Runewords
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- Champion of the Light
- Posts: 262
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Runewords
http://www.yonder.de/es/xyrax/runewords/
This list is far from being perfect, but I'm working on it. If you have screens from runewords missing here, mail them to me -> runewords@yonder.de
Yonder
This list is far from being perfect, but I'm working on it. If you have screens from runewords missing here, mail them to me -> runewords@yonder.de
Yonder
About Diablo Mods ---> www.yonder.de/es
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- Posts: 25
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Re: Runewords
Great list, but could you please tell me what "Ka, ausprobieren (Code:<insert letter here>)" means? what are all the code letters for?
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Re: Runewords
yea... some of us arent that fluent in german... [thats german right, im quite sure of it...] and i dont want to be wasting my rarer runes later on...
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Re: Runewords
Looking over it, I think it might mean Class specific, although I cant quite gather specifically what class specific it specifies.
^^; .. *brain explodes*.
^^; .. *brain explodes*.
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- Cherub
- Posts: 11607
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Re: Runewords
It means that it hasen't been tested yet.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots
Black Omen Productions | MetalStorm: Progress Report | Screenshots
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Re: Runewords
ok then.. so I take it that the item type required is unkown altogether? or does code:"X" have something to do with it?
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- Posts: 56
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Re: Runewords
"KA, ausprobieren" means in German "Keine Ahnung, ausprobieren" and thats "Don't know which item is meant by that code u have to try it out" .... I somehow managed to extract the runewords but some itemcodes were unknown to me, that's why i wrote it. Yonder copied and pasted it and thats why my remarks which i wrote in german can or by now could be seen on the runewords page.
I also dont guarantee that the runewords are correct but some seem to work though.
I also dont guarantee that the runewords are correct but some seem to work though.
Last edited by Ernie on Tue Jun 10, 2003 11:11 am, edited 3 times in total.
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Re: Runewords
Well, Darklords Favor, Morronic Userr and Daylight work pretty good so far
Lets see what else I can find the runes for
Lets see what else I can find the runes for
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- Champion of the Light
- Posts: 262
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- Location: Munich
Re: Runewords
Yep, Ernie, of course you're absolutely right.
I've just translated all expressions to English. Hope the site is easier to use now.
I've just translated all expressions to English. Hope the site is easier to use now.
About Diablo Mods ---> www.yonder.de/es
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- Paladin
- Posts: 198
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- Location: Germany
Re: Runewords
weird> the germans speak a weird english
and
the english speak a weird german >D
heahehahehahehehah
and
the english speak a weird german >D
heahehahehahehehah
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Re: Runewords
also, what does 'fehlende runen' mean? sounds like 'failing runeword' or something like that...
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- Cherub
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Re: Runewords
missing runes
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots
Black Omen Productions | MetalStorm: Progress Report | Screenshots
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- Paladin
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Re: Runewords
[quote=Elyra";p="104571"]also, what does 'fehlende runen' mean? sounds like 'failing runeword' or something like that...[/quote]
try www.freetranslation.com >) good site for those purposes
try www.freetranslation.com >) good site for those purposes
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Re: Runewords
*smacks head* duh, of course. shoulda guessed =) and thnx for the url, ill prolly use that...
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- Paladin
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Re: Runewords
"Welcome"
Runes: HelLo
ROFL Nefarius, I give you props for that one!
Runes: HelLo
ROFL Nefarius, I give you props for that one!
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- Cherub
- Posts: 11607
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Re: Runewords
most of the rune words where vendannas ideas, including the one you mentioned, I only added some of the high end stuff.
Just a short note on something I forgot before, this list does not mean "only" those runes drop there, but it only tells where the runes start to drop (in this special case, Oblivion = Hell Oblivion)
Like in normal d2 there are downgrade calculations done when a TC is picked.
In XyRAX the DG calc is not as unfair as the d2 one (1/184321) to get Zod.
In XyRAX it works this way:
Runes 17 (15/65550) (individual runes 8/4/2/1)
Runes 16 (63/32831) (individual runes 32/16/8/4/2/1)
Runes 15 (63/16447) (same)
Runes 14 (63/8255) (same)
Runes 13 (63/2111) (same) (the lower DG is intentional!)
Runes 12 (63/1087) (same)
Runes 11 (63/575) (same)
Runes 10 (63/319) (same)
Runes 9 (63/191) (same)
Runes 8 (63/127) (same)
Runes 7 (63/95) (same)
Runes 6 (63/79) (same)
Runes 5 (63/71) (same)
Runes 4 (63/67) (same)
Runes 3 (63/65) (same)
Runes 2 (63/64) (same)
Runes 1 (63/63) (same)
Just a short note on something I forgot before, this list does not mean "only" those runes drop there, but it only tells where the runes start to drop (in this special case, Oblivion = Hell Oblivion)
Like in normal d2 there are downgrade calculations done when a TC is picked.
