Hellhole key

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Green_PL
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Hellhole key

Post by Green_PL » Thu Feb 02, 2012 12:57 pm

Image

anyone know the name of file contain this graphic?

i can't find it in mpq files ;/

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kidpaddle94
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Re: Hellhole key

Post by kidpaddle94 » Thu Feb 02, 2012 1:35 pm

I never ever heard of this item before. where is this screenshot from? 0.o

Green_PL
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Re: Hellhole key

Post by Green_PL » Thu Feb 02, 2012 1:37 pm

it's from an old patches - the legend tell it open the gate of chaos sanctuary but finally it not used in game

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Re: Hellhole key

Post by Volf » Thu Feb 02, 2012 2:14 pm

It might not have made it to the game at all. There is a list of unused inventory gfx here https://d2mods.info/index.php?ind=revie ... ew&iden=53

You could use drtest to look for it but why not save yourself some time and just rip it from the screenshot!

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Re: Hellhole key

Post by Green_PL » Thu Feb 02, 2012 11:01 pm

i read somewhere that item is from diablo 2 beta and it deleted in the finale version, damn :(

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HarvestWombs
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Re: Hellhole key

Post by HarvestWombs » Thu Feb 02, 2012 11:39 pm

I took the liberty of ripping it myself and altered it to my liking, also added multiple colors.
Hope you guys like. ;)
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Demon9ne
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Re: Hellhole key

Post by Demon9ne » Thu Feb 02, 2012 11:54 pm

Not to be unappreciative Black_Eternity, but your keys are the incorrect dimensions, not in palette, and not obeying transparency properly (I looked at Hellhole key.bmp).

You may want to have another go at them.

Edit: Attached my result, edited from out of the original shot.
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Last edited by Demon9ne on Fri Feb 03, 2012 12:31 am, edited 1 time in total.

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HarvestWombs
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Re: Hellhole key

Post by HarvestWombs » Fri Feb 03, 2012 12:12 am

Im not sure how they got incorrect dimensions, yes i just double checked, here is a screenshot of in game...

All i did was use units palette and added to dc6 with dc6creator.
I have never once added a palette to the image before inserted into dc6 and they look fine to me.

They other colored ones may be a bit screwy but im aware of the color issue.

Image
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Demon9ne
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Re: Hellhole key

Post by Demon9ne » Fri Feb 03, 2012 12:40 am

You don't see the black pixellation around the keys? (Also the chest and large key dc6s.)

The method I use:
- Resize before editing, if necessary
- Apply Act 0 palette
- Apply Act 1 palette
- Set 0,0,0 black as the transparency color
- View with transparency enabled
- Color all the almost-black pixels to 0,0,0 black

Also keep in mind that dc6s with incorrect dimensions might view correctly, but align improperly.

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kidpaddle94
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Re: Hellhole key

Post by kidpaddle94 » Fri Feb 03, 2012 12:50 am

@Black_Eternity: what is wrong with your life orb on the screenshot? 0.o

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HarvestWombs
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Re: Hellhole key

Post by HarvestWombs » Fri Feb 03, 2012 12:57 am

The Chest and Large key are just place holders for the moment. A lot of my mod is unfinished. :/

Im still not sure how they lost 2 pixels in heigth... probably batch processing error.

I dont see any (black) pixelation around the key, if your talking about tiny bits of gray, thats because the background image needs to be darkened. If you notice they are not the same.

@kidpaddle94, I am doing tests on how the code draws the life orb (trying to increase max pixel cap)
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