlerager were so used to protect Midgaard from such madness.

The Sez'halak order was destroyed and its member kill where they stood. But evil is lurking beneath and at the gate of Armagueddon, the Ancient Demons, strengthen by the years of jail start to fight against their guardian.

And one day, the worst came up :

1. Drakenraal fell under the strike of the Ancients Evil, turning himself to the Darkness. He create the 6th Cabal of Midgaard, the Chaos and send his minions all over the world to spread destruction.

2. The banished Sez'halak who have survived the Purge created the last Cabal : The Invader and ally themselves to Drakenraal.

Now, all the cabals are fighting each other in order to slay anyone would could have been corrupted. The two evil order are now heading to Mount Doom where lies the hidden lair of Yoheras to find the Primeras secret ...
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Post by Joel » Mon Sep 09, 2002 8:39 am

Act One : Where the nightmare lies ...

Once you arrived to the land of Cyeldwin, the atmosphear of suspicion stroke you right where you stood. Every people living here was a proof
that men could be his worst enemy ...

You barely found a place that accept you to stay for the night. Since your
arrival, no one spoke to you, no one salute you ... You were merely ignored.

In the Tavern you rested, a group of strange looking people retained your
attention. Was it their blinking eyelids ? Their fur covered forearm or
their cat-like attitude that made you wonder ? You stand up, walk toward
them and sit at their table. Your first feeling was true. These guys and
girls were Fenris people, probably some Hunter's scouts or messengers.


The stronger one remove its cape and begun to look at you, deeply ...

-"Seems you do not feaar usss ? Quite courageous for a little
man ..."


The sound of its feline voice make your spine chilled. You've already
encoutered Fenris, long ago, in other situation. But being surrounded by
four of them ...

- " It maybe you that are not where you should" , you answered.

- " That's a right question , adventurer, but it seems that YOU are
worhty for US ... maybe some help of yours could be nice, stranger"


This proposition was the most surprising words you ever heard. You, the
common adventurer, being asked by high skilled Hunters to help them.

That was too much for you ...

You follow them trough the smoky crowd of the Tavern and step outside.
A cold, harsh rain was falling outside. You cover yourself, and start
walking on the wet road.

As you walk by the side of your new feline fellows, the feeling of
confidence that was so strong begin to fade away. Why do these cat
guys need you help, they should bother of their own business and let
you slay goblins all the way to make gold an reputation.

What's the heck why that ...

Soon , out of the village, five horses came from nowhere, ready to be
mounted. You hesitate but the eyegaze of the female fenris changed
your mind in an eye-blink. You take the horse and ride through the rain.
After hours of riding through the wilderness, you stopped by a firecamp near a forest.

- "It's the camp", shout the feamle fenris called Jynahra,
"we stop here for the night".

You stop, get down the horse and handle it to a younger fenris.

Apparently, you've steeped into the Hunter local outpost.
Scattered among the countryside, these outposts are dedicated to
protect the more vulnerable village from orcs raids. Since the
Cataclysm, the Hunter' services is more an more appreciated and
some speak of Human and Elves that walk along with fenris and want
to become a true Hunter.

The camp is settled in a little clearing in the forest. In its center, two
miradors are being build around what it seems to be a groudn hole.

-"It's the Grin'skin'home" Jynahra said.

The green Skins ... Orcs and goblins, the most reluctant foes out
there. So close to Cyeldwin ...

It's unthinkable ...

-"They're here for months now, lurking in the woods and stealing chicken."

OK, did they call me to slay some chicken-stealing gobs ?

It's laughable ...
Last edited by Joel on Mon Sep 09, 2002 12:43 pm, edited 1 time in total.
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Post by Joel » Mon Sep 09, 2002 12:41 pm

Hence you learn to live with your feline new friends, the daily menace of
an orcs raid coming from these hole begin to chill you out. he off-lander
Orcs tribes are known for their savagery and bloodlust. Oce, a group of
12 orcs raid the small town of Gelibar and wipe it out ...

You also learn to like Jynahra. The common attraction between human
and Fenris is well-known too but here ... Her soft , white dotted brown fur
is a veryuncommon pattern and seems very attractive.

One day, Kylyanda, the Outpost master call you out.

-" Lissten stranger, I know I've not been too kine with you these days.
I apologize our rude maneers and behaviour. But the time is now to action. We have concealed the orcs for weeks now but their forces begin
to gather again. Our last hope is to send a little group of warrior in this den and slay them were they stood."


Her voice sounds wrong. Fear ? Anger ? You can't tell but the vison of
you being dropped into this Hell Mouth is unbearable.

-" I know you could refuse, but consider that your destiny is to help us."

Destiny ? Yek, the old kitty is getting mad ? And what about Santa Claus ?

- " Jynahra and one of our bounty hunter will follow you ther. Good luck"

The perspective of being alone with your beloved Jynahra become to overwhelm the suspisicons. Time si now to preparation ...

After some outfits try and weapons checks, your party was ready to go.
The sun was going down, immersing the woods with a blood-red colour.
The smell of rotten flesh that comes form the hole goes stringer as you approach it. Jynahra quickly unlock the barrel chest that block the hole's entrance.

-"Now, we're alone" she said.

Yes, alone. Alone in the mouth of hell, alone in the deepest, baddest , sluggiest hole you've never seen ...

A torch, a bow drawn and a shield in front of you, you go down.
Lezzir the bounty hunter begin to inspect the ground.

-"They're farther. Lot farther. I can barely smell them."

The cavern was covered by bloody paintings, rooten guts. Some corpse
looks too much like a human corpse. At th elimit of th eunbearable, you walk amongst skulls and bones.

