Tutorial: Changing monster colors

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MarcoNecroX
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Tutorial: Changing monster colors

Post by MarcoNecroX » Mon Oct 29, 2012 11:12 pm

Last edited by MarcoNecroX on Sun Aug 01, 2021 10:06 am, edited 2 times in total.

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Lurix
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Re: Tutorial: Changing monster colors

Post by Lurix » Tue Oct 30, 2012 7:07 am

I've actually used this technique, a while ago, but I haven't been so deep in it.
So this thread is really helpful.. Bookmarked ;)

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Re: Tutorial: Changing monster colors

Post by Necrolis » Tue Oct 30, 2012 8:59 am

there are actually two tools in the file center for this that let you create custom palshifts, Nefarius' Palshift analyser just converts the palette to an image, allowing you to easily change which colors shift and to what, this means you won't accidently shift stuff that shouldn't shift by copying other palettes.
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MarcoNecroX
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Re: Tutorial: Changing monster colors

Post by MarcoNecroX » Tue Oct 30, 2012 11:17 am

I tried using those tools but im on win7 and they didnt seem to work very well. So as i was really interested in this, found this method that does not only look awesome but also takes only kb from your patch :)

its a viable method, the palettes i chose for my pack have mostly 4-5 useable colors

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Re: Tutorial: Changing monster colors

Post by HarvestWombs » Tue Oct 30, 2012 11:23 am

Pauls method is much better imo
http://paul.siramy.free.fr/_divers2/tmptutcmap/
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Re: Tutorial: Changing monster colors

Post by Necrolis » Tue Oct 30, 2012 11:55 am

MarcoNecroX" wrote:I tried using those tools but im on win7 and they didnt seem to work very well. So as i was really interested in this, found this method that does not only look awesome but also takes only kb from your patch :)

its a viable method, the palettes i chose for my pack have mostly 4-5 useable colors
I haven't had any problems under win7, care to elaborate? also those tools create palshifts, so its the same size increase
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Re: Tutorial: Changing monster colors

Post by MarcoNecroX » Tue Oct 30, 2012 1:53 pm

x
Last edited by MarcoNecroX on Sun Aug 01, 2021 10:06 am, edited 1 time in total.

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Re: Tutorial: Changing monster colors

Post by HarvestWombs » Tue Oct 30, 2012 3:25 pm

wtf...You dont need to understand the palette format at all?

I never read part 1 of Paul's document and have successfully created over 30 new palettes for my new monsters.
If you just read the tutorial....

But ofc you can do it half ass and just copy.
Or you can actually spend a little more time to get it exactly as needed.
As Necrolis stated so you don't accidentally shift colors that you were not intending to.

Just my two cents...
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MarcoNecroX
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Re: Tutorial: Changing monster colors

Post by MarcoNecroX » Tue Oct 30, 2012 9:54 pm

x
Last edited by MarcoNecroX on Sun Aug 01, 2021 10:06 am, edited 1 time in total.

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Re: Tutorial: Changing monster colors

Post by sirbinh88 » Tue Apr 09, 2019 11:42 am

Does this only work on monsters?
I’m trying transforming my char to a monster using passive state but no matter how i change the Translvl, the color doesnt change. As you can see my char as Blood Raven doesnt have that white but human color skin.
Image
The same is applied to Fallen. I always transform to the RED one.
How could I?

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Re: Tutorial: Changing monster colors

Post by winkawacs » Wed Aug 12, 2020 10:09 am

tried the Fire Golem and the Druid Spirit.
It applies well. There was a problem in which the golem turned primary color when running or moving fast. Do you know how to solve this problem?

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