Error when packing misc.bin into mpq
Moderator: Nizari
-
- Posts: 58
- Joined: Fri Mar 09, 2018 10:43 pm
Error when packing misc.bin into mpq
So I've spent almost an entire day trying to figure out what went wrong with my distrubution patch, Finally found WHAT (misc.bin) is wrong but cannot figure out why or how to fix it.
TL;DR : Is there a reason a file would only work in direct switch ? According from what I've read in the forum my file shouldnt be over the limit with 222 rows.
I'll try my best to describe my issue. Long post ahead
Last week I decided to add some simple storage items to my mod for QoL.
They work by adding a dummy stat to a "container" using a cube recipe and substracting 1 from dummy stat when using an other recipe to retrieve the item.
I believe I had to use Misc.txt, CubeMain.txt, Itemstatcost.txt Propertiesp.txt and ofc a .TBL file to add the names for everything.
But since items like this are pretty OP in my opinion I wanted to add really tough monster that would the only one with a chance to drop containers.
I used a bunch of files related to monsters but NOT Misc.txt.
When I was done testing everything and EVERY recipe in -direct -txt switch and was happy with the results, I packed them in Patch_D2.Mpq.
Everybody who uses this patch can see and interact with the containers just fine but will get a crash when the get close to new monster.
I spent a good amount of time making sure I had packed every files I used and sent them a new Patch, same issue.
Begins the second phase of troubleshooting, which file in particular causes the issue.
I started by replacing each file with a slightly older version one by one with a round of testing in between to isolate where it came from at least.
Turns out it is misc.txt misc.bin. IF I run the game in -direct -txt with the most recent version of misc I get no crash
but if I run the game using files packed in an mpq with the same version of misc ( the most recent ) I get a crash when I get too close the the new monster.
What is weird is
A) The issue only occurs when not running in -direct -txt is linked but works fine with it
B) Misc contains a lot of information about the new items and very little to none about the new monster,
Yet the new items cause no crash but the monsters do
Is there a reason a file would only work in direct switch ? According from what I've read in the forum my file shouldnt be over the limit with 222 rows.
I ran it through d2txtanalizer and it came back with not a single entry about misc in log_errors and log_warnings
TL;DR : Is there a reason a file would only work in direct switch ? According from what I've read in the forum my file shouldnt be over the limit with 222 rows.
I'll try my best to describe my issue. Long post ahead
Last week I decided to add some simple storage items to my mod for QoL.
They work by adding a dummy stat to a "container" using a cube recipe and substracting 1 from dummy stat when using an other recipe to retrieve the item.
I believe I had to use Misc.txt, CubeMain.txt, Itemstatcost.txt Propertiesp.txt and ofc a .TBL file to add the names for everything.
But since items like this are pretty OP in my opinion I wanted to add really tough monster that would the only one with a chance to drop containers.
I used a bunch of files related to monsters but NOT Misc.txt.
When I was done testing everything and EVERY recipe in -direct -txt switch and was happy with the results, I packed them in Patch_D2.Mpq.
Everybody who uses this patch can see and interact with the containers just fine but will get a crash when the get close to new monster.
I spent a good amount of time making sure I had packed every files I used and sent them a new Patch, same issue.
Begins the second phase of troubleshooting, which file in particular causes the issue.
I started by replacing each file with a slightly older version one by one with a round of testing in between to isolate where it came from at least.
Turns out it is misc.txt misc.bin. IF I run the game in -direct -txt with the most recent version of misc I get no crash
but if I run the game using files packed in an mpq with the same version of misc ( the most recent ) I get a crash when I get too close the the new monster.
What is weird is
A) The issue only occurs when not running in -direct -txt is linked but works fine with it
B) Misc contains a lot of information about the new items and very little to none about the new monster,
Yet the new items cause no crash but the monsters do
Is there a reason a file would only work in direct switch ? According from what I've read in the forum my file shouldnt be over the limit with 222 rows.
I ran it through d2txtanalizer and it came back with not a single entry about misc in log_errors and log_warnings
- HarvestWombs
- Arch-Angel
- Posts: 1019
- Joined: Wed May 25, 2011 11:50 pm
Re: Error when packing misc.bin into mpq
I dont know where you got 222 rows as that's not even close to a power of 2. I'm sure someone knows the real limit, but according to the stickied post right here in GMM, the estimate is 32k.
Also Armor, Misc and Weapons.txt are part of one big file (Items.txt). So likely you'll have errors if you just repack one of them. It's best to just regenerate all new bin files, and repack every one of them. Its uncertain if the linkers can get messed up if something is missing. It's best to assume they will however.
Also Armor, Misc and Weapons.txt are part of one big file (Items.txt). So likely you'll have errors if you just repack one of them. It's best to just regenerate all new bin files, and repack every one of them. Its uncertain if the linkers can get messed up if something is missing. It's best to assume they will however.
-
- Posts: 58
- Joined: Fri Mar 09, 2018 10:43 pm
Re: Error when packing misc.bin into mpq
My bad, english is not my first language, I meant that my file at the moment has 222 rows which is far from the estimated 32kHarvestWombs wrote: ↑Fri Sep 06, 2019 3:27 amI dont know where you got 222 rows as that's not even close to a power of 2. I'm sure someone knows the real limit, but according to the stickied post right here in GMM, the estimate is 32k.
I also did that, I repacked every single bin file that was in my data\global\excel folder (Better safe than sorry) even those I did not modifyHarvestWombs wrote: ↑Fri Sep 06, 2019 3:27 amAlso Armor, Misc and Weapons.txt are part of one big file (Items.txt). So likely you'll have errors if you just repack one of them. It's best to just regenerate all new bin files, and repack every one of them. Its uncertain if the linkers can get messed up if something is missing. It's best to assume they will however.
You raise a good point though, Im currently going row by row making sure everything is ok in my misc.txt but I should also do it for Armor and Weapons.txt next
Thanks for your taking the time to reply though
