Inputs to Be Fading

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xpiiz1
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Inputs to Be Fading

Post by xpiiz1 » Wed Mar 24, 2010 7:33 pm

Well can I make Jewels or even all Inputs to be fading when you insert them into item?
I'm thinking about the effect which Ethereal gives the Items,but you can't make an Ethereal Jewel/Rune :D
So do you have any ideas on how to do that?

Thanks ;]
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Re: Inputs to Be Fading

Post by Necrolis » Wed Mar 24, 2010 7:52 pm

The only way to do that without CE is to make the item give both the eth and indestructable stats
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Re: Inputs to Be Fading

Post by xpiiz1 » Wed Mar 24, 2010 7:55 pm

The idea's good, but how to remove Ethereal and Indestructible lines from the item?
I can make a new stat to use for this, but in my experience removing a stat name gives me an emty line :S
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Re: Inputs to Be Fading

Post by Necrolis » Wed Mar 24, 2010 8:57 pm

Remove the desc entries in isc.txt, not the desc strings(the blank lines are cause by the strings having a line end or white space anyway)
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Re: Inputs to Be Fading

Post by xpiiz1 » Sat Apr 03, 2010 9:30 am

But this way, I'm going to make my item Ethereal and Indestructible at the same time.
And the funniest thing is it won't be displayed, so everything socketed in my mod will be Eth&Ind...

Right? ;[
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Re: Inputs to Be Fading

Post by Necrolis » Sat Apr 03, 2010 11:49 am

yes, they is not other txt based way, unless you fade the images by hand, which has its own problems, the only real way to do this is to recode the section that retrieves the translvl for an item for the char and inv(atm the txt column only overrides the char, not the inv)
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