Arrow Questions
Moderator: Nizari
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- Posts: 41
- Joined: Wed Mar 23, 2011 11:26 am
Arrow Questions
Straight to the questions :
1 How can I make infinite arrows?
2 When you have ~ 10 arrows, a little yellow flag appears in the top right corner (which means you don't have many arrows). How can I make this warning appear when you have.. lets say 30 arrows?
1 How can I make infinite arrows?
2 When you have ~ 10 arrows, a little yellow flag appears in the top right corner (which means you don't have many arrows). How can I make this warning appear when you have.. lets say 30 arrows?
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- Posts: 96
- Joined: Fri Sep 03, 2010 7:20 pm
Re: Arrow Questions
Diasable the decquat funtion on all bow skills and on all arrow missiles. Then you will only need to equip arrows but won't use em.
Re: Arrow Questions
For you second question, IIRC in weapons.txt on bows go to durwarning column. Since bows don't have durability i believe this is it.
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- Posts: 41
- Joined: Wed Mar 23, 2011 11:26 am
Re: Arrow Questions
I was thinking about adding a new type of arrows that are infinite
Re: Arrow Questions
Just my thoughts, you might be able to just make a unique set of arrows that replenishes fast.
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- Posts: 41
- Joined: Wed Mar 23, 2011 11:26 am
Re: Arrow Questions
And how can I make a stat that replenishes that fast? Any ideas?
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- Posts: 96
- Joined: Fri Sep 03, 2010 7:20 pm
Re: Arrow Questions
requires code editing to very fast which is what you would need to keep up with attack rates
Re: Arrow Questions
Another route you could take is editing skills that normally need arrows and in skills.txt say noammo = 1. This is how magic arrow works, but would be skill based not arrow based. Just throwing it out there...
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- Posts: 72
- Joined: Sun Jul 31, 2011 11:51 am
Re: Arrow Questions
Make the arrows Throwable, it will use the quantity until it reaches 0 but will continue to work (will have the arrow warning unless you edit it to not show).