-
- Posts: 58
- Joined: Fri Mar 09, 2018 10:43 pm
Re: Error when packing misc.bin into mpq
I don't if this can be any help but this is what happens when I crash, I was gonna edit the previous post but it was exceeding character count
Crash.txt
D2190905.txt
Can this be a sound issue ? I vaguely remember about a limit on sounds.txt and i did add new sounds for my monster.
This might be unrelated to Misc if the game accesses/stores/processes sounds differently depending on the direct switch.
If this is the case my ACTUAL issue would be that the monster is trying to use a sound my client doesnt know about
and removing misc was just cause additionnal harm because I was missing tons of information about the new items in my inventory
This would make much more sense to me that monster sounds is causing a crash neear a monster than an item already in my inventory from the start
If this is the case, that was stupid of me ... Guess its time to get some sleep Lol,
Yay, Time to practice my assembly skills and port the extended sounds.txt CE to 1.14d since it has not been posted anywhere yet
I wont be able to do that untill sunday but at least have a new goal for the moment ^^
Crash.txt
Code: Select all
<Application>Diablo II
<Inspector.ProjectId>264
<Inspector.Module>Diablo II
<Inspector.Milestone>D2 1.14d
<Inspector.BuildNumber>77
<Inspector.Platform>Windows
<Inspector.IssueType>Exception
<Inspector.Priority>1 - Critical
<Inspector.PrimaryAssignment>.ClassicErrorReporter
<Inspector.Assignments>.ClassicErrorReporter
<Process.UserIsAdmin> TRUE
<Process.Elevated> UNKNOWN
<Process.Path> Unknown
<Process.Name> Unknown
<Process.ParentProcessPath> Unknown
<Process.ParentProcessName> Unknown
<Process.GrandParentProcessPath> Unknown
<Process.GrandParentProcessName> Unknown
<Locale.Game> English
<Locale.System> English
<Game.Type> Client
<Game.Build> 79b7ae8fe1e97d05d57ebdc4b65bf012d38c797e
<Inspector.Summary:>
ACCESS_VIOLATION
<:Inspector.Summary>
<Inspector.Assertion:>
Thread 0x000020f0 "Main Thread" [Stack Base: 0x001A0000 Used Space: 29860/1048576 bytes]
DBG-ADDR<004818B4>("Game.exe")
DBG-ADDR<004CB607>("Game.exe")
DBG-ADDR<004B15D0>("Game.exe")
DBG-ADDR<004808DA>("Game.exe")
DBG-ADDR<00463CA9>("Game.exe")
DBG-ADDR<00465AE2>("Game.exe")
DBG-ADDR<00451C23>("Game.exe")
DBG-ADDR<0044F570>("Game.exe")
DBG-ADDR<0044B959>("Game.exe")
DBG-ADDR<0044B43C>("Game.exe")
DBG-ADDR<00405E6B>("Game.exe")
DBG-ADDR<004065C7>("Game.exe")
DBG-ADDR<0040671F>("Game.exe")
DBG-ADDR<0068291C>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
<:Inspector.Assertion>
Registers:
EAX:0x000020f0 EBX:0x0019a600 ECX:0x000020f0 EDX:0x00407980
ESI:0x000020f0 EDI:0x00199ec0
EBP:0x0019ee1c ESP:0x0019a598 EIP:0x0040845c FLG:0x00000246
CS:0x00000023 SS:0x0000002b
DS:0x0000002b ES:0x0000002b FS:0x00000053 GS:0x0000002b
CTRL:0x00000000 STAT:0x00000000
ST0:0x00000000 0x00000000 0x00000000 ST1:0x00000000 0x00000000 0x00000000
ST2:0x00000000 0x00000000 0x00000000 ST3:0x00000000 0x0000002e 0x00000000
ST4:0x00000000 0x00000000 0x00000000 ST5:0x00000000 0x00000000 0x00000000
ST6:0x00000000 0x00000000 0x00000000 ST7:0x00000074 0x00000000 0x00000000
XMM0:0x00000000 0x00000000 0x00000000 0x00000000 XMM1:0x00000000 0x00000000 0x00000000 0x00000000
XMM2:0x002e0000 0x00000000 0x00000000 0x00000000 XMM3:0x00000000 0x00000000 0x00000000 0x00000000
XMM4:0x00000000 0x00740000 0x00000000 0x00000000 XMM5:0x00000000 0x0000002b 0x00000053 0x0000002b
XMM6:0x0000002b 0x00199ec0 0x000020f0 0x0019a600 XMM7:0x00407980 0x000020f0 0x000020f0 0x0019ee1c
Threads:
Thread 0x000005f4 [Stack Base: 0x00E30000 Used Space: 300/262144 bytes]
DBG-ADDR<77441CBC>("ntdll.dll")
DBG-ADDR<76C4E0B2>("KERNELBASE.dll")
DBG-ADDR<004027E5>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x000024d0 [Stack Base: 0x03190000 Used Space: 308/1048576 bytes]
DBG-ADDR<77441FDC>("ntdll.dll")
DBG-ADDR<76C5E69F>("KERNELBASE.dll")
DBG-ADDR<004102FC>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00002964 [Stack Base: 0x03480000 Used Space: 328/1048576 bytes]
DBG-ADDR<77441CBC>("ntdll.dll")
DBG-ADDR<76C4E0B2>("KERNELBASE.dll")
DBG-ADDR<0041A845>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00002e50 [Stack Base: 0x039E0000 Used Space: 584/1048576 bytes]
DBG-ADDR<7744396C>("ntdll.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x0000298c [Stack Base: 0x03A60000 Used Space: 852/65536 bytes]
DBG-ADDR<7744224C>("ntdll.dll")
DBG-ADDR<76C5B7D8>("KERNELBASE.dll")
DBG-ADDR<0468A444>("nvd3dum.dll")
DBG-ADDR<04550B27>("nvd3dum.dll")
DBG-ADDR<047FFA70>("nvd3dum.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00001930 [Stack Base: 0x20DB0000 Used Space: 584/1048576 bytes]
DBG-ADDR<7744396C>("ntdll.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x0000058c [Stack Base: 0x21060000 Used Space: 932/1048576 bytes]
DBG-ADDR<7744224C>("ntdll.dll")
DBG-ADDR<76C5B7D8>("KERNELBASE.dll")
DBG-ADDR<73E099A1>("DSOUND.dll")
DBG-ADDR<73E1671C>("DSOUND.dll")
DBG-ADDR<73E09696>("DSOUND.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00002c9c [Stack Base: 0x212B0000 Used Space: 992/1048576 bytes]
DBG-ADDR<7744224C>("ntdll.dll")
DBG-ADDR<76C5B7D8>("KERNELBASE.dll")
DBG-ADDR<73E099A1>("DSOUND.dll")
DBG-ADDR<73DF887B>("DSOUND.dll")
DBG-ADDR<73E098C9>("DSOUND.dll")
DBG-ADDR<73E09696>("DSOUND.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00001e50 [Stack Base: 0x213F0000 Used Space: 328/1048576 bytes]
DBG-ADDR<77441CBC>("ntdll.dll")
DBG-ADDR<76C4E0B2>("KERNELBASE.dll")
DBG-ADDR<005164CD>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00001e64 [Stack Base: 0x22F90000 Used Space: 192/1048576 bytes]
DBG-ADDR<77441D0C>("ntdll.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00003214 [Stack Base: 0x230D0000 Used Space: 9448/1048576 bytes]
DBG-ADDR<77441CBC>("ntdll.dll")
DBG-ADDR<74767365>("mswsock.dll")
DBG-ADDR<75AB4B5E>("WS2_32.dll")
DBG-ADDR<0040DE57>("Game.exe")
DBG-ADDR<0051C8C4>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x00001d34 [Stack Base: 0x23690000 Used Space: 660/1048576 bytes]
DBG-ADDR<7744224C>("ntdll.dll")
DBG-ADDR<76C5B7D8>("KERNELBASE.dll")
DBG-ADDR<73E1DDEC>("DSOUND.dll")
DBG-ADDR<73E1DAE6>("DSOUND.dll")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
Thread 0x0000278c [Stack Base: 0x22B40000 Used Space: 3472/1048576 bytes]
DBG-ADDR<77441CBC>("ntdll.dll")
DBG-ADDR<74767365>("mswsock.dll")
DBG-ADDR<75AB4B5E>("WS2_32.dll")
DBG-ADDR<0052AB6C>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
<Inspector.DebugModules:>
DBG-MODULE<001E0000 0001a000 "smackw32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 884973585>
DBG-MODULE<00400000 005ba000 "Game.exe" "d:\diablo2\Diablo2\Exe\Release\Game.pdb" 0 {4a206f28-8f5d-4842-b2a073b37f649ed8} 1 1464721340>
DBG-MODULE<03D20000 01137000 "nvd3dum.dll" "C:\dvs\p4\build\sw\rel\gpu_drv\r421\r431_31\drivers\ddraw\_out\wddm2_x86_release\nvd3dum.pdb" 0 {2065acc0-fbf9-45ba-ac2c900815eb2cd6} 1 1562141594>
