Issue with line in Sets.txt

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SpiKe.
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Issue with line in Sets.txt

Post by SpiKe. » Sun Jun 19, 2016 7:00 pm

Hello Guys,

i have a issue with like 31 (30 w/o index) in my Sets.txt

whenever i put a Set in this line it doesn't spawn ingam neither i can create it via cube recipes.

For example:

I'm trying to create Angelic Set.
When i have Angelic Set in Line 15 (sets.txt) and put in cube recipes "Angelic Sickle" (setitems.txt) -> output will be Angelic Sickle.
When i have Angelic Set in Line 31 (30 w/o index) and put in cube recipes "Angelic Sickle" -> output will be a magic Sabre - same happens for other parts of angelic set.

I switched this around to see what happens when i put other sets in e.g. Sigons, Artic, Berserker - noone of them work if its in line 31.

My workaround now is, that i cleared the line and set *eol to 0 so i can use line 2-30 and 32-xxx.
Anyone else having this problem and may know how to fix it or is it hardcoded?

Modding in 1.10 btw.

Greetings and thanks in advance.

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Re: Issue with line in Sets.txt

Post by Nefarius » Mon Jun 20, 2016 3:53 am

That sounds like you're reusing the Cow-King Set line, which is hardcoded to only spawn if it is dropped by a hellbovine.
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SpiKe.
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Re: Issue with line in Sets.txt

Post by SpiKe. » Mon Jun 20, 2016 10:40 pm

I didn't know that there is a hardcoded line. I looked into the original files and the cow-set line is in 32 not 31 where i'm having the error (line 32 work for me) or it may moved somewhere else.
Anyway i won't use that line then and see what happens later. Good to know there is a line for a specific drop in cow levels.
Thanks.

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Re: Issue with line in Sets.txt

Post by devurandom » Tue Jun 21, 2016 3:15 am

Reminds me how there's lines in cubemain.txt which are hard coded.
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