Other Mod Projects (Only Plans)

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Nefarius
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Other Mod Projects (Only Plans)

Post by Nefarius » Sat Jan 11, 2003 10:07 pm

Some small projects that I will work on after XyRAX 15.0 is completed.

Inphernal Nexus <- Impossible gameplay :twisted:
Legions of Chaos <- Resurrection of one of my never to be published projects.
After Hells <- increase the difficulty in a way it would resemble three new difficulty levels greater then hell.
Hybrid Fixer <- Mix the UF mod with some gameplay enhancements like unspawned enemies, increased drops etc.

*This tread is just a note, please do not reply to it.
Last edited by Nefarius on Sun Feb 16, 2003 2:28 pm, edited 2 times in total.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Nefarius
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Re: Other Mod Projects (Only Plans)

Post by Nefarius » Sat Feb 15, 2003 2:32 pm

just another one :) which has the highest possibility to be made some day

Shifted EXP
experience system changed totally (clvl 65000 possible)
The idea I have is to generally change the way the exp system works.
XyRAX has the begining of such a change, aka no more penality for exp after lvl75 for example. This goes way beyond this, 65000 levels, 0 skill points per level, skill level is gained from items only (no +to skills, I speak of a system similar to d1), monsters will usually give 1-50 exp (because the exp requirement for levels will be very different) you will get 0 stat points per level, but will have a charm (relative to class) that will increase per clvl by x points in all stats, resistances will function in a similar way. <- this is ONLY a plan, but may reach reality state in the future.
Last edited by Nefarius on Sun Feb 23, 2003 7:53 am, edited 1 time in total.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
Black Omen Productions | MetalStorm: Progress Report | Screenshots

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