SOMEONE HELP ME

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alucard006
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SOMEONE HELP ME

Post by alucard006 » Wed Jul 25, 2018 3:57 pm

The log file shows this:Couldn't parse horardric cube output! (Line:13093 Item:0)
cubemain: output=Tancred's Skull
It works,I can get Tancred's Skull, but it shows error like above.... how should I do?

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Re: SOMEONE HELP ME

Post by Necrolis » Wed Jul 25, 2018 5:11 pm

Ignore it, its not gonna go away without a code edit.
This is due to a design bug, where even if a set item is found by the output parser, it still logs an "error".

To remove it in 1.10, you'd need to apply something like the following to D2Common (based at 0x02410000):

Code: Select all

02422BCE                                      /E9 51040000                          JMP D2Common.02423024
02422BD3                                      |90                                   NOP
02422BD4                                      |90                                   NOP

02423024                                       8A4C3A 30                            MOV CL,BYTE PTR DS:[EDX+EDI+30]
02423028                                       8848 0B                              MOV BYTE PTR DS:[EAX+B],CL
0242302B                                     ^ E9 2DFFFFFF                          JMP D2Common.02422F5D
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alucard006
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Re: SOMEONE HELP ME

Post by alucard006 » Sun Jul 29, 2018 11:38 am

thank you very much~~~~~it's helpful!

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Re: SOMEONE HELP ME

Post by Trevor » Fri Aug 31, 2018 5:28 pm

This is excellent. Thank you.

My question, if I make the following edits, will it still produce a legitimate parsing error if the item doesn't exist? It is a useful debugging tool when you accidentally screw something up in cubemain and you have some 75k recipes to find the error in.
AfterMath Overview: http://www.aftermathcentral.com

Following the path of least resistance is what makes rivers and men crooked.
- Author Unknown

Mod Completion: Always under Construction
D2SE Compatible Only

Playing AfterMath v3.0.1 ~ 1020 MB
Released March 31, 2017

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