i have made a new monster in act 1 blood moor
added in patchstring.tbl everything fine in game as it should be.
added patchstring.tbl to patch_D2.mpq launched it and took a look at the monster and his name "an evil force"
have i missed something?
patchstring.tbl new monster
Moderator: Nizari
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- Arch-Angel
- Posts: 1218
- Joined: Sun Sep 11, 2005 10:04 am
Re: patchstring.tbl new monster
the path for patchstring should be data\local\lng\eng\patchstring.tbl (if you mod the ENG version, ofc)
"Each of those few chords separated by complete silence feels like a knife wound to the heart"
There is no greater sorrow than to recall happiness in times of misery. Draconian
There is no greater sorrow than to recall happiness in times of misery. Draconian
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- Paladin
- Posts: 121
- Joined: Tue Jul 24, 2012 12:15 pm
Re: patchstring.tbl new monster
yes, this is the location i have been using
i just don't understand why patchstring.tbl is working as -direct -txt
and when i copy the new patchstring.tbl to patch_d2.mpq its not working.
i just don't understand why patchstring.tbl is working as -direct -txt
and when i copy the new patchstring.tbl to patch_d2.mpq its not working.
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- Arch-Angel
- Posts: 1218
- Joined: Sun Sep 11, 2005 10:04 am
Re: patchstring.tbl new monster
It is a bit difficult to shoot into dark, but lets try it:
1. are you using the patchstring.tbl from d2exp or patch_d2?
2. how do you pack the tbl into mpq? do you use the .bat script or tool?
1. are you using the patchstring.tbl from d2exp or patch_d2?
2. how do you pack the tbl into mpq? do you use the .bat script or tool?
"Each of those few chords separated by complete silence feels like a knife wound to the heart"
There is no greater sorrow than to recall happiness in times of misery. Draconian
There is no greater sorrow than to recall happiness in times of misery. Draconian
-
- Paladin
- Posts: 121
- Joined: Tue Jul 24, 2012 12:15 pm
Re: patchstring.tbl new monster
i am using patchstring.tbl from patch_d2.mpq (and it works fine with -direct -txt)
then i insert the patchstring.tbl with winmpq into patch_d2.mpq (with Diablo lod compatibility settings as i always did with everything else in the past)
starting game without -direct -txt and then when i look at the monster "an evil force".
its a new monster i have created.
added lines to monstats.txt monstats2.txt levels.txt treasureclass.txt
made cof lines placed in animdata made new token and everything works as it should its just the name,
i don't know what i have done wrong.
EDIT: patch 1.13c
then i insert the patchstring.tbl with winmpq into patch_d2.mpq (with Diablo lod compatibility settings as i always did with everything else in the past)
starting game without -direct -txt and then when i look at the monster "an evil force".
its a new monster i have created.
added lines to monstats.txt monstats2.txt levels.txt treasureclass.txt
made cof lines placed in animdata made new token and everything works as it should its just the name,
i don't know what i have done wrong.
EDIT: patch 1.13c