DBG-MODULE<10000000 00041000 "binkw32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 950001920>
DBG-MODULE<60000000 0002e000 "ijl11.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 934998862>
DBG-MODULE<65260000 00100000 "Windows.UI.dll" "Windows.UI.pdb" 0 {95201e2e-44fb-4f8d-15ada166e515dee7} 1 3571061478>
DBG-MODULE<656D0000 00055000 "D3DIM.DLL" "d3dim.pdb" 0 {6f589db6-812e-1a8e-b05a93e1ff3898f7} 1 2361689962>
DBG-MODULE<65730000 00215000 "nvspcap.dll" "C:\dvs\p4\build\sw\rel\gfclient\rel_03_19\shadowplay2\proxy\win7_x86_release\nvspcap.pdb" 0 {4a1b41a1-8eec-41c4-b8835ddba7a41bd2} 3 1560517318>
DBG-MODULE<66680000 00003000 "sfc.dll" "sfc.pdb" 0 {eb184541-c7db-c90e-71e06d183b083f58} 1 1601052919>
DBG-MODULE<66A90000 000e9000 "DDRAW.dll" "ddraw.pdb" 0 {6b03fc49-c1cc-4c0f-db8c9d23e0ca0667} 1 56076990>
DBG-MODULE<6BF00000 00008000 "WINNSI.DLL" "winnsi.pdb" 0 {b989ad3b-e245-b185-fd10c55760dd7a94} 1 3366305606>
DBG-MODULE<6BF10000 00007000 "DCIMAN32.dll" "dciman32.pdb" 0 {794caf70-1977-ceed-3e86dab20a178de7} 1 4153468908>
DBG-MODULE<6C1D0000 00008000 "DPAPI.dll" "dpapi.pdb" 0 {ec3dee9e-1446-fac0-227b76d735ec2ffb} 1 790480051>
DBG-MODULE<6C3C0000 0000f000 "resourcepolicyclient.dll" "ResourcePolicyClient.pdb" 0 {4ca8e90c-be31-b513-713f00e7cd58c41c} 1 647723490>
DBG-MODULE<6C3D0000 00084000 "TextInputFramework.dll" "TextInputFramework.pdb" 0 {968c62b7-8df7-7259-af169c8a453b7f56} 1 3150828581>
DBG-MODULE<6C5D0000 00008000 "avrt.dll" "avrt.pdb" 0 {f01be808-6831-88fc-7c1ca1e5c77ea147} 1 1034568652>
DBG-MODULE<6E530000 000c7000 "nvldumd.dll" "C:\dvs\p4\build\sw\rel\gpu_drv\r421\r431_31\drivers\nvldumd\_out\wddm2_x86_release\nvldumd.pdb" 0 {a85df9b1-90ca-443e-ab3c994a978e9a2f} 1 1562141171>
DBG-MODULE<6F8E0000 00067000 "MMDevApi.dll" "MMDevAPI.pdb" 0 {70e72659-0b24-665a-405f3fba7d38d06c} 1 1271128011>
DBG-MODULE<6F950000 0011e000 "AUDIOSES.DLL" "audioses.pdb" 0 {5645f006-59e6-b462-01a82a4b34eb6f05} 1 791067252>
DBG-MODULE<6FB40000 00229000 "iertutil.dll" "iertutil.pdb" 0 {91b682db-3af5-b648-47d3c1845cd4c838} 1 3793650546>
DBG-MODULE<70490000 000c0000 "dxgi.dll" "dxgi.pdb" 0 {dfa7868b-8794-151f-dded854d4c2592e1} 1 556609892>
DBG-MODULE<70D10000 000da000 "wintypes.dll" "WinTypes.pdb" 0 {8ba619ab-35d0-0ebf-5fd9da008a300073} 1 3401755559>
DBG-MODULE<70DF0000 0025e000 "CoreUIComponents.dll" "CoreUIComponents.pdb" 0 {9bf4d054-3f0d-59c9-860f7352f33a7783} 1 1027387995>
DBG-MODULE<71050000 00089000 "CoreMessaging.dll" "CoreMessaging.pdb" 0 {3c8fe0bc-2c73-656d-899703a48f2159c4} 1 1149519578>
DBG-MODULE<710E0000 000b3000 "InputHost.dll" "InputHost.pdb" 0 {a375a8e5-24b1-71ac-a7908973af3e32a5} 1 225372732>
DBG-MODULE<71340000 00025000 "dwmapi.dll" "dwmapi.pdb" 0 {08a8631e-517f-5dea-3a8bce509ea12fea} 1 3114506605>
DBG-MODULE<71820000 00010000 "wshbth.dll" "wshbth.pdb" 0 {730ab7b8-9c53-4b6a-68512158ca7b4ddb} 1 1704309954>
DBG-MODULE<71830000 00016000 "NLAapi.dll" "nlaapi.pdb" 0 {d7cfd3ca-aabb-e9a3-6705fef9568832b5} 1 3928967537>
DBG-MODULE<71850000 00016000 "pnrpnsp.dll" "pnrpnsp.pdb" 0 {6d1d42c2-f6c9-a41e-20a63a5c1493921d} 1 1365352444>
DBG-MODULE<71870000 00011000 "napinsp.dll" "NapiNSP.pdb" 0 {d5722422-ae21-0660-850e93a58441c860} 1 3503603953>
DBG-MODULE<71CA0000 00019000 "dxcore.dll" "DXCore.pdb" 0 {869b2495-a230-70d6-f61eacb2f68975f3} 1 231356638>
DBG-MODULE<72E80000 00023000 "winmmbase.dll" "WINMMBASE.pdb" 0 {fa9c43dc-68cd-9a9e-37b97480e8393a13} 1 3178610737>
DBG-MODULE<72EB0000 00284000 "AcLayers.DLL" "AcLayers.pdb" 0 {9e538388-e2a6-762f-9059908e3d5c9102} 1 1786727381>
DBG-MODULE<73B20000 00024000 "dbgcore.DLL" "dbgcore.pdb" 0 {3fcd5d6b-edef-ae79-94039918177e1d66} 1 1975304138>
DBG-MODULE<73B50000 0018f000 "dbghelp.dll" "dbghelp.pdb" 0 {72102e1b-245e-065f-6c5af3f31b252a4d} 1 2773547259>
DBG-MODULE<73CE0000 00029000 "ntmarta.dll" "ntmarta.pdb" 0 {9002f8e2-81eb-36a5-1ba0137dae474158} 1 3465180415>
DBG-MODULE<73D10000 0000b000 "winrnr.dll" "winrnr.pdb" 0 {25b746d7-0c49-4d28-cbb6726ecaecacfd} 1 2441631295>
DBG-MODULE<73D40000 00024000 "WINMM.dll" "winmm.pdb" 0 {b23362a0-139a-17a9-278a28da8938169e} 1 3007526547>
DBG-MODULE<73D80000 0000f000 "sfc_os.DLL" "sfc_os.pdb" 0 {e63b35e6-b318-23c6-4f9c46dc30834d35} 1 2735546555>
DBG-MODULE<73D90000 00018000 "MPR.dll" "mpr.pdb" 0 {b6825d32-917a-cd8f-b4871c1d54f0bd20} 1 25819628>
DBG-MODULE<73DC0000 0007e000 "DSOUND.dll" "dsound.pdb" 0 {d6654a41-1475-a267-5956660c2163af98} 1 2041165826>
DBG-MODULE<73E40000 0000e000 "SortServer2003Compat.dll" "SortServer2003Compat.pdb" 0 {3cafd452-9a03-8f09-e99a8411df949160} 1 1489703438>
DBG-MODULE<73E50000 0007a000 "uxtheme.dll" "wUxTheme.pdb" 0 {1d5df90d-76ad-ea79-46310b3d4dcd833b} 1 525715191>
DBG-MODULE<74000000 00023000 "DEVOBJ.dll" "devobj.pdb" 0 {495b80cd-dae6-de9e-b999b97b4935d352} 1 4162719511>
DBG-MODULE<74060000 00026000 "cryptnet.dll" "cryptnet.pdb" 0 {40deaf19-33f4-092c-e44ecc49aeb4aaee} 1 11310993>
DBG-MODULE<74580000 0001e000 "gpapi.dll" "gpapi.pdb" 0 {460161c4-ed90-2e19-1576d8d485a136dc} 1 751023677>
DBG-MODULE<745A0000 0002f000 "rsaenh.dll" "rsaenh.pdb" 0 {7ea57213-89db-bfbf-81d2d2e133f1986d} 1 3053797495>
DBG-MODULE<74650000 00051000 "fwpuclnt.dll" "fwpuclnt.pdb" 0 {89899c34-1c40-576c-f25bedc865be48d7} 1 1976739055>
DBG-MODULE<746B0000 00091000 "DNSAPI.dll" "dnsapi.pdb" 0 {93c6321a-8849-3de6-cc89661cb36cd390} 1 745512699>
DBG-MODULE<74750000 00052000 "mswsock.dll" "wmswsock.pdb" 0 {fd845760-cd8d-1946-bb39cb48ef007ef8} 1 1418894891>
DBG-MODULE<747B0000 0001e000 "USERENV.dll" "userenv.pdb" 0 {8393f81a-f2e6-579c-ec510aabcae83dec} 1 133346028>
DBG-MODULE<747F0000 00008000 "VERSION.dll" "version.pdb" 0 {37947e49-9056-5e1b-63c722a8644b7d18} 1 4256346678>
DBG-MODULE<74810000 00008000 "rasadhlp.dll" "rasadhlp.pdb" 0 {3e3d8086-b66a-6c39-526407d0ab0cd521} 1 2505747283>
DBG-MODULE<74910000 000c5000 "PROPSYS.dll" "propsys.pdb" 0 {b68479b2-f356-aa8c-9f4c1ea2e08cb062} 1 3077188987>
DBG-MODULE<749E0000 00032000 "IPHLPAPI.DLL" "iphlpapi.pdb" 0 {e273a105-3c39-5ef7-d5bc0dbf699874c8} 1 3493561076>
DBG-MODULE<74A80000 0006b000 "WINSPOOL.DRV" "winspool.pdb" 0 {524ca94f-165f-9829-8c8d0bc8e52c9f44} 1 2754395241>
DBG-MODULE<74AF0000 0009f000 "apphelp.dll" "apphelp.pdb" 0 {0d37a746-d2e2-1547-f2b11d6457231f8d} 1 2523180365>
DBG-MODULE<74B90000 0000a000 "CRYPTBASE.dll" "cryptbase.pdb" 0 {cf045b82-a4ba-09e8-798e6abe8978753e} 1 1377360164>
DBG-MODULE<74BA0000 00020000 "SspiCli.dll" "wsspicli.pdb" 0 {0d9ffb13-f8fb-fb89-14eeafdeb7ce7ff2} 1 2438863490>
DBG-MODULE<74BC0000 005c2000 "windows.storage.dll" "Windows.Storage.pdb" 0 {9122656b-ef0b-b9d7-0bed3e3cc953a696} 1 3272794221>
DBG-MODULE<75360000 0015a000 "gdi32full.dll" "wgdi32full.pdb" 0 {18201295-426b-a765-61d0bd80348b3d68} 1 160461088>
DBG-MODULE<754C0000 00044000 "shlwapi.dll" "shlwapi.pdb" 0 {9fa3b3dd-1a1c-d387-b2e3e4a38049bf75} 1 3285360083>
DBG-MODULE<75510000 00195000 "USER32.dll" "wuser32.pdb" 0 {d04db1d4-ab8c-2ad8-5aded034779ac9ba} 1 3640260192>
