Blessed Hammer
Moderator: Nizari
Blessed Hammer
id like to give Blessed Hammer an impact animation when hitting an enemy or object. ive tried a few things without it working. maybe someone might give me a hint what im doing wrong...
thanks
Tek
thanks
Tek
- GuyAskingQuestion
- Arch-Angel
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Try give it a hit function in missiles.txt, a list of functions is in a sticky in the Skill Clinic.
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- Nefarius
- Cherub
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Re: Blessed Hammer
Just give it an explosion missile in missiles.txt that should work fine if done properly.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots
Black Omen Productions | MetalStorm: Progress Report | Screenshots
i gave it an explosion missile. teethexplode as a test. it only uses this sometimes and only when it hits objects or walls but not when it hits enemies. is a hitfunc necessary to get this to work?
Last edited by TekRock on Thu May 03, 2007 7:44 am, edited 1 time in total.
- Nefarius
- Cherub
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Re: Blessed Hammer
No, the Explosion Missile is independant of the functions used. They might have a hardcoded check for BH but I doubt that. Try setting alwaysexplode and clientcollision to true.
Last edited by Nefarius on Thu May 03, 2007 7:55 am, edited 2 times in total.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots
Black Omen Productions | MetalStorm: Progress Report | Screenshots