Unnoficial Phrozen Keep IRC Channel

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Kardon » Wed Feb 04, 2004 4:03 pm

Maybe there's somebody else in your office that's in the channel? :)


Kingpin, is there an option to allow ips, or a special IP section? Something like that?

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Re: Unnoficial Phrozen Keep IRC Channel

Post by kingpin » Wed Feb 04, 2004 4:13 pm

#thoc channel has been renamed to #dom and the changes are added to web irc and have also added gamesurge.net as possible server to join.
Kingpin, is there an option to allow ips, or a special IP section? Something like that?
I think there are an option for that. I will look at that later today probably :)

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Baron-Josh » Thu Feb 05, 2004 4:37 am

[quote=Joel";p="152535"]Well either the MAC OS X Panther upgrade screwed somethign up or someone in my worklace has changed proxy settings ^^[/quote]

im having the same problem as well
i must of got disconected, and now i cannot connect :x
*** Access Denied: Too many connections

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Kardon » Thu Feb 05, 2004 4:48 am

Maybe you closed the cgi window without exiting it? Then it still considers you connected?

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Joel » Thu Feb 05, 2004 9:40 am

Hmmm no

I reboot my machine, relaunch the explorer and connect. Then

*** Acces denied : too many connection.

If needed i can PM you my IP adress so you can check if I'm sort of perma-logged or something
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Re: Unnoficial Phrozen Keep IRC Channel

Post by kingpin » Thu Feb 05, 2004 2:20 pm

PM me your IP and I can add unlimited access for you :)

EDIT:
You wasn't alone with the problem, so its unlimited access for everyone. The problem seems to be related to proxy servers.
Last edited by kingpin on Thu Feb 05, 2004 2:35 pm, edited 1 time in total.

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Rhonlore » Thu Feb 05, 2004 9:35 pm

Check the ban list??
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Re: Unnoficial Phrozen Keep IRC Channel

Post by kingpin » Thu Feb 05, 2004 10:17 pm

Ops! with the latest changes all seems to be banned, I will let you all know when its fixed (should be that soon) :)

EDIT:
It should work now, othervise let me know if anyone still have problem.
Last edited by kingpin on Thu Feb 05, 2004 10:23 pm, edited 1 time in total.

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Kardon » Fri Feb 13, 2004 4:55 am

Gamesurge has a connection limit of 5 for any given hostmask.
Which will eventually lead to a ban of ~cgiirc@dynamic6.gamespy.com (The CGI script hostmask)

If this happens, there's nothing I can do. It will say you've been g-lined.

I am requesting a connection limit increase, but they say they aren't accepting Trust Applications yet, I will continue to try.

Sorry for the inconvienence.

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Re: Unnoficial Phrozen Keep IRC Channel

Post by kingpin » Fri Mar 12, 2004 6:46 pm

Now we have an additional web irc client up and running.

Java irc client. To be able to use this client you will need to allow Java Applets. Now in the beginning probably several of you it wouldn't work for, we will try to solve the problems that will come up. If it doesn't work for you, use our other web irc client.

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Kardon » Mon Mar 29, 2004 7:42 am

#phrozen-keep-OT is now registered. Use it for off-topic rants and discussions.

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Phrozen Heart » Mon Mar 29, 2004 2:30 pm

[quote=Kardon";p="163714"]#phrozen-keep-OT is now registered. Use it for off-topic rants and discussions.[/quote]
There goes the neighbourhood ;)
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Re: Unnoficial Phrozen Keep IRC Channel

Post by Kardon » Mon Mar 29, 2004 4:30 pm

Heh yup. Trivia is now loacted in that channel, to not spam the main channel. That's the main reason I made it.

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Post by Kardon » Wed Feb 16, 2005 2:37 pm

Updated the channel listing in the first post. Also, included commands for the trivia and uno bot :)

Yes.... UNO...... :D

And.... just a reminder to new people that this channel is here ;P

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Post by Kardon » Thu Jun 09, 2005 11:13 pm

Because gamesurge sucks... I'm tyring to get a channel on Quakenet, then put a relay bot between the two servers. ANYWAY... I need a little help registering on Quakenet. I basicly need 4 more people to be in the channel, to prove people actually want to have the channel :)
If you have time.....
irc.quakenet.org - #phrozen-keep

Thanks

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Post by Kardon » Sat Jun 11, 2005 12:05 am

Quakenet channel is all set up. I would like everyone to change to quakenet, but because I know some people won't want to.... I am tyring to set up a relay bot between the networks. But for now, please change your join scripts to Quakenet.

The topic has information on how to authenticate on Quakenet.

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Post by Kardon » Thu Jun 30, 2005 3:33 pm

There is now a relay bot between the networks. Join whichever network you prefer, or is stable and up at the moment :)

To find out who is on the other network, type

If you're on Quakenet, to find out who is on Gamesurge

Code: Select all

!whois Gamesurge
If you're on Gamesurge, to find out who is on Quakenet

Code: Select all

!whois Quakenet

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Post by Malachai29 » Sat Jan 07, 2006 6:16 pm

Anyone else having problems connecting to chat?? I havent been able to connect for about 13 hours or so...

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Post by onyx » Sat Jan 07, 2006 8:14 pm

No problems here and many of the regulars are there too, so it must be something on your end.
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Re: Unnoficial Phrozen Keep IRC Channel

Post by Malachai29 » Mon May 29, 2006 9:57 am

Kardon";p="154424" wrote:Gamesurge has a connection limit of 5 for any given hostmask.
Which will eventually lead to a ban of ~cgiirc@dynamic6.gamespy.com (The CGI script hostmask)

If this happens, there's nothing I can do. It will say you've been g-lined.

I am requesting a connection limit increase, but they say they aren't accepting Trust Applications yet, I will continue to try.

Sorry for the inconvienence.
Seems this is still the issue, as I just got booted from chat via g-line...guess there was no luck in getting the limit increased?

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Post by Kardon » Tue Jun 19, 2007 3:04 pm

Long-awaited update.

No, there is no fix for the g-line issue of CGI. They will not increase the limit. But since we rarely run into that issue, it will just have to be dealt with sadly.

I am trying to find a more stable way to have a relaybot between Quakenet and Gamesurge, if people stillrefuse to use Gamesurge and demand Quakenet, otherwise Gamesurge will be the only network supported.
Gamesurge is back to being very stable, and I will not move to Quakenet completely.
Last edited by Kardon on Tue Jun 19, 2007 3:06 pm, edited 1 time in total.

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Post by Kardon » Thu Jul 03, 2008 4:50 am

Updated the info, fixed some typos.

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Post by Kardon » Mon Jan 19, 2009 5:17 am

Totally shameless bump to remind older members, and inform newer members of this :)
Last edited by Kardon on Mon Jan 19, 2009 5:18 am, edited 1 time in total.

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Re: Unnoficial Phrozen Keep IRC Channel

Post by Kardon » Fri Nov 13, 2009 1:26 am

Updated original post

Trivia bot has been lost in a crashed hard drive, I may bring it back
#phrozen-keep-ot is now gone, was the home for hte bot. will be back if the bot returns

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