DBG-MODULE<756B0000 0003b000 "cfgmgr32.dll" "cfgmgr32.pdb" 0 {618b5fd4-35bb-907a-41ab25ee57ad442e} 1 3836732726>
DBG-MODULE<756F0000 000f7000 "ole32.dll" "ole32.pdb" 0 {c456794a-af92-bb03-1a5f098ee1b81750} 1 572147264>
DBG-MODULE<757F0000 000bb000 "RPCRT4.dll" "wrpcrt4.pdb" 0 {bbe52bef-24d8-4572-9f400ef0df372eb1} 1 2058042195>
DBG-MODULE<758B0000 00019000 "bcrypt.dll" "bcrypt.pdb" 0 {40165d1d-0801-7b1b-a24ae9c8e1347a71} 1 867651234>
DBG-MODULE<758D0000 00006000 "PSAPI.DLL" "psapi.pdb" 0 {83e2d328-3d80-a4fe-12fb7e7b5e8c7bae} 1 3877006408>
DBG-MODULE<758E0000 00084000 "shcore.dll" "shcore.pdb" 0 {8409dabd-e4c0-c92b-f02ee53beb17a10b} 1 3806714370>
DBG-MODULE<75970000 0005f000 "bcryptPrimitives.dll" "bcryptprimitives.pdb" 0 {70fc19ae-6cb3-5487-644fa5674cdb6c24} 1 461332573>
DBG-MODULE<75A80000 00017000 "profapi.dll" "profapi.pdb" 0 {b11050d7-8c14-281b-1279927816618023} 1 4096603595>
DBG-MODULE<75AA0000 0005e000 "WS2_32.dll" "ws2_32.pdb" 0 {1bc1b088-b134-a687-4e3d72d3f81a90b9} 1 2913299066>
DBG-MODULE<75B00000 00046000 "WINTRUST.dll" "wintrust.pdb" 0 {327317ac-a12e-356f-522980a78c5675fb} 1 1013518535>
DBG-MODULE<75B50000 00092000 "OLEAUT32.dll" "oleaut32.pdb" 0 {bf39fcfb-419a-c103-4c03f2960b90a6dc} 1 2637676636>
DBG-MODULE<75BF0000 0011f000 "ucrtbase.dll" "ucrtbase.pdb" 0 {f1deeb7e-e7e2-de47-6f1a0aadefb40408} 1 2791972352>
DBG-MODULE<75D10000 00007000 "NSI.dll" "nsi.pdb" 0 {51889ac8-3be9-0439-95a77d33ed9934ec} 1 1841502009>
DBG-MODULE<75D20000 00575000 "SHELL32.dll" "shell32.pdb" 0 {15a0e0b4-fb5b-de08-380c922649a9f326} 1 1306093927>
DBG-MODULE<762A0000 00080000 "clbcatq.dll" "CLBCatQ.pdb" 0 {ebd72bc4-d1d2-d901-4727fa7bab14610f} 1 3996323773>
DBG-MODULE<76320000 00276000 "combase.dll" "combase.pdb" 0 {1ccb9876-94fa-9123-e8eb643dc2597d37} 1 3414333202>
DBG-MODULE<765A0000 000e0000 "KERNEL32.DLL" "wkernel32.pdb" 0 {df32ade3-a79f-5a14-488cb00b014923ac} 1 317940992>
DBG-MODULE<76680000 00013000 "cryptsp.dll" "cryptsp.pdb" 0 {e438fc5e-3648-2e9c-9ddf2915e9926e01} 1 4210544107>
DBG-MODULE<766A0000 0000d000 "UMPDC.dll" "UMPDC.pdb" 0 {25883fed-4ec3-eb7e-5b727970f4e1947b} 1 1638004687>
DBG-MODULE<766B0000 00079000 "advapi32.dll" "advapi32.pdb" 0 {6c7e21fd-0ec7-e1ab-4fb1f331f9302765} 1 1454604840>
DBG-MODULE<76730000 00076000 "sechost.dll" "sechost.pdb" 0 {c9202725-fef2-c2dd-fd6bfdfe4481e11f} 1 79921330>
DBG-MODULE<767B0000 000bf000 "msvcrt.dll" "msvcrt.pdb" 0 {1eba660f-39b8-c2cf-4a66a428faf0d042} 1 1488897548>
DBG-MODULE<768D0000 0000f000 "kernel.appcore.dll" "Kernel.Appcore.pdb" 0 {fc4e4ab7-9ba2-a34f-9db5d029ff1ae0e9} 1 1644415604>
DBG-MODULE<768E0000 0007c000 "msvcp_win.dll" "msvcp_win.pdb" 0 {3aeab30b-7be2-92c3-35cd020e7f921b18} 1 1200169990>
DBG-MODULE<76960000 0001b000 "imagehlp.dll" "imagehlp.pdb" 0 {9a5d1d91-7160-dc12-70799435c2fec531} 1 3227295533>
DBG-MODULE<76980000 00025000 "IMM32.DLL" "wimm32.pdb" 0 {415d6dcb-837c-6a4c-ebb5bb536f272fe7} 1 3771904899>
DBG-MODULE<769B0000 00103000 "MSCTF.dll" "msctf.pdb" 0 {cc01a95a-a41f-d0dc-63e685f8c19c068e} 1 2939039618>
DBG-MODULE<76B50000 001fc000 "KERNELBASE.dll" "wkernelbase.pdb" 0 {1c770441-8115-a2da-7fd4fbb98ed06125} 1 2439400619>
DBG-MODULE<76DB0000 00449000 "SETUPAPI.dll" "setupapi.pdb" 0 {7f0545b4-f6d2-9ad6-c74e64f6c9aadd30} 1 3411106978>
DBG-MODULE<77200000 0000e000 "MSASN1.dll" "msasn1.pdb" 0 {77e3b8c8-5157-47f0-4c85a034c0d55701} 1 2053390196>
DBG-MODULE<77220000 00043000 "powrprof.dll" "powrprof.pdb" 0 {b25647b6-fb28-07b9-0f08c62ed1fdd318} 1 4158712943>
DBG-MODULE<77270000 000fb000 "CRYPT32.dll" "crypt32.pdb" 0 {e0e7a025-dfc0-c969-0a24cf2f21178d36} 1 2184579742>
DBG-MODULE<77370000 00021000 "GDI32.dll" "wgdi32.pdb" 0 {ec26b172-19af-25a2-531508809fb3c882} 1 1384099711>
DBG-MODULE<773A0000 00017000 "win32u.dll" "wwin32u.pdb" 0 {cf6d6c9c-1d66-836c-529e375fef89d5ca} 1 2935654225>
DBG-MODULE<773D0000 0019a000 "ntdll.dll" "wntdll.pdb" 0 {6756b5d7-a114-31f8-5ea1f03d2ce3e309} 1 2612835497>
<:Inspector.DebugModules>
<Inspector.HashBlock:>
DBG-OPTIONS<FunctionsOnly>
DBG-ADDR<004818B4>("Game.exe")
DBG-ADDR<004CB607>("Game.exe")
DBG-ADDR<004B15D0>("Game.exe")
DBG-ADDR<004808DA>("Game.exe")
DBG-ADDR<00463CA9>("Game.exe")
DBG-ADDR<00465AE2>("Game.exe")
DBG-ADDR<00451C23>("Game.exe")
DBG-ADDR<0044F570>("Game.exe")
DBG-ADDR<0044B959>("Game.exe")
DBG-ADDR<0044B43C>("Game.exe")
DBG-ADDR<00405E6B>("Game.exe")
DBG-ADDR<004065C7>("Game.exe")
DBG-ADDR<0040671F>("Game.exe")
DBG-ADDR<0068291C>("Game.exe")
DBG-ADDR<765B6359>("KERNEL32.DLL")
DBG-ADDR<77437A94>("ntdll.dll")
DBG-ADDR<77437A64>("ntdll.dll")
DBG-OPTIONS<>
<:Inspector.HashBlock>
Code: Select all
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:20:20.323
---------------------------------------------------------------
09:20:20.323 ------------------------------------------------------
09:20:20.323 2019-09-05 09:20:20
09:20:20.323 Diablo II running under Windows XP (Version 5.010)
09:20:20.323 Vendor: Intel
09:20:20.323 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:20:20.329 Speed: Approx. 4200 MHz
09:20:20.329 Total Physical Memory: 1024.00MB
09:20:20.329 Application Path: D:\Games\Diablo II
09:20:20.334 Local IP: 192.168.0.183
09:20:20.334 Computer name: JAY
09:20:20.334 ------------------------------------------------------
09:20:20.334
09:20:20.335 imagehlp.dll loaded for better stack crawls.
09:20:21.248 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:20:21.259 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:21:59.889
---------------------------------------------------------------
09:21:59.889 ------------------------------------------------------
09:21:59.889 2019-09-05 09:21:59
09:21:59.889 Diablo II running under Windows XP (Version 5.010)
09:21:59.889 Vendor: Intel
09:21:59.889 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:21:59.891 Speed: Approx. 4200 MHz
09:21:59.891 Total Physical Memory: 1024.00MB
09:21:59.891 Application Path: D:\Games\Diablo II
09:21:59.895 Local IP: 192.168.0.183
09:21:59.895 Computer name: JAY
09:21:59.895 ------------------------------------------------------
09:21:59.895
09:21:59.896 imagehlp.dll loaded for better stack crawls.
09:22:00.791 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:22:00.799 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:26:44.922
---------------------------------------------------------------
09:26:44.922 ------------------------------------------------------
09:26:44.922 2019-09-05 09:26:44
09:26:44.922 Diablo II running under Windows XP (Version 5.010)
09:26:44.922 Vendor: Intel
09:26:44.922 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:26:44.923 Speed: Approx. 4201 MHz
09:26:44.923 Total Physical Memory: 1024.00MB
09:26:44.923 Application Path: D:\Games\Diablo II
09:26:44.927 Local IP: 192.168.0.183
09:26:44.928 Computer name: JAY
09:26:44.928 ------------------------------------------------------
09:26:44.928
09:26:44.928 imagehlp.dll loaded for better stack crawls.
