Magic modifier amount?

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Magic modifier amount?

Post by tomasemma » Wed Jul 22, 2020 6:59 am

I can't find the txt which accomplishes this.

Say I wanted to put +30% +40% +50% cast rate on drops, where do you change that? I remember changing that years ago... It was also possible to put just a few specific modifiers on staffs (so you don't just get trash drops, and real nice items in shops), but now I can't find it anywhere?!
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Re: Magic modifier amount?

Post by Necrolis » Wed Jul 22, 2020 12:05 pm

You want to modify the save bits in itemstatcost.txt:
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Re: Magic modifier amount?

Post by Nizari » Wed Jul 22, 2020 1:28 pm

Cast rate can be set up to 127 without interfering into save bits. I think that magicpreffix.txt and magicsuffix.txt are connected to what the author asked about.

You have to edit cast1/cast2/cast3 property values in these files. That's for magic and rare items. As for staffs and orbs, its automagic.txt. setitems.txt and sets.txt for set items/sets and uniqueitems.txt for uniques.

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