Level 127

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DragonlorSCB
Posts: 17
Joined: Sun Dec 23, 2018 6:04 am
United States of America

Level 127

Post by DragonlorSCB » Sat Sep 12, 2020 3:37 pm

So my idea was to allow character/monster/item levels up to 200 but I just realized that my character level reverts to level 127 when I reload the game. I'm guessing a lot of other things might also cap at level 127? In game I can go past it just fine but it'll just break when I reload the game.

Is there a way to exceed level 127 without any hard-coding changes? Ultimately I want my mod to just run in "-direct -txt" mode with no replacements to the core game files. If not I'll just redesign around level 120.

Can monsters exceed level 127 since they exist solely within a single game? Even if my character has to cap at a lower level I may add in higher level monsters for difficulty purposes.

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Conqueror
Posts: 47
Joined: Mon Oct 23, 2017 8:03 pm
Argentina

Re: Level 127

Post by Conqueror » Sat Sep 12, 2020 9:49 pm

check ItemStatCost.

http://prntscr.com/ug8i9y

the only problem is that the "originally" saved characters won't work

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DragonlorSCB
Posts: 17
Joined: Sun Dec 23, 2018 6:04 am
United States of America

Re: Level 127

Post by DragonlorSCB » Mon Sep 14, 2020 1:27 am

Awesome, thanks! So glad it was an easy fix. I've never actually messed with the ItemStatCost file before.

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