[Announcement] New DT1 Maker - Feedback stage

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jetaman
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[Announcement] New DT1 Maker - Feedback stage

Post by jetaman » Thu Oct 18, 2018 5:42 pm

Hello everybody!
We are back with another cool program that can make you modding easier. We are developing a new DT1 maker and editor.
It's pretty much finished, as I successfully created the last two tilesets in the Aracnum Collection (5 and 6). There still some minor things to do and soon it will be released.

Here's a short list of its features:
  • it can cut the images into proper size tiles;
  • it can automatically decide which sub-tiles are occupied by pixels - you can tweak the threshold;
  • you can apply the mateirals to your tiles;
  • you can set the sub-tile flags to one sub-tile, one tile, all tiles in one .bmp or all tiles in all .bmp's.
  • you can have multiple files in Output

    We are still working on adding support for editing existing .dt1's.
But we would like to hear your suggestions - what do you think it should do? What features would you like to have in it? What things were difficult for you in creating new .dt1's that you want to make easier? Please post your suggestions in this thread :D

Last edited by jetaman on Tue Nov 20, 2018 8:16 pm, edited 1 time in total.

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devurandom
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Re: [Announcement] New DT1 Maker - Feedback stage

Post by devurandom » Thu Oct 18, 2018 10:56 pm

Looks awesome.

;)
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Re: [Announcement] New DT1 Maker - Feedback stage

Post by MarcoNecroX » Fri Oct 19, 2018 4:24 am

excellent work sir :)

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Re: [Announcement] New DT1 Maker - Feedback stage

Post by HarvestWombs » Fri Oct 19, 2018 5:06 am

You should upload a video about how it works.
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Re: [Announcement] New DT1 Maker - Feedback stage

Post by jetaman » Fri Oct 19, 2018 6:34 am

Black_Eternity wrote:
Fri Oct 19, 2018 5:06 am
You should upload a video about how it works.
Of course. I already thought about this. There a lot of functions and I wanted to talk about them rather than write a long post.


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