-"Stop !" Lezzir whispers, "a trap ..."

You hold your feet, beoynd , a Skull Trap ....
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Post by Joel » Fri Sep 13, 2002 9:47 am

The single presence of this Trap was a question.

The Skull Trap is a common way used by high-skill thief or assassin, not by rude orcs !

Delicately, you removed your feet from the bony death sentry and walk backward.

Jynahra opened his backpack,get out with what looks like a thief-tool claw and begin to tinker the skull mechanism.

- " Not a tricky one, just enough to knock you out." she said.

The trap disarmed, you continue to dive into this den of darkness.
The smell of some rotting corpse strike you when you enter a larger caves.

-" These are here for months", Lezzir claimed, " probably hunters or sheep herder".

Three hanged bodies were lying in this cave. Teeth marks covered their body aong with blunting wounds. Behind the hanging bodies lies some green looking mold.

- "it's smell like a ..." Jynahra screamed ...
Last edited by Joel on Tue Sep 17, 2002 7:55 am, edited 1 time in total.
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Post by Joel » Tue Sep 17, 2002 7:55 am

- "it's smell like a ..." Jynahra screamed ...

As we turn back to the cavern entrance, you just get the time to see
two massive Cavern Trolls jumping over your group.

Jynahra get knocked and end up lying on the ground. You just get the time to drawn your sword and charge the monsters.

Lezzir jump back, drawn some arrows from his side-quiver and begin chanting. As the chant goes louder, the arrow start to become green lighted ...

Your fight versus the huge ugly masse of Troll muscles gets bad. Hitten twice, its regeneration power overcome your wounds, letting small drops of corrosive blood all over your leather.

Lezzir stoped chanting and release a vibrating green arrow that pierce the Troll head. The bastard was dead. Holding on its assault, the second one jump to Jynahra and doesn't seem to be friendly with her ...
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Post by Joel » Thu Sep 19, 2002 10:17 am

wounded, Jynahra lied on the cavern's ground and try to strubble wiht the muscles mountain.

Jumping over the dead meat of the first troll, you stab the second one as strong as you can, scalding its skulls and perforating its eyes.

-" Time to check myself ..." she said while the begin a strange gesture.

A blue flash filled the room as a Healing Cantor was cast.
Jynahra has hiddden this skills before. A cleric by hand is always good ..

- " We must go forth" Lezzir said, " more are coming and we didn't find orcs yet ..."

The cavern start to fall down, a little curve then a stronger one.
The maze was very intricating and anyone without nightvision - means you - could be easily lost.

- " Stay close", they say, "stay close, we 'll be close now ..."

You stopped on the top of an inner cliff. Down, an horrific vision :
an orcs camp.
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Post by Joel » Tue Sep 24, 2002 1:04 pm

The orcish settlement was approximatively made of fifty to seventy orcs, mostly warriors. Some Shaman seems to lurk around what it looked like a totem. No female, no children. Only a detachment of pure brutal forces.

- " They've enslaved Troll, look overthere" Lezzir said.

In the distance, some trolls were imprisoned into a quite weak looking wood cage. Five orcs guarding them, assisted by a shaman that continously seems to incant some enchantment.

- "We need a plan.", proposed Jynhara. "Three of us is not enough. We have deeply miscalculate this one ...".

As we begun to speak, a sparkling thunderbolt was heard. Three of the primitives camps were on fire. But wait, a thunderbolt, we're under ground !!
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Post by Joel » Wed Oct 16, 2002 10:11 am

As the thunder keep falling everywhere , you finally saw a little women like shape over the rock bridge.

She was wearing strange robe, with intricated golden motifs.
As she speak louder and louder, the thunder were striking over and over.
Then she disappeared from your sight and reappear one yard lower.

- " OK, loook likes a possiblz ally", you said.

And with a head agreement, you stood up, and start climbing down the rocks, firing arrows all over the Orcs camp.

The fight was harsh and some get wounded but after soem minutes, the camp was cleared.

Then, the starnge, long haired woman teleported hesrelf next to you ...
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Post by Joel » Wed Dec 11, 2002 1:53 pm

-"Heil warrior !" she ais, " It's good to see fellow down here !"
-"Who are you ?' you asked .
-"My name is not worth being said, but you can call me Yl'dalan'irya.".

Inded, her name was ... strange.

-"I came down here from a further aperture in the Mirkwood forest. I followed a bunch of
greenies and fall on those', she continue,' but it seems that other clans are interested by them ..."

She begin to look at your companions and strangely, they bow before her...

-"Hello, wise one. We, Hunters, are honored to see one of the Great Shalafi here."
-'Stood up boys, i'm not such a great one. I was ditched out the Sorcery Tower by hordes
of undeads and drows .. and'

You're stunned to here that
- "Dro...ws ?!? In mirkwood !', you shouted.

-'Yes, it's a terrible thing. I wonder why they are still in this part of the world. But ther mere presence are a bad omen.'
-'Lezzyr, go back to the camp. Warn them about the Drows and askl them to send scouts to Myrkwood. We have to know if the threat is real or not .' Jynhara said.

Lezzyr bow and run in the shadow.

-'So, what have we here ...' said the Sorceress while she look at you,' Some kind of adventurer ? '
-'I'm a Knight ...' you said. Both Jinharra and the sorceress seems surprised.
-'But your order have been destroyed by the Invader centuries ago !!!' said Jynharra.
-' A few of us have escaped the Great Purge ... but Gerighelm is now lost to the Dark Forces. Since the Cataclysm, no knight could wear his ancestral armor without being killed on sight ....'

-' Well', said the Sorceress, ' old allies are gathering ...'
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