
We have not one, not two, but three new mod releases to brag with


First things first, a new patch for the Dark Alliance preview version has been released. The version number is 0.04.08.06.08 (tricky, eh?) and here is a small part of the features list:
- New global treasure class system implemented for monsters
- Implemented a new spellscroll rank system
- Implemented code for save states between games
- Improved the legend system in several ways
- New Death Penalty implemented: -25% Experience Gain for next 5 minutes

Next on the list is TrueMage with his Battle for Elements project. He released a new milestone version with lots of exciting new features:
- All monsters and areas were extensively rebalanced
- 24 new monsters (7 unique)
- 21 new locations (by Cubaholic)
- New modifiers for runes
- Recipes for enabling/disabling death counter on your Talisman

Since the last time I updated the site, user Scortyl1 released several versions of his Unique Monsters Revenge mod. The latest version is v5.2. Here is the features list:
- added new plugy 9.00 in order to play with diablo 2 in version 1.12
- reduced some monsters hp (in nightmare and hell) ubers world unchanged
- all champions , uniques and minions gain +15 % to hit chance (normal,nightmare,hell)
- changed "hp multiply" on superuniques for spectral hit ability

Wait, what? The features list of Unique Monsters Revenge v5.2 lists PlugY 9.00? Must be some sort of a mistake? Not really

This concludes the update of the site for this... month (or two). See you in a while!