09:26:45.705 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:26:45.712 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:46:51.237
---------------------------------------------------------------
09:46:51.237 ------------------------------------------------------
09:46:51.237 2019-09-05 09:46:51
09:46:51.237 Diablo II running under Windows XP (Version 5.010)
09:46:51.237 Vendor: Intel
09:46:51.237 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:46:51.252 Speed: Approx. 4199 MHz
09:46:51.252 Total Physical Memory: 1024.00MB
09:46:51.252 Application Path: D:\Games\Diablo II
09:46:51.257 Local IP: 192.168.0.183
09:46:51.257 Computer name: JAY
09:46:51.257 ------------------------------------------------------
09:46:51.257
09:46:51.258 imagehlp.dll loaded for better stack crawls.
09:46:52.024 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:46:52.030 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:49:58.114
---------------------------------------------------------------
09:49:58.114 ------------------------------------------------------
09:49:58.114 2019-09-05 09:49:58
09:49:58.114 Diablo II running under Windows XP (Version 5.010)
09:49:58.114 Vendor: Intel
09:49:58.114 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:49:58.126 Speed: Approx. 4199 MHz
09:49:58.126 Total Physical Memory: 1024.00MB
09:49:58.126 Application Path: D:\Games\Diablo II
09:49:58.131 Local IP: 192.168.0.183
09:49:58.131 Computer name: JAY
09:49:58.131 ------------------------------------------------------
09:49:58.131
09:49:58.132 imagehlp.dll loaded for better stack crawls.
09:49:58.901 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:49:58.908 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:51:15.748
---------------------------------------------------------------
09:51:15.748 ------------------------------------------------------
09:51:15.748 2019-09-05 09:51:15
09:51:15.748 Diablo II running under Windows XP (Version 5.010)
09:51:15.748 Vendor: Intel
09:51:15.748 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:51:15.752 Speed: Approx. 4199 MHz
09:51:15.752 Total Physical Memory: 1024.00MB
09:51:15.752 Application Path: D:\Games\Diablo II
09:51:15.757 Local IP: 192.168.0.183
09:51:15.757 Computer name: JAY
09:51:15.757 ------------------------------------------------------
09:51:15.757
09:51:15.757 imagehlp.dll loaded for better stack crawls.
09:51:16.533 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:51:16.540 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:52:44.361
---------------------------------------------------------------
09:52:44.361 ------------------------------------------------------
09:52:44.361 2019-09-05 09:52:44
09:52:44.361 Diablo II running under Windows XP (Version 5.010)
09:52:44.361 Vendor: Intel
09:52:44.361 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:52:44.376 Speed: Approx. 4200 MHz
09:52:44.376 Total Physical Memory: 1024.00MB
09:52:44.376 Application Path: D:\Games\Diablo II
09:52:44.386 Local IP: 192.168.0.183
09:52:44.386 Computer name: JAY
09:52:44.386 ------------------------------------------------------
09:52:44.386
09:52:44.388 imagehlp.dll loaded for better stack crawls.
09:52:45.185 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:52:45.192 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:55:21.977
---------------------------------------------------------------
09:55:21.977 ------------------------------------------------------
09:55:21.977 2019-09-05 09:55:21
09:55:21.977 Diablo II running under Windows XP (Version 5.010)
09:55:21.977 Vendor: Intel
09:55:21.977 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:55:21.985 Speed: Approx. 4199 MHz
09:55:21.985 Total Physical Memory: 1024.00MB
09:55:21.985 Application Path: D:\Games\Diablo II
09:55:21.990 Local IP: 192.168.0.183
09:55:21.990 Computer name: JAY
09:55:21.990 ------------------------------------------------------
09:55:21.990
09:55:21.991 imagehlp.dll loaded for better stack crawls.
09:55:22.789 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:55:22.797 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 09:56:10.873
---------------------------------------------------------------
09:56:10.873 ------------------------------------------------------
09:56:10.873 2019-09-05 09:56:10
09:56:10.873 Diablo II running under Windows XP (Version 5.010)
09:56:10.873 Vendor: Intel
09:56:10.873 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
09:56:10.876 Speed: Approx. 4200 MHz
09:56:10.876 Total Physical Memory: 1024.00MB
09:56:10.876 Application Path: D:\Games\Diablo II
09:56:10.881 Local IP: 192.168.0.183
09:56:10.881 Computer name: JAY
09:56:10.881 ------------------------------------------------------
09:56:10.881
09:56:10.882 imagehlp.dll loaded for better stack crawls.
09:56:11.672 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
09:56:11.684 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:01:35.074
---------------------------------------------------------------
10:01:35.074 ------------------------------------------------------
10:01:35.074 2019-09-05 10:01:35
10:01:35.074 Diablo II running under Windows XP (Version 5.010)
10:01:35.074 Vendor: Intel
10:01:35.074 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:01:35.080 Speed: Approx. 4200 MHz
10:01:35.080 Total Physical Memory: 1024.00MB
10:01:35.080 Application Path: D:\Games\Diablo II
10:01:35.090 Local IP: 192.168.0.183
10:01:35.090 Computer name: JAY
10:01:35.090 ------------------------------------------------------
10:01:35.090
10:01:35.092 imagehlp.dll loaded for better stack crawls.
10:01:35.871 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:01:35.878 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:02:14.938
---------------------------------------------------------------
10:02:14.938 ------------------------------------------------------
10:02:14.938 2019-09-05 10:02:14
10:02:14.938 Diablo II running under Windows XP (Version 5.010)
10:02:14.938 Vendor: Intel
10:02:14.938 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:02:14.939 Speed: Approx. 4196 MHz
10:02:14.939 Total Physical Memory: 1024.00MB
10:02:14.939 Application Path: D:\Games\Diablo II
10:02:14.944 Local IP: 192.168.0.183
10:02:14.944 Computer name: JAY
10:02:14.944 ------------------------------------------------------
10:02:14.944
10:02:14.944 imagehlp.dll loaded for better stack crawls.
10:02:15.746 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:02:15.753 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:14:04.501
---------------------------------------------------------------
10:14:04.501 ------------------------------------------------------
10:14:04.501 2019-09-05 10:14:04
10:14:04.501 Diablo II running under Windows XP (Version 5.010)
10:14:04.501 Vendor: Intel
10:14:04.501 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:14:04.517 Speed: Approx. 4200 MHz
10:14:04.517 Total Physical Memory: 1024.00MB
10:14:04.517 Application Path: D:\Games\Diablo II
10:14:04.522 Local IP: 192.168.0.183
10:14:04.522 Computer name: JAY
10:14:04.522 ------------------------------------------------------
10:14:04.522
10:14:04.522 imagehlp.dll loaded for better stack crawls.
10:14:05.323 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:14:05.330 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:22:48.745
---------------------------------------------------------------
10:22:48.745 ------------------------------------------------------
10:22:48.745 2019-09-05 10:22:48
10:22:48.745 Diablo II running under Windows XP (Version 5.010)
10:22:48.745 Vendor: Intel
10:22:48.745 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:22:48.751 Speed: Approx. 4200 MHz
10:22:48.751 Total Physical Memory: 1024.00MB
10:22:48.751 Application Path: D:\Games\Diablo II
10:22:48.756 Local IP: 192.168.0.183
10:22:48.756 Computer name: JAY
10:22:48.756 ------------------------------------------------------
10:22:48.756
10:22:48.756 imagehlp.dll loaded for better stack crawls.
10:22:49.539 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:22:49.546 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:30:05.989
---------------------------------------------------------------
10:30:05.989 ------------------------------------------------------
10:30:05.989 2019-09-05 10:30:05
10:30:05.989 Diablo II running under Windows XP (Version 5.010)
10:30:05.989 Vendor: Intel
10:30:05.989 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:30:06.001 Speed: Approx. 4199 MHz
10:30:06.001 Total Physical Memory: 1024.00MB
10:30:06.001 Application Path: D:\Games\Diablo II
10:30:06.006 Local IP: 192.168.0.183
10:30:06.006 Computer name: JAY
10:30:06.006 ------------------------------------------------------
10:30:06.006
10:30:06.006 imagehlp.dll loaded for better stack crawls.
10:30:06.820 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:30:06.827 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:31:55.051
---------------------------------------------------------------
10:31:55.051 ------------------------------------------------------
10:31:55.051 2019-09-05 10:31:55
10:31:55.051 Diablo II running under Windows XP (Version 5.010)
10:31:55.051 Vendor: Intel
10:31:55.051 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:31:55.063 Speed: Approx. 4200 MHz
10:31:55.063 Total Physical Memory: 1024.00MB
10:31:55.063 Application Path: D:\Games\Diablo II
10:31:55.073 Local IP: 192.168.0.183
10:31:55.073 Computer name: JAY
10:31:55.073 ------------------------------------------------------
10:31:55.073
10:31:55.074 imagehlp.dll loaded for better stack crawls.
10:31:55.887 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:31:55.894 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:32:47.651
---------------------------------------------------------------
10:32:47.651 ------------------------------------------------------
10:32:47.651 2019-09-05 10:32:47
10:32:47.651 Diablo II running under Windows XP (Version 5.010)
10:32:47.651 Vendor: Intel
10:32:47.651 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:32:47.657 Speed: Approx. 4199 MHz
10:32:47.657 Total Physical Memory: 1024.00MB
10:32:47.657 Application Path: D:\Games\Diablo II
10:32:47.662 Local IP: 192.168.0.183
10:32:47.662 Computer name: JAY
10:32:47.662 ------------------------------------------------------
10:32:47.662
10:32:47.662 imagehlp.dll loaded for better stack crawls.
