Hallo everyone,
i know that the increase in AR and monsters Damage with players1-8 command only applies to nighmare and hell difficulty. I would like to apply it to normal difficulty as well.
Can anyone suggest me how do to it?
PS: I am not expert in CE so please explain it in the simplest way
PlayersX command on normal difficulty
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Re: PlayersX command on normal difficulty
This might help you: viewtopic.php?p=493970#p493970
It's not a guide, but has some offsets and assembly code to help you through. Specifically, the
Here, the first instruction retrieves the difficulty, the second and third checks if it is zero (=Normal), and if so, skips the rest of the code (which increases damage).
It's not a guide, but has some offsets and assembly code to help you through. Specifically, the
Code: Select all
0009C9F0 8A51 6D MOV DL,BYTE PTR DS:[ECX+6D]
0009C9F3 84D2 TEST DL,DL
0009C9F5 76 05 JBE SHORT 0009C9FC
D2TXT / D2INI - Python scripts for editing TXT files, or converting between TXT ↔ INI files
Re: PlayersX command on normal difficulty
Thank you. SOLVED with NOP instruction.mmpx222 wrote: ↑Sat Dec 15, 2018 11:13 pmThis might help you: viewtopic.php?p=493970#p493970
It's not a guide, but has some offsets and assembly code to help you through. Specifically, the
Here, the first instruction retrieves the difficulty, the second and third checks if it is zero (=Normal), and if so, skips the rest of the code (which increases damage).Code: Select all
0009C9F0 8A51 6D MOV DL,BYTE PTR DS:[ECX+6D] 0009C9F3 84D2 TEST DL,DL 0009C9F5 76 05 JBE SHORT 0009C9FC