Hello there. I want to change token of absolution. I want to change reset skills and stats to 1 skill point (when i use token, it gives me 1 skill point). How i can make it?
And how i can change drop rate of unique and set items?
please. help me
How to create new item?
Moderator: Nizari
- AlphA - The Real One
- Champion of the Light
- Posts: 300
- Joined: Sat Oct 31, 2009 12:28 pm
- Location: China
Re: How to create new item?
First go to "Knowledge Base" and read up Tutorials 1.1x Item Mechanics and then all mentioned Files Guides 1.1x. Then you download the following tools: AFJ Sheet, QTblEditor and WinMPQ.
Once you went through everything and still have questions come back here.
Cheers
AlphA
Once you went through everything and still have questions come back here.
Cheers
AlphA
Re: How to create new item?
which file do I need to search for Token of Absolution?
Re: How to create new item?
Token is largely hardcoded, though you can get the result you want using a totally new item. There are some tutorials in the knowledge base that explain how to do it.
If you want the result without learning the details of how to create the mod, I suggest you post in job requests forum.
If you really do want to learn the techniques of modding, you'll be spending a good amount of time reading in the knowledge base.
Without the understanding of how to do the modification, even a step by step instruction on your goal would be mostly useless to you. I would give the instructions here but I'm at work, sorry.
The gist of your skill token will be to create a consumable item that functions like a potion, but increases your skillpoints. You can make it usable by a character only a certain number of times if you like.
The drop rates are primarily dictated by itemratio.txt, look at the fileguide in the knowledge base, it will explain how to use the columns on that file for the result you want.
Here is a copy of mine, which can only be used once
If you want the result without learning the details of how to create the mod, I suggest you post in job requests forum.
If you really do want to learn the techniques of modding, you'll be spending a good amount of time reading in the knowledge base.
Without the understanding of how to do the modification, even a step by step instruction on your goal would be mostly useless to you. I would give the instructions here but I'm at work, sorry.
The gist of your skill token will be to create a consumable item that functions like a potion, but increases your skillpoints. You can make it usable by a character only a certain number of times if you like.
The drop rates are primarily dictated by itemratio.txt, look at the fileguide in the knowledge base, it will explain how to use the columns on that file for the result you want.
Here is a copy of mine, which can only be used once
Code: Select all
Book of Learning Book of Learning 1 100 0 0 0 0 0 1 0 1bl 1bl 1bl 16 1 2 0 0 0 flpbbk invbbk 0 xxx 1 0 elix item_book 12 item_book 0 0 5 0 0 0 0 0 0 0 0 -1 4 newskills (stat(183.base)<1) ? 2 : 0 book_of_learning (stat(183.base)<1) ? 1 : 0 1 1blDesc 0 0 0 non 0 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 0 0 0 xxx xxx 0