One and two handed axes/maces?

Post here about all aspects of D2 mod making whether it's information, problems or whatever. Please specify whether your post is relating to Classic D2 or the Expansion.

Moderator: Nizari

Post Reply
Blitztech
Posts: 50
Joined: Wed Feb 24, 2010 12:11 am

One and two handed axes/maces?

Post by Blitztech » Sun Mar 14, 2010 2:55 pm

Hi all;

I'm now attempting to make Axes and Maces behave like swords with their ability to be both one and two handed weapons. However, when switching between gfx files and wclass and 2handedwclass, it's become apparent that the gfx file has to be compatible with the wclass/2handedwclass to show up at all, otherwise the character looks like it should be holding an item, but nothing shows up. Is there a way around this without CE, or am I going to have to make all my axes look like one-handers regardless of if they're actually using both hands?

Thanks,
Blitz

User avatar
Necrolis
Site Admin
Throne
Posts: 9002
Joined: Sat Mar 25, 2006 1:22 pm
Location: The Land of the Dead
Contact:
South Africa

Hand-picked

Re: One and two handed axes/maces?

Post by Necrolis » Sun Mar 14, 2010 4:42 pm

you need to create 2-handed anims by hand, even with the CE route the anims still need to be made one way or another
Image
Netiquette, Do you USE it?!?! | Nefarius' Fixed TXT Files | Terms Of Service
Blackened | Day of Death
"What was yours is mine. Your land, your people, and now your life." - Lim-Dul, the Necromancer
Judgement is Final, Death is Eternal

User avatar
saesa
Posts: 47
Joined: Sat Sep 23, 2006 8:18 pm
Czech Republic

Re: One and two handed axes/maces?

Post by saesa » Mon Mar 15, 2010 4:38 pm

Go for it, there is no mod for dual-wielding 2hand axes!
PK

Post Reply

Return to “General Mod Making”