"Enemies on Automap" (plz dont mention *IT*)

The mod developer has closed this project and moved on to Blackened.

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"Enemies on Automap" (plz dont mention *IT*)

Post by Falic_Choder » Sat Feb 22, 2003 7:31 pm


anyway rav3n, I remmeber i was playing with this mod I had and it was able to show the enemies on teh auto map on a 1.09 patch, but not sure witch one.

Do you think its possible to make them appear on the automap?

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Re: "Enemies on Automap" (plz dont mention *IT*)

Post by *Astalion* » Sat Feb 22, 2003 7:41 pm

I dont think this is possible in 1.09, but automapcel in monstats.txt sounds like it has something to do with this (if it works at all).
--About me:
--Links: Forum ToS / Prophecy of Shadows Site / Forum
--Interesting statements: The statement to the right is false - [color=#00ffff]The statement to the left is true - [color=#00ff00]This statement is false

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Re: "Enemies on Automap" (plz dont mention *IT*)

Post by rav3n » Sat Feb 22, 2003 8:59 pm

in d2C u should edit NOMAP i'm not mistaken to make them appear
i'll give it a try today

i really believe it's possible to make them appear in mini-map, but i have no clue how... :/
--rav3n (?) (@) (#)
Currently working on the Blackned MOD

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Re: "Enemies on Automap" (plz dont mention *IT*)

Post by Alkalund » Sun Feb 23, 2003 5:04 am

You cannot enable monsters in the automap in 1.09 with txt editing. The code may be still in the dlls, but if you want to re-enable it, you will have to do it by hand with dll editing.


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