
This is a quick fix on the Hireling and Pets AI that restores the running animation while following the player (in my opinion, it looks a lot better than that hyper-fast walking that he does in 1.10+)
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6FCD04AE 6A 02 PUSH 2 ; Use WL Animation
If you also want the long-disabled feature which made the melee hireling use WL animation while approaching the enemy, here's the fix:
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6FCD03DF 6A 0F PUSH 0F Tell minions to go melee using RN anim
*NOTE* This fix applies to every pet which is using a "Pet AI" (NecroPet, Shadow Master, Hireling...). In order to fully accomplish this fix, you have to create RN animations for your pets (the simplest way is cloning the WL .dcc's and .COF's and rename them to -RN- , and doing the same with the Animdata entries).