10:32:48.480 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:32:48.487 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:33:50.146
---------------------------------------------------------------
10:33:50.146 ------------------------------------------------------
10:33:50.146 2019-09-05 10:33:50
10:33:50.146 Diablo II running under Windows XP (Version 5.010)
10:33:50.146 Vendor: Intel
10:33:50.146 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:33:50.157 Speed: Approx. 4200 MHz
10:33:50.157 Total Physical Memory: 1024.00MB
10:33:50.157 Application Path: D:\Games\Diablo II
10:33:50.163 Local IP: 192.168.0.183
10:33:50.163 Computer name: JAY
10:33:50.163 ------------------------------------------------------
10:33:50.163
10:33:50.164 imagehlp.dll loaded for better stack crawls.
10:33:50.994 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:33:51.000 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 10:59:22.274
---------------------------------------------------------------
10:59:22.274 ------------------------------------------------------
10:59:22.274 2019-09-05 10:59:22
10:59:22.274 Diablo II running under Windows XP (Version 5.010)
10:59:22.274 Vendor: Intel
10:59:22.274 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
10:59:22.283 Speed: Approx. 4200 MHz
10:59:22.283 Total Physical Memory: 1024.00MB
10:59:22.283 Application Path: D:\Games\Diablo II
10:59:22.288 Local IP: 192.168.0.183
10:59:22.288 Computer name: JAY
10:59:22.288 ------------------------------------------------------
10:59:22.288
10:59:22.288 imagehlp.dll loaded for better stack crawls.
10:59:23.089 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
10:59:23.096 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 11:11:22.136
---------------------------------------------------------------
11:11:22.136 ------------------------------------------------------
11:11:22.136 2019-09-05 11:11:22
11:11:22.136 Diablo II running under Windows XP (Version 5.010)
11:11:22.136 Vendor: Intel
11:11:22.136 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
11:11:22.142 Speed: Approx. 4200 MHz
11:11:22.142 Total Physical Memory: 1024.00MB
11:11:22.142 Application Path: D:\Games\Diablo II
11:11:22.147 Local IP: 192.168.0.183
11:11:22.147 Computer name: JAY
11:11:22.147 ------------------------------------------------------
11:11:22.147
11:11:22.147 imagehlp.dll loaded for better stack crawls.
11:11:22.901 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
11:11:22.908 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 12:12:49.405
---------------------------------------------------------------
12:12:49.405 ------------------------------------------------------
12:12:49.405 2019-09-05 12:12:49
12:12:49.405 Diablo II running under Windows XP (Version 5.010)
12:12:49.405 Vendor: Intel
12:12:49.405 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
12:12:49.407 Speed: Approx. 4199 MHz
12:12:49.407 Total Physical Memory: 1024.00MB
12:12:49.407 Application Path: D:\Games\Diablo II
12:12:49.411 Local IP: 192.168.0.183
12:12:49.411 Computer name: JAY
12:12:49.411 ------------------------------------------------------
12:12:49.411
12:12:49.412 imagehlp.dll loaded for better stack crawls.
12:12:50.245 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:12:50.253 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 12:17:06.338
---------------------------------------------------------------
12:17:06.338 ------------------------------------------------------
12:17:06.338 2019-09-05 12:17:06
12:17:06.338 Diablo II running under Windows XP (Version 5.010)
12:17:06.338 Vendor: Intel
12:17:06.338 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
12:17:06.345 Speed: Approx. 4200 MHz
12:17:06.345 Total Physical Memory: 1024.00MB
12:17:06.345 Application Path: D:\Games\Diablo II
12:17:06.350 Local IP: 192.168.0.183
12:17:06.350 Computer name: JAY
12:17:06.350 ------------------------------------------------------
12:17:06.350
12:17:06.351 imagehlp.dll loaded for better stack crawls.
12:17:07.156 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:17:07.163 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 12:18:54.867
---------------------------------------------------------------
12:18:54.867 ------------------------------------------------------
12:18:54.867 2019-09-05 12:18:54
12:18:54.867 Diablo II running under Windows XP (Version 5.010)
12:18:54.867 Vendor: Intel
12:18:54.867 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
12:18:54.876 Speed: Approx. 4200 MHz
12:18:54.876 Total Physical Memory: 1024.00MB
12:18:54.876 Application Path: D:\Games\Diablo II
12:18:54.881 Local IP: 192.168.0.183
12:18:54.881 Computer name: JAY
12:18:54.881 ------------------------------------------------------
12:18:54.881
12:18:54.882 imagehlp.dll loaded for better stack crawls.
12:18:55.704 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:18:55.712 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 12:50:35.220
---------------------------------------------------------------
12:50:35.220 ------------------------------------------------------
12:50:35.220 2019-09-05 12:50:35
12:50:35.220 Diablo II running under Windows XP (Version 5.010)
12:50:35.220 Vendor: Intel
12:50:35.220 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
12:50:35.236 Speed: Approx. 4200 MHz
12:50:35.236 Total Physical Memory: 1024.00MB
12:50:35.236 Application Path: D:\Games\Diablo II
12:50:35.241 Local IP: 192.168.0.183
12:50:35.241 Computer name: JAY
12:50:35.241 ------------------------------------------------------
12:50:35.241
12:50:35.242 imagehlp.dll loaded for better stack crawls.
12:50:36.082 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:50:36.089 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 12:57:30.014
---------------------------------------------------------------
12:57:30.015 ------------------------------------------------------
12:57:30.015 2019-09-05 12:57:30
12:57:30.015 Diablo II running under Windows XP (Version 5.010)
12:57:30.015 Vendor: Intel
12:57:30.015 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
12:57:30.017 Speed: Approx. 4199 MHz
12:57:30.017 Total Physical Memory: 1024.00MB
12:57:30.017 Application Path: D:\Games\Diablo II
12:57:30.021 Local IP: 192.168.0.183
12:57:30.021 Computer name: JAY
12:57:30.021 ------------------------------------------------------
12:57:30.021
12:57:30.022 imagehlp.dll loaded for better stack crawls.
12:57:30.872 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:57:30.880 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:03:59.895
---------------------------------------------------------------
13:03:59.895 ------------------------------------------------------
13:03:59.895 2019-09-05 13:03:59
13:03:59.895 Diablo II running under Windows XP (Version 5.010)
13:03:59.895 Vendor: Intel
13:03:59.895 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:03:59.908 Speed: Approx. 4200 MHz
13:03:59.908 Total Physical Memory: 1024.00MB
13:03:59.908 Application Path: D:\Games\Diablo II
13:03:59.912 Local IP: 192.168.0.183
13:03:59.912 Computer name: JAY
13:03:59.912 ------------------------------------------------------
13:03:59.912
13:03:59.913 imagehlp.dll loaded for better stack crawls.
13:04:00.760 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:04:00.768 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:10:57.258
---------------------------------------------------------------
13:10:57.258 ------------------------------------------------------
13:10:57.258 2019-09-05 13:10:57
13:10:57.258 Diablo II running under Windows XP (Version 5.010)
13:10:57.258 Vendor: Intel
13:10:57.258 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:10:57.267 Speed: Approx. 4200 MHz
13:10:57.267 Total Physical Memory: 1024.00MB
13:10:57.267 Application Path: D:\Games\Diablo II
13:10:57.272 Local IP: 192.168.0.183
13:10:57.272 Computer name: JAY
13:10:57.272 ------------------------------------------------------
13:10:57.272
13:10:57.272 imagehlp.dll loaded for better stack crawls.
13:10:58.120 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:10:58.127 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:15:57.848
---------------------------------------------------------------
13:15:57.848 ------------------------------------------------------
13:15:57.848 2019-09-05 13:15:57
13:15:57.848 Diablo II running under Windows XP (Version 5.010)
13:15:57.848 Vendor: Intel
13:15:57.848 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:15:57.861 Speed: Approx. 4200 MHz
13:15:57.861 Total Physical Memory: 1024.00MB
13:15:57.861 Application Path: D:\Games\Diablo II
13:15:57.866 Local IP: 192.168.0.183
13:15:57.866 Computer name: JAY
13:15:57.866 ------------------------------------------------------
13:15:57.866
13:15:57.867 imagehlp.dll loaded for better stack crawls.
13:15:58.705 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:15:58.712 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:18:29.949
---------------------------------------------------------------
13:18:29.949 ------------------------------------------------------
13:18:29.949 2019-09-05 13:18:29
13:18:29.949 Diablo II running under Windows XP (Version 5.010)
13:18:29.949 Vendor: Intel
13:18:29.949 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:18:29.954 Speed: Approx. 4199 MHz
13:18:29.954 Total Physical Memory: 1024.00MB
13:18:29.954 Application Path: D:\Games\Diablo II
13:18:29.958 Local IP: 192.168.0.183
13:18:29.958 Computer name: JAY
13:18:29.958 ------------------------------------------------------
13:18:29.958
13:18:29.959 imagehlp.dll loaded for better stack crawls.
