
so does this means we can make summonable hirelings? any idea if you can still equip them, etc and if it summons the same one with the same equip every time? that's some interesting possibilities there.
Moderator: Nizari
Charms is special, they are in game term's counted as "equipped"Yes, aura modifier on charm works. the term 'when equipped' is misleading.
So, your monster could dodge your attack?the oskill parameter works with skills like dodge on monster equipment. I tried it!!!
Yes, this is the reason why the most oskill doesn't work on monsters.And maybe the reason oskill doesn't ususly work on monsters is that they don't have the AI to support extra skills (dumb dumb dumb )
That's good to hear, so any skill that doesn't require a skill use should work thenDodge, Avoid, and Evade all work.
I missed a fallen 20 times in a row (dodge) and never got to hit a moving Quill rat (evade).
Maybe it works with some passive skills.
Every skill that doesn't use a sequence, anything with SQ listed will often only work for one class. To solve this change the mode from SQ to SC, and everything can be used everywhere.Just about every player skill will work as an oskill.
Just a note: As PlayerSequence is hardcoded this is the best solution in most cases for players. The sequence is however sometimes required to have the actual skill to work as intended.Nefarius";p="361866" wrote:Every skill that doesn't use a sequence, anything with SQ listed will often only work for one class. To solve this change the mode from SQ to SC, and everything can be used everywhere.Just about every player skill will work as an oskill.