About changes and release of DOOM's DAY mod for D2 L.O.D.

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DUKE
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About changes and release of DOOM's DAY mod for D2 L.O.D.

Post by DUKE » Mon Feb 24, 2003 2:16 am

:OI: Please hurry up finishing this mod because I-m terrible anxious to play it

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dafox
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Re: About changes and release of DOOM's DAY mod for D2 L.O.D

Post by dafox » Tue Feb 25, 2003 12:33 am

it takes time yung grasshoper :n: il be testin as fast as i can :)

Xenobi
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Re: About changes and release of DOOM's DAY mod for D2 L.O.D

Post by Xenobi » Tue Feb 25, 2003 1:04 am

yeah its gonna take a little bit with the testing and everything


and dafox, you better practice running because paladins can charge VERY fast :D
Whenever my character is having trouble, I reset the game, but what happens to that world I reset? It's only a virtual world I realize, but thoughts turn into reality, and I fear that the world I abandoned was overcome by evil...

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dafox
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Re: About changes and release of DOOM's DAY mod for D2 L.O.D

Post by dafox » Tue Feb 25, 2003 5:21 pm

yea lol we will need to duel also :mrgreenblah:
Last edited by dafox on Tue Feb 25, 2003 5:22 pm, edited 1 time in total.

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rav3n
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Re: About changes and release of DOOM's DAY mod for D2 L.O.D

Post by rav3n » Tue Feb 25, 2003 9:45 pm

when doomsday is around 90% i release beta. and 100% release full version.

only things left: skills for all chars but amazon and baba
and monster edition in nightmare/hell

what beta will not include:
the new cube recipes
elite unique items
maybe a few more details but not too much things
--rav3n (?) (@) (#)
Currently working on the Blackned MOD

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