13:18:30.793 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:18:30.800 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:26:07.039
---------------------------------------------------------------
13:26:07.039 ------------------------------------------------------
13:26:07.039 2019-09-05 13:26:07
13:26:07.039 Diablo II running under Windows XP (Version 5.010)
13:26:07.039 Vendor: Intel
13:26:07.039 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:26:07.048 Speed: Approx. 4200 MHz
13:26:07.048 Total Physical Memory: 1024.00MB
13:26:07.048 Application Path: D:\Games\Diablo II
13:26:07.053 Local IP: 192.168.0.183
13:26:07.053 Computer name: JAY
13:26:07.053 ------------------------------------------------------
13:26:07.053
13:26:07.053 imagehlp.dll loaded for better stack crawls.
13:26:07.897 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:26:07.905 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:32:41.113
---------------------------------------------------------------
13:32:41.113 ------------------------------------------------------
13:32:41.113 2019-09-05 13:32:41
13:32:41.113 Diablo II running under Windows XP (Version 5.010)
13:32:41.113 Vendor: Intel
13:32:41.113 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:32:41.126 Speed: Approx. 4199 MHz
13:32:41.126 Total Physical Memory: 1024.00MB
13:32:41.126 Application Path: D:\Games\Diablo II
13:32:41.131 Local IP: 192.168.0.183
13:32:41.131 Computer name: JAY
13:32:41.131 ------------------------------------------------------
13:32:41.131
13:32:41.132 imagehlp.dll loaded for better stack crawls.
13:32:41.950 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:32:41.957 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:37:04.331
---------------------------------------------------------------
13:37:04.331 ------------------------------------------------------
13:37:04.331 2019-09-05 13:37:04
13:37:04.331 Diablo II running under Windows XP (Version 5.010)
13:37:04.331 Vendor: Intel
13:37:04.331 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:37:04.345 Speed: Approx. 4200 MHz
13:37:04.345 Total Physical Memory: 1024.00MB
13:37:04.345 Application Path: D:\Games\Diablo II
13:37:04.350 Local IP: 192.168.0.183
13:37:04.350 Computer name: JAY
13:37:04.350 ------------------------------------------------------
13:37:04.350
13:37:04.351 imagehlp.dll loaded for better stack crawls.
13:37:05.192 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:37:05.200 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 13:45:16.026
---------------------------------------------------------------
13:45:16.026 ------------------------------------------------------
13:45:16.026 2019-09-05 13:45:16
13:45:16.026 Diablo II running under Windows XP (Version 5.010)
13:45:16.026 Vendor: Intel
13:45:16.026 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
13:45:16.032 Speed: Approx. 4199 MHz
13:45:16.032 Total Physical Memory: 1024.00MB
13:45:16.032 Application Path: D:\Games\Diablo II
13:45:16.038 Local IP: 192.168.0.183
13:45:16.038 Computer name: JAY
13:45:16.038 ------------------------------------------------------
13:45:16.038
13:45:16.039 imagehlp.dll loaded for better stack crawls.
13:45:16.832 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
13:45:16.840 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:07:57.551
---------------------------------------------------------------
14:07:57.551 ------------------------------------------------------
14:07:57.551 2019-09-05 14:07:57
14:07:57.551 Diablo II running under Windows XP (Version 5.010)
14:07:57.551 Vendor: Intel
14:07:57.551 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:07:57.564 Speed: Approx. 4200 MHz
14:07:57.564 Total Physical Memory: 1024.00MB
14:07:57.564 Application Path: D:\Games\Diablo II
14:07:57.569 Local IP: 192.168.0.183
14:07:57.569 Computer name: JAY
14:07:57.569 ------------------------------------------------------
14:07:57.569
14:07:57.570 imagehlp.dll loaded for better stack crawls.
14:07:58.376 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:07:58.383 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:08:59.867
---------------------------------------------------------------
14:08:59.867 ------------------------------------------------------
14:08:59.867 2019-09-05 14:08:59
14:08:59.867 Diablo II running under Windows XP (Version 5.010)
14:08:59.867 Vendor: Intel
14:08:59.867 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:08:59.876 Speed: Approx. 4200 MHz
14:08:59.876 Total Physical Memory: 1024.00MB
14:08:59.876 Application Path: D:\Games\Diablo II
14:08:59.881 Local IP: 192.168.0.183
14:08:59.881 Computer name: JAY
14:08:59.881 ------------------------------------------------------
14:08:59.881
14:08:59.881 imagehlp.dll loaded for better stack crawls.
14:09:00.702 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:09:00.711 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:12:45.694
---------------------------------------------------------------
14:12:45.694 ------------------------------------------------------
14:12:45.694 2019-09-05 14:12:45
14:12:45.694 Diablo II running under Windows XP (Version 5.010)
14:12:45.694 Vendor: Intel
14:12:45.694 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:12:45.705 Speed: Approx. 4200 MHz
14:12:45.705 Total Physical Memory: 1024.00MB
14:12:45.705 Application Path: D:\Games\Diablo II
14:12:45.710 Local IP: 192.168.0.183
14:12:45.710 Computer name: JAY
14:12:45.710 ------------------------------------------------------
14:12:45.710
14:12:45.711 imagehlp.dll loaded for better stack crawls.
14:12:46.532 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:12:46.539 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:28:43.233
---------------------------------------------------------------
14:28:43.233 ------------------------------------------------------
14:28:43.233 2019-09-05 14:28:43
14:28:43.233 Diablo II running under Windows XP (Version 5.010)
14:28:43.233 Vendor: Intel
14:28:43.233 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:28:43.235 Speed: Approx. 4200 MHz
14:28:43.235 Total Physical Memory: 1024.00MB
14:28:43.235 Application Path: D:\Games\Diablo II
14:28:43.239 Local IP: 192.168.0.183
14:28:43.239 Computer name: JAY
14:28:43.239 ------------------------------------------------------
14:28:43.239
14:28:43.240 imagehlp.dll loaded for better stack crawls.
14:28:44.038 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:28:44.045 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:30:28.647
---------------------------------------------------------------
14:30:28.647 ------------------------------------------------------
14:30:28.647 2019-09-05 14:30:28
14:30:28.647 Diablo II running under Windows XP (Version 5.010)
14:30:28.647 Vendor: Intel
14:30:28.647 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:30:28.657 Speed: Approx. 4200 MHz
14:30:28.657 Total Physical Memory: 1024.00MB
14:30:28.657 Application Path: D:\Games\Diablo II
14:30:28.662 Local IP: 192.168.0.183
14:30:28.662 Computer name: JAY
14:30:28.662 ------------------------------------------------------
14:30:28.662
14:30:28.662 imagehlp.dll loaded for better stack crawls.
14:30:29.473 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:30:29.479 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:32:17.601
---------------------------------------------------------------
14:32:17.601 ------------------------------------------------------
14:32:17.601 2019-09-05 14:32:17
14:32:17.601 Diablo II running under Windows XP (Version 5.010)
14:32:17.601 Vendor: Intel
14:32:17.601 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:32:17.611 Speed: Approx. 4200 MHz
14:32:17.611 Total Physical Memory: 1024.00MB
14:32:17.611 Application Path: D:\Games\Diablo II
14:32:17.616 Local IP: 192.168.0.183
14:32:17.616 Computer name: JAY
14:32:17.616 ------------------------------------------------------
14:32:17.616
14:32:17.616 imagehlp.dll loaded for better stack crawls.
14:32:18.404 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:32:18.411 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:33:28.248
---------------------------------------------------------------
14:33:28.248 ------------------------------------------------------
14:33:28.248 2019-09-05 14:33:28
14:33:28.248 Diablo II running under Windows XP (Version 5.010)
14:33:28.248 Vendor: Intel
14:33:28.248 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:33:28.251 Speed: Approx. 4200 MHz
14:33:28.251 Total Physical Memory: 1024.00MB
14:33:28.251 Application Path: D:\Games\Diablo II
14:33:28.256 Local IP: 192.168.0.183
14:33:28.256 Computer name: JAY
14:33:28.256 ------------------------------------------------------
14:33:28.256
14:33:28.256 imagehlp.dll loaded for better stack crawls.
14:33:29.048 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:33:29.055 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:36:34.098
---------------------------------------------------------------
14:36:34.098 ------------------------------------------------------
14:36:34.098 2019-09-05 14:36:34
14:36:34.098 Diablo II running under Windows XP (Version 5.010)
14:36:34.098 Vendor: Intel
14:36:34.098 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:36:34.110 Speed: Approx. 4199 MHz
14:36:34.110 Total Physical Memory: 1024.00MB
14:36:34.110 Application Path: D:\Games\Diablo II
14:36:34.115 Local IP: 192.168.0.183
14:36:34.115 Computer name: JAY
14:36:34.115 ------------------------------------------------------
14:36:34.115
14:36:34.116 imagehlp.dll loaded for better stack crawls.
14:36:34.913 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:36:34.921 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:38:14.165
---------------------------------------------------------------
14:38:14.165 ------------------------------------------------------
14:38:14.165 2019-09-05 14:38:14
14:38:14.165 Diablo II running under Windows XP (Version 5.010)
14:38:14.165 Vendor: Intel
14:38:14.165 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:38:14.173 Speed: Approx. 4199 MHz
14:38:14.173 Total Physical Memory: 1024.00MB
14:38:14.173 Application Path: D:\Games\Diablo II
14:38:14.178 Local IP: 192.168.0.183
14:38:14.178 Computer name: JAY
14:38:14.178 ------------------------------------------------------
14:38:14.178
14:38:14.179 imagehlp.dll loaded for better stack crawls.
