Hey everyone,
My name is Cat and i have no idea about modding, but i play a lot of Project diablo 2 and i really love colored chestplates / Helmets , a lot of players in the Community would like to see Crafted chestplates/Helmets/weapons to roll a color just like rare items do ( red from life mod etc).
We asked one of the devs about it and the answer was basically, if we can find out how to fix/change it they could maybe do it, but its not worth to invest a lot of time on because it is a pretty minor change.
Quoting the dev:
"this isn't something you can solve within the txt files
if you can find me the location of the function that applies the colors to items, I can tack it on to the end of the crafting code"
that is what brought me here , does anyone know how you can change crafted items to gain colors from specific attributes just like rares do? and if you do, how do i communicate this in the best way to said devs ?
anything to point me into the right direction would help me a lot, thank you in advance!
Edit: PD2 is on 1.13 LOD
EDIT: WELL! i got good news, we figured it out and i thought rather than deleting this post here i will let you know what was changed to make it work;
copy pasting what the dev said in discord;
kinda hard to eli5 but basically I added a switch case to that function for crafted items that just redirects to the magic/rare portion
patches look like this:
{ D2DLL_D2COMMON, 0x252CD, 0x04, FALSE, 0x01 },
{ D2DLL_D2COMMON, 0x25804, 0xDB, FALSE, 0x01 },
{ D2DLL_D2COMMON, 0x25805, 0x52, FALSE, 0x01 },
{ D2DLL_D2COMMON, 0x25806, 0xD7, FALSE, 0x01 },
{ D2DLL_D2COMMON, 0x25807, 0x6F, FALSE, 0x01 },
// &Asm_D2COMMON_MagicRareItemColorSwitchCase
extended the switch case range to include 8 (crafted) and pointed it to the magic/rare
hope this might help someone some day!
How could you change it so that Crafted Items roll a color like rare items do?
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