Question. Hopefully a little spoiler hint;)
Question. Hopefully a little spoiler hint;)
Just a question, I'm at Sewers lvl 3, full cleared and it no king leoric, went into halls of dead and no cube when i killed that Stealskull monster. Where do i get cube/complete first quest in act 2
Edit: are those gargoyle traps supposed to be invincible? i can't kill them
Edit: are those gargoyle traps supposed to be invincible? i can't kill them
Last edited by Falcon on Thu Feb 13, 2003 4:48 am, edited 1 time in total.
Re: Question. Hopefully a little spoiler hint;)
Hehe I have the same problem....my preeeciouss cube.....precccious....HE STOLE IT! Filthy little Nefarius......*AHEM* anyway....
I'm sure he's hidden it somewhere just keep a-looking.
Guardian mummies in the sewers with mass skeletons....Nef, you think your funny but you're not Actually I really like it, but now that Radamants not there, what is the point of the sewers? All thats down there is a gold chest (locked of course lol).
I'm sure he's hidden it somewhere just keep a-looking.
Guardian mummies in the sewers with mass skeletons....Nef, you think your funny but you're not Actually I really like it, but now that Radamants not there, what is the point of the sewers? All thats down there is a gold chest (locked of course lol).
"According to the doctors, I have a short atten....oooh something shiny!"
-Fighter, 8-bit theater.
-Fighter, 8-bit theater.
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Re: Question. Hopefully a little spoiler hint;)
the sewers is a lvl up side area, the real INIMICUS (radament dosent exist!) sewers is hidden some where deep within act2, the cube is located in the Chamber of the Slain, well but you WILL have to find it
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Re: Question. Hopefully a little spoiler hint;)
i have found them both .. the cube space is only 4x3.. is that the way you intended it to be? just curious since the stash and inventory are expanded..
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Re: Question. Hopefully a little spoiler hint;)
well, yes I dont see it reasonable that a 1x1 item grants a full screen of space
hehe, the fight against that boss is like a pit-fight I guess, specially for melee chars. (and after I release the second preview version the necros mages wont be all that helpful any more )
hehe, the fight against that boss is like a pit-fight I guess, specially for melee chars. (and after I release the second preview version the necros mages wont be all that helpful any more )
Last edited by Nefarius on Thu Feb 13, 2003 11:39 am, edited 1 time in total.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Re: Question. Hopefully a little spoiler hint;)
hmm.. looks like i gotta start over to get my hands on that unique charm
and yeah thank god i new that buddy was gaurding the cube or i would have been totally taken by suprise.. you are just plain mean man.. hehe
and yeah thank god i new that buddy was gaurding the cube or i would have been totally taken by suprise.. you are just plain mean man.. hehe
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Re: Question. Hopefully a little spoiler hint;)
thats why I enabled infravision in that level
I know it would have been totally unfair to fight him w/o knowing hes there.
I know it would have been totally unfair to fight him w/o knowing hes there.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Black Omen Productions | MetalStorm: Progress Report | Screenshots
Re: Question. Hopefully a little spoiler hint;)
do I dare ask how much poison damage those poison enchanted guys do upon death.. nice way to strip someone of all but 1 hitpoint then leave him to die tripping over that 1 skeleton that somehow survived your fury
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Re: Question. Hopefully a little spoiler hint;)
its not the damage, its the time-of-effect that makes them so deadly.
In LOD poison resistance was a joke. Did you ever see anyone looking for PR items? Now its different reduce-poison-length will be a very good effect now.
here are the stats:
lvl 1 dmg = 16-32 over 25 frames (1 second)
lvl 120 dmg = 366-392 over 25 frames (1 second)
there are some good articles about why poison damage does much more damage then it actually seams to from the txts.