14:38:14.974 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:38:14.981 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:39:55.762
---------------------------------------------------------------
14:39:55.762 ------------------------------------------------------
14:39:55.762 2019-09-05 14:39:55
14:39:55.762 Diablo II running under Windows XP (Version 5.010)
14:39:55.762 Vendor: Intel
14:39:55.762 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:39:55.767 Speed: Approx. 4200 MHz
14:39:55.767 Total Physical Memory: 1024.00MB
14:39:55.767 Application Path: D:\Games\Diablo II
14:39:55.772 Local IP: 192.168.0.183
14:39:55.772 Computer name: JAY
14:39:55.772 ------------------------------------------------------
14:39:55.772
14:39:55.773 imagehlp.dll loaded for better stack crawls.
14:39:56.608 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:39:56.615 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:43:10.284
---------------------------------------------------------------
14:43:10.284 ------------------------------------------------------
14:43:10.284 2019-09-05 14:43:10
14:43:10.284 Diablo II running under Windows XP (Version 5.010)
14:43:10.284 Vendor: Intel
14:43:10.284 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:43:10.298 Speed: Approx. 4199 MHz
14:43:10.298 Total Physical Memory: 1024.00MB
14:43:10.298 Application Path: D:\Games\Diablo II
14:43:10.303 Local IP: 192.168.0.183
14:43:10.303 Computer name: JAY
14:43:10.303 ------------------------------------------------------
14:43:10.303
14:43:10.304 imagehlp.dll loaded for better stack crawls.
14:43:11.123 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:43:11.130 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:48:05.971
---------------------------------------------------------------
14:48:05.971 ------------------------------------------------------
14:48:05.971 2019-09-05 14:48:05
14:48:05.971 Diablo II running under Windows XP (Version 5.010)
14:48:05.971 Vendor: Intel
14:48:05.971 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:48:05.985 Speed: Approx. 4200 MHz
14:48:05.985 Total Physical Memory: 1024.00MB
14:48:05.985 Application Path: D:\Games\Diablo II
14:48:05.990 Local IP: 192.168.0.183
14:48:05.990 Computer name: JAY
14:48:05.990 ------------------------------------------------------
14:48:05.990
14:48:05.991 imagehlp.dll loaded for better stack crawls.
14:48:06.824 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:48:06.832 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 14:58:18.609
---------------------------------------------------------------
14:58:18.609 ------------------------------------------------------
14:58:18.609 2019-09-05 14:58:18
14:58:18.609 Diablo II running under Windows XP (Version 5.010)
14:58:18.609 Vendor: Intel
14:58:18.609 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
14:58:18.610 Speed: Approx. 4199 MHz
14:58:18.610 Total Physical Memory: 1024.00MB
14:58:18.610 Application Path: D:\Games\Diablo II
14:58:18.615 Local IP: 192.168.0.183
14:58:18.615 Computer name: JAY
14:58:18.615 ------------------------------------------------------
14:58:18.615
14:58:18.615 imagehlp.dll loaded for better stack crawls.
14:58:19.430 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
14:58:19.437 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 15:05:53.574
---------------------------------------------------------------
15:05:53.574 ------------------------------------------------------
15:05:53.574 2019-09-05 15:05:53
15:05:53.574 Diablo II running under Windows XP (Version 5.010)
15:05:53.574 Vendor: Intel
15:05:53.574 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
15:05:53.579 Speed: Approx. 4200 MHz
15:05:53.579 Total Physical Memory: 1024.00MB
15:05:53.579 Application Path: D:\Games\Diablo II
15:05:53.584 Local IP: 192.168.0.183
15:05:53.584 Computer name: JAY
15:05:53.584 ------------------------------------------------------
15:05:53.584
15:05:53.584 imagehlp.dll loaded for better stack crawls.
15:05:54.395 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
15:05:54.402 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 15:08:23.421
---------------------------------------------------------------
15:08:23.421 ------------------------------------------------------
15:08:23.421 2019-09-05 15:08:23
15:08:23.421 Diablo II running under Windows XP (Version 5.010)
15:08:23.421 Vendor: Intel
15:08:23.421 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
15:08:23.423 Speed: Approx. 4199 MHz
15:08:23.423 Total Physical Memory: 1024.00MB
15:08:23.423 Application Path: D:\Games\Diablo II
15:08:23.428 Local IP: 192.168.0.183
15:08:23.428 Computer name: JAY
15:08:23.428 ------------------------------------------------------
15:08:23.428
15:08:23.428 imagehlp.dll loaded for better stack crawls.
15:08:24.282 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
15:08:24.289 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
---------------------------------------------------------------
JAY Realm startup at 2019-09-05 15:33:58.714
---------------------------------------------------------------
15:33:58.714 ------------------------------------------------------
15:33:58.714 2019-09-05 15:33:58
15:33:58.714 Diablo II running under Windows XP (Version 5.010)
15:33:58.714 Vendor: Intel
15:33:58.714 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 9, Brand 0)
15:33:58.720 Speed: Approx. 4199 MHz
15:33:58.720 Total Physical Memory: 1024.00MB
15:33:58.720 Application Path: D:\Games\Diablo II
15:33:58.724 Local IP: 192.168.0.183
15:33:58.724 Computer name: JAY
15:33:58.724 ------------------------------------------------------
15:33:58.724
15:33:58.725 imagehlp.dll loaded for better stack crawls.
15:33:59.562 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
15:33:59.569 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
This might be unrelated to Misc if the game accesses/stores/processes sounds differently depending on the direct switch.
If this is the case my ACTUAL issue would be that the monster is trying to use a sound my client doesnt know about
and removing misc was just cause additionnal harm because I was missing tons of information about the new items in my inventory
This would make much more sense to me that monster sounds is causing a crash neear a monster than an item already in my inventory from the start
If this is the case, that was stupid of me ... Guess its time to get some sleep Lol,
Yay, Time to practice my assembly skills and port the extended sounds.txt CE to 1.14d since it has not been posted anywhere yet
I wont be able to do that untill sunday but at least have a new goal for the moment ^^
- HarvestWombs
- Arch-Angel
- Posts: 1019
- Joined: Wed May 25, 2011 11:50 pm
Re: Error when packing misc.bin into mpq
I cant depict anything from those logs because I have never used 1.14.
What I do know, is that you also need to include sounds.txt and soundenviron.txt as the game reads those differently.
And second, the code edit you're referring to is "Expanding the music limit" which is exactly as it sounds, only for music. You can add new monster/item/misc sounds without needing the edit.
What I do know, is that you also need to include sounds.txt and soundenviron.txt as the game reads those differently.
And second, the code edit you're referring to is "Expanding the music limit" which is exactly as it sounds, only for music. You can add new monster/item/misc sounds without needing the edit.
-
- Posts: 58
- Joined: Fri Mar 09, 2018 10:43 pm
Re: Error when packing misc.bin into mpq
I already included every bin file generated in my data\global\excel directory into the mpq.HarvestWombs wrote: ↑Fri Sep 06, 2019 5:32 amWhat I do know, is that you also need to include sounds.txt and soundenviron.txt as the game reads those differently.
Well thats bad news for me then, my issue is somewhere else then. Im just trying to think of every possibility at the moment.HarvestWombs wrote: ↑Fri Sep 06, 2019 5:32 amAnd second, the code edit you're referring to is "Expanding the music limit" which is exactly as it sounds, only for music. You can add new monster/item/misc sounds without needing the edit.
Official Phrozen Keep Discord
If the issues is not within the excel directory then I have to look somewhere else. The only other types of files required for the monster would be sfx tokens and the required lines in AnimData.D2.
I should be able to narrow I, I HOPE.. Thanks for giving me food for thought
=====Edit=====
Im not trying to argue but looking at at devu's code edit pack for 1.13c
He has an edit which is [1.13d] D2Client.dll - Increase sounds.txt above 4698 entry limit.
4698 also happens to be last entry in sounds.txt
And if you look at his Basemod plugin he has 2 options 1 ExtendedSoundMusic.txt like you said earlier but the second is ExtendSoundsOnly
So I dont want to rule out the possibilty that it could be a sound issue just yet, if anything porting this to 1.14 will be a learning opportunity in the worst case scenario ^^
=====Edit2=====
Launching the game with no sound -ns command gives me no error, thats a good sign
- HarvestWombs
- Arch-Angel
- Posts: 1019
- Joined: Wed May 25, 2011 11:50 pm
Re: Error when packing misc.bin into mpq
You misunderstood here, I mean the literal .txt's, not the .bins.JayBrainDead wrote: ↑Fri Sep 06, 2019 7:11 amI already included every bin file generated in my data\global\excel directory into the mpq
I'm just throwing out knowledge I know for my version. Maybe extended sounds changed past 1.10, idk. I've done it before without it. #shrug
If you're not crashing while using -ns, then it's most likely what I stated previously.
-
- Posts: 58
- Joined: Fri Mar 09, 2018 10:43 pm
Re: Error when packing misc.bin into mpq
I mean the literal .txt's
That was it ! Thanks for your time
That was it ! Thanks for your time