So you want to Code Edit, but Don't Know ASM

This forum is for discussions on how to edit what can not be edited through the txt files, needless to say this isn't about battle net hacking.

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So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Sat Dec 05, 2009 9:59 am

well, lately (and over the years), there have been thousands and thousands of questions regarding CE using assembly, but sir_generals/Myhrginocs tutorial only really covers basic debugging and some simple editing, here you'll find a very good and comprehensive list of links to tutorials, editors, IDE's, debuggers, books and guides, as well as other programming resources and lists like this for other languages. this will hopefully help those aspiring code editors :D(and the extra C/C++ links should help aspiring tool makers).

also, points of interest from our file center & knowledge base: And some points of interest I couldn't find in the file center anymore:
Last edited by Necrolis on Sat Apr 28, 2012 4:35 pm, edited 5 times in total.
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Re: So you want to Code Edit, but Don't Know ASM

Post by Hans » Sat Dec 05, 2009 10:06 am

Thanks Necrolis. I will take a look at it sometime.
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Re: So you want to Code Edit, but Don't Know ASM

Post by dav92 » Sat Dec 05, 2009 12:18 pm

Thank you, that will be helpful.

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Re: So you want to Code Edit, but Don't Know ASM

Post by kingpin » Sat Dec 05, 2009 11:12 pm

This thread is actually worth sticky (so done) :)

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Re: So you want to Code Edit, but Don't Know ASM

Post by allas » Sun Dec 06, 2009 2:30 am

bookmarked :)

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Re: So you want to Code Edit, but Don't Know ASM

Post by cla$$ics » Mon Dec 07, 2009 11:59 pm

This is some great stuff.
Although done for our needs, mod-makers should like these changes, too.
11/1/08 - COTL; 5/10/09 - Angel; 11/11/09 - Archangel

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Re: So you want to Code Edit, but Don't Know ASM

Post by mirecek » Mon Jan 04, 2010 11:48 pm

heavenstorm.dll is not present in pack (and the readme tells that is) while killcounter is.
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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Tue Jan 05, 2010 7:51 am

I don't think the dll ever was present(atleast in what i have, but i'll check again), but its no big issue, the source is included, so you can just compile it yourself
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Re: So you want to Code Edit, but Don't Know ASM

Post by GalaxyNET » Mon Jun 21, 2010 10:09 pm

ok i use Joel's Advanced C++ Code Editing Tutorial

Well i compile it and thats all i see is all right so far ??

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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Mon Jun 21, 2010 11:51 pm

GalaxyNET" wrote:ok i use Joel's Advanced C++ Code Editing Tutorial

Well i compile it and thats all i see is all right so far ??
thats not joel's, that is sir_generals heaven storm, which although didn't get very far, it teaches some very important techniques and concepts, also its the only currently public replacement of the menu code(there are private versions that have gone farther ;))
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Re: So you want to Code Edit, but Don't Know ASM

Post by cla$$ics » Fri Apr 27, 2012 11:31 pm

Looks like Sir_General's HeavenStorm zip is no longer available on Filefront. Anyone have it?
Although done for our needs, mod-makers should like these changes, too.
11/1/08 - COTL; 5/10/09 - Angel; 11/11/09 - Archangel

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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Sat Apr 28, 2012 8:36 am

cla$$ics" wrote:Looks like Sir_General's HeavenStorm zip is no longer available on Filefront. Anyone have it?
I probably have it burried away somewhere, I'll reupload it and ask onyx to put them in the filecenter this time...
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Re: So you want to Code Edit, but Don't Know ASM

Post by Lurix » Sat Apr 28, 2012 4:21 pm


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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Sat Apr 28, 2012 4:34 pm

Lurix" wrote:Fetch...
cool, main link updated!
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Re: So you want to Code Edit, but Don't Know ASM

Post by kidpaddle94 » Tue May 15, 2012 2:10 am

Necrolis" wrote:
Lurix" wrote:Fetch...
cool, main link updated!
Link is down again XD

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Re: So you want to Code Edit, but Don't Know ASM

Post by Joel » Sun Jun 10, 2012 11:54 am

Not sure my tutorial is still uptodate w/r to top notch patches and all tough.
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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Sun Jun 10, 2012 12:15 pm

Joel" wrote:Not sure my tutorial is still uptodate w/r to top notch patches and all tough.
thats why its a point of interest, plus, it still serves as a decnet intro to memory hooking with C or C++
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Re: So you want to Code Edit, but Don't Know ASM

Post by weapon-x » Sat Sep 15, 2012 9:19 am

[quote=]sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code[/quote]

anyone got an alternate dl source... it seems the file is no longer available :(

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Re: So you want to Code Edit, but Don't Know ASM

Post by Xibalba » Thu Sep 05, 2013 9:14 am

Someone please fix these links :(( after the site domain changed, every link is dead :/
The link that i most want: sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code
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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Thu Sep 05, 2013 3:13 pm

Xibalba" wrote:Someone please fix these links :(( after the site domain changed, every link is dead :/
The link that i most want: sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code
unfortunately I don't have access to those atm (they are buried somewhere in my archives, I'll dig them out on the weekend). the mains articles are also broken, here are the fixed links (I can't seem to edit my main post...):
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Re: So you want to Code Edit, but Don't Know ASM

Post by Xibalba » Thu Sep 05, 2013 9:00 pm

Necrolis" wrote:
Xibalba" wrote:Someone please fix these links :(( after the site domain changed, every link is dead :/
The link that i most want: sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code
unfortunately I don't have access to those atm (they are buried somewhere in my archives, I'll dig them out on the weekend). the mains articles are also broken, here are the fixed links (I can't seem to edit my main post...):
Thanks Necrolis but i found these before you answered. But "sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code" is still missing in my archive :/ I hope someone will find it
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Re: So you want to Code Edit, but Don't Know ASM

Post by kidpaddle94 » Fri Sep 06, 2013 12:50 pm

Xibalba" wrote:
Necrolis" wrote:
Xibalba" wrote:Someone please fix these links :(( after the site domain changed, every link is dead :/
The link that i most want: sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code
unfortunately I don't have access to those atm (they are buried somewhere in my archives, I'll dig them out on the weekend). the mains articles are also broken, here are the fixed links (I can't seem to edit my main post...):
Thanks Necrolis but i found these before you answered. But "sir_general's HeavanStorm C++ Coding Editing Tutorials & His KillCounter Code" is still missing in my archive :/ I hope someone will find it
Ah, luckily for you I had a mirror saved in my files. Thought I only had the source code left, but I apparently still had all of the kit (which includes the tutorial, a well commented source code, and the actual plugin)

There it is: Heavanstorm's tutorial & his kill counter code

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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Fri Sep 06, 2013 1:09 pm

kidpaddle94" wrote: Ah, luckily for you I had a mirror saved in my files. Thought I only had the source code left, but I apparently still had all of the kit (which includes the tutorial, a well commented source code, and the actual plugin)

There it is: Heavanstorm's tutorial & his kill counter code
Mirrored, using the Keeps FS for this (though it looks like this is missing the heavanstorm code...).
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Re: So you want to Code Edit, but Don't Know ASM

Post by Mnw1995 » Fri Sep 06, 2013 1:31 pm

Maybe this is what you are searching for:

https://dl.dropboxusercontent.com/u/464 ... orial1.zip

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Re: So you want to Code Edit, but Don't Know ASM

Post by Necrolis » Fri Sep 06, 2013 6:47 pm

Mnw1995" wrote:Maybe this is what you are searching for:

https://dl.dropboxusercontent.com/u/464 ... orial1.zip
yip thats the missing part; mirrored as well, updating the first post
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