In XyRAX the DG calc is not as unfair as the d2 one (1/184321) to get Zod.
In XyRAX it works this way:
Runes 17 (15/65550) (individual runes 8/4/2/1)
Runes 16 (63/32831) (individual runes 32/16/8/4/2/1)
Runes 15 (63/16447) (same)
Runes 14 (63/8255) (same)
Runes 13 (63/2111) (same) (the lower DG is intentional!)
Runes 12 (63/1087) (same)
Runes 11 (63/575) (same)
Runes 10 (63/319) (same)
Runes 9 (63/191) (same)
Runes 8 (63/127) (same)
Runes 7 (63/95) (same)
Runes 6 (63/79) (same)
Runes 5 (63/71) (same)
Runes 4 (63/67) (same)
Runes 3 (63/65) (same)
Runes 2 (63/64) (same)
Runes 1 (63/63) (same)
Last edited by Nefarius on Fri Jun 13, 2003 1:13 pm, edited 2 times in total.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots
Black Omen Productions | MetalStorm: Progress Report | Screenshots
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- Arch-Angel
- Posts: 1387
- Joined: Sun Nov 24, 2002 4:55 pm
- Location: Cartagena (Spain)
Re: Runewords
Yup, most of the runewords you can see in Xyrax come from my part, sadly is hard to get nice names as HelLo since not all the runes come from a easy to know vocabulary
as far I can remember I asked Nefarius to lower the lvl requeriments for top end runes so most runewords doesn't needed clvl 120 to wear it, thus making useful for near act 5 hell ending characters.
just a note, we discussed a way to make runewords more logic to form for next Xyrax and that one will surpass this one in vileness >) but that will need to wait until 1.10 and the end of my exams.
when I finish I will be active as I was before and helping my dear Comrade to make Xyrax the challenging mod that is already ^^
and if I have time I can post a few more not-documented yet runewords, since as far as I can remember we promised to wrote them on the forums.
had a nice weekend all of you and enjoy your time. --==Vendanna==--
as far I can remember I asked Nefarius to lower the lvl requeriments for top end runes so most runewords doesn't needed clvl 120 to wear it, thus making useful for near act 5 hell ending characters.
just a note, we discussed a way to make runewords more logic to form for next Xyrax and that one will surpass this one in vileness >) but that will need to wait until 1.10 and the end of my exams.
when I finish I will be active as I was before and helping my dear Comrade to make Xyrax the challenging mod that is already ^^
and if I have time I can post a few more not-documented yet runewords, since as far as I can remember we promised to wrote them on the forums.
had a nice weekend all of you and enjoy your time. --==Vendanna==--
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- Posts: 37
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Re: Runewords
sorry to bring a slightly old topic back, but are there any new runewords other than the ones on yonder's site?
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- Arch-Angel
- Posts: 1387
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- Location: Cartagena (Spain)
Re: Runewords
sorry but I can't say if there are more runewords than the others in yonders site.
mainly because the ones I had also contain the ones we were testing before stop with the mod waiting for 1.10
also until Nefarius return to modding I should wait a bit.
mmm I think the normal d2 runewords are still in the game but I think Nef changed tem a bit that's all I can remember for the moment.
mainly because the ones I had also contain the ones we were testing before stop with the mod waiting for 1.10
also until Nefarius return to modding I should wait a bit.
mmm I think the normal d2 runewords are still in the game but I think Nef changed tem a bit that's all I can remember for the moment.
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- Champion of the Light
- Posts: 262
- Joined: Tue Jun 25, 2002 2:41 pm
- Location: Munich
Re: Runewords
Nothing new from here.
ATM I've stopped playing Xyrax. It's sort of tedious to play on a server, due to the fact that you can't use players x. So it's pretty hard to level up. (And it's not too easy to find a good party in HC )
And yes: The LoD runewords work as well. The stats deviate from LoD, so it's interesting to check them out.
ATM I've stopped playing Xyrax. It's sort of tedious to play on a server, due to the fact that you can't use players x. So it's pretty hard to level up. (And it's not too easy to find a good party in HC )
And yes: The LoD runewords work as well. The stats deviate from LoD, so it's interesting to check them out.
Last edited by Yonder on Tue Jul 15, 2003 9:21 am, edited 1 time in total.
About Diablo Mods ---> www.yonder.de/es