Yes, that is a good idea. Will be updating this soon, thanks for the suggestion.Necrolis" wrote:Just a little usability hint: Shift the patch size to the last member in the structure, this allows you to omit it from records where its not used and have it default to zero.
This forum is for discussions on how to edit what can not be edited through the txt files, needless to say this isn't about battle net hacking.
@XP in VS2012+: there's a thing called WInXP Toolchain that allows building with modern VC compilers and have XP support
Added a new definition to D2Ptrs.h. It allows you to create a function without DLL prefix assigned to the name in code.
Code: Select all
#define D2FUNC2(DLL, NAME, RETURN, CONV, ARGS, OFFSET) \ typedef RETURN (##CONV##* NAME##_t ) ARGS; \ static NAME##_t NAME = (NAME##_t )GetDllOffset(DLLOFFSET(DLL , OFFSET));
it doesn't support all xp versions, you need to have it patched to patch 3. Because of this I decided myself to stay with vs 2010 then modding in d2. Just a reminder for those with newer compilers.kambala" wrote:@XP in VS2012+: there's a thing called WInXP Toolchain that allows building with modern VC compilers and have XP support