I added a unique amulet to UniqueItems.txt as so:
Code: Select all
UniqueTest, 100, 1, 1, 110, 85, amu, Amulet, 3, 5000, blac, allskills, 3, 3, res-all, 45, 45, 0
Code: Select all
Test Unique, 1, 100, 2, tbk,qty=2, UniqueTest, 0
I tried swapping "UniqueTest" in the cube recipe's output field with "Windforce" which gave me a rare Hydra Bow instead of Windforce, and "9gm,uni" which gave me a rare Martel De Fer, instead of Gavel of Pain.
Then I tried "Horadric Staff" and "SuperKhalimFlail", both which did produce the corresponding unique item.
I noticed that Horadric Staff and SuperKhalimFlail have their own identifying entries in Weapons.txt, so they are the only type of their item that exists in the game?