In LOD poison resistance was a joke. Did you ever see anyone looking for PR items? Now its different reduce-poison-length will be a very good effect now.
here are the stats:
lvl 1 dmg = 16-32 over 25 frames (1 second)
lvl 120 dmg = 366-392 over 25 frames (1 second)
there are some good articles about why poison damage does much more damage then it actually seams to from the txts.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Re: Question. Hopefully a little spoiler hint;)
I will keep that in mind
Re: Question. Hopefully a little spoiler hint;)
jeez, searching is a REAL pain
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Re: Question. Hopefully a little spoiler hint;)
just a small hint, before it gets to fustrating
Finish act 2 as normal YOU will run into it! there is no way to miss it, because its as mentioned before -> a pit fight, but you will see the boss before you enter the pit.
Finish act 2 as normal YOU will run into it! there is no way to miss it, because its as mentioned before -> a pit fight, but you will see the boss before you enter the pit.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Black Omen Productions | MetalStorm: Progress Report | Screenshots
Re: Question. Hopefully a little spoiler hint;)
I figured it out, after visiting 3 underground dungeons I just couldn't find Radament or now known as Inimicus, I figured out where it could be since you wouldn't be insane enough to put it in one of the 7 tombs ( would you? ) Bout the cube tho, I couldn't find it so i just made one from shadowmaster
Bout those gargoyle traps, are they invincible? I just can't seem to kill them
Bout those gargoyle traps, are they invincible? I just can't seem to kill them
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Re: Question. Hopefully a little spoiler hint;)
download the new release, the traps are not invincible in it.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Black Omen Productions | MetalStorm: Progress Report | Screenshots
Re: Question. Hopefully a little spoiler hint;)
how rare are the new stackable keys supposed to be? should i feel lucky that i already found one.. hehe
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Re: Question. Hopefully a little spoiler hint;)
they arent rare, the chance to find a tome is about 1% overall from a misc drop. now a stackable key is about 5%, so its pretty common.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Re: Question. Hopefully a little spoiler hint;)
[quote="Nefarius";p="67475"]they arent rare, the chance to find a tome is about 1% overall from a misc drop. now a stackable key is about 5%, so its pretty common.[/quote]
i got a id tome *drools*
i got a id tome *drools*
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Re: Question. Hopefully a little spoiler hint;)
for those that don't already know, the Jail levels spawn bookshelves. Just reload till you get tomes like I did ^^
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Re: Question. Hopefully a little spoiler hint;)
yup, the book shelves are one of those really nice things ppl overlook when playing "clean lod" and "clean d2" also the secret rooms, where you have to click on walls
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Re: Question. Hopefully a little spoiler hint;)
well, I remember somethings that drop stuff, like the beds on Act 1 and thanks to another member in the diabloii.net forums I know that in the Palace in Act 2 (Harem place) the Beds can drop things too.
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Re: Question. Hopefully a little spoiler hint;)
there are more hidden clickables, check objects.txt as it contains all of them
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Re: Question. Hopefully a little spoiler hint;)
[quote="Nefarius";p="67875"]yup, the book shelves are one of those really nice things ppl overlook when playing "clean lod" and "clean d2" also the secret rooms, where you have to click on walls [/quote]
i dont i usually ran always into there >) i am no cow runner i play for the heck and the shuttle >D
i dont i usually ran always into there >) i am no cow runner i play for the heck and the shuttle >D
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Re: Question. Hopefully a little spoiler hint;)
good good i find this post, me go insane...ugh..
damn cube, and no rady...
me found tomes long time ago though.
damn cube, and no rady...
me found tomes long time ago though.
-im new, be nice
Re: Question. Hopefully a little spoiler hint;)
[quote=tiger";p="74825"]good good i find this post, me go insane...ugh..
damn cube, and no rady...
me found tomes long time ago though.[/quote]
the cube isnt outside lut
damn cube, and no rady...
me found tomes long time ago though.[/quote]
the cube isnt outside lut
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Re: Question. Hopefully a little spoiler hint;)
Yup the cube is UNDER lut, but not in the sewers.
''(...) The game can basically be considered unhackable. '' - Blizzard Entertainment (30th May 2000)
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Black Omen Productions | MetalStorm: Progress Report | Screenshots