Keep Update 02/13/04

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Myhrginoc
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Keep Update 02/13/04

Post by Myhrginoc » Sat Feb 14, 2004 5:00 am

It's Friday the 13th, a day of caution and dread for well over a hundred years. Although fear of Friday the 13th predates the Hallmark Company, it is especially unlucky in February if you are the one who forgets to bring home the flowers! We can't open the florist's shop after-hours for you, but we won't pull any black cats out of a hat (mainly because we don't have the graphics). You might keep an eagle eye out for one Hell-level Prime Evil, however!

But don't worry, neither rain nor sleet nor ominous day shall keep us from delivering our appointed news and thanking our many adept and generous contributors.

Take That, You Dirty Quill Rat!
Archon_Aus has released v1.13 of Archon's Horadric Mod for D2 v1.10 Final. If you have created new items, sets, uniques, and runewords, this mod will let you test your changes without having to wait for the umpteenth quill rat to drop the particular combo you wait for. Get the mod here and read about it here.

Building a Better Hero?
How about a better Hero Editor? Version 0.80 by ZonFire is available now. Read about it here.

Out of Chaos Comes Order
Thorgrim made an inventory plugin themed on the upcoming Realms of Chaos: Order mod. Download the Realms of Chaos Inventory Pack. More details here.

Most Popular DLL Change Ever
You see it all the time in the forums, somebody asks "how do you get more than one skill point per level?" Oddly enough, with the new patch stat points per level is now in CharStats.txt but skill points per level is still hardcoded. Most of us look upon code editing with more dread than cornering Duriel with a cracked hand axe. HashCasper said Enough!!!---out-yelling Baal before the Gates of Sescheron. After the echoes died away, we found a nice set of DLL edits for 2, 3 and 5 skill points per level.

Is This a PvP Game?
Who is that rushing at you hell-bent to rearrange your toupee through your helm? Wasn't that Barb supposed to be on your side? Take nothing for granted when players can be monsters! TheMadModder tells us how it is done in this forum thread.

The Infinitum Continuum
We have a passel of pests and a new pestmaster to talk about this week. Vegabond_635 joins the Infinitum Team as an animation artist to help convert animations to the Diablo 2 DCC format. And our intrepid crew has added new monsters and other monsters in new packaging for your modding pleasure. Say hello sharply to these formidable foes:
- PS:T True Shadow (Animated GIF) by Phrozen Heart
- PS:T True Shadow (Non-Token DCC) by Vegabond_635
- BG2 Demogorgon (New Token Plugin) by Alkalund
- IWD2 Rhino Beetle (Non-Token DCC & New Token Plugin) by Joel
- IWD2 White Dragon Young (New Token Plugin) by Vegabond_635
- PS:T Harmonium (Non-Token DCC) by Vegabond_635
- PS:T Tanar'ri, Fall-From-Grace (Non-Token DCC & New Token Plugin) by Joel and Darque

Pandemonium Breaks Out
Our fiendish level editors have released their first Act 4 map plugin, the Pandemonium Fortress by onyx. Chart your course to Diabolic Cartography and see what happens when Hell breaks loose.

This wraps up our Triskaidekamania Edition. Be careful and don't get too preoccupied with these goodies or there will be a St. Valentine's Day Massacre in your neighborhood! Of course, if your Significant Other is also a Diablo II fan, remember to say it with runewords. In either case, fail this quest and you may wish you were cornering Duriel with a cracked hand axe---or editing code!
Do the right thing. It will gratify some people and astonish the rest.
~ Mark Twain
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