Drop items identified in 1.14d

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Tomkomaster
Posts: 84
Joined: Thu Feb 07, 2008 1:15 am
Slovakia

Drop items identified in 1.14d

Post by Tomkomaster » Sun Jan 27, 2019 7:41 pm

Hi

Has anyone the code edits required to drop the unique and set items already identified in the newest version, 1.14d ? I found the code edits for the older versions, but not for the newest one.

thanks

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devurandom
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Posts: 764
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Re: Drop items identified in 1.14d

Post by devurandom » Tue Jan 29, 2019 10:37 am

- Drop Magic items as identified -

reference: kidpaddle's 1.13c collection of code edits
=====================================================

1.14d

Code: Select all

[1.14d] - Game.0x156689


00156687    8B06          MOV EAX,DWORD PTR DS:[ESI]
00156689    6A 00         PUSH 0
0015668B    6A 10         PUSH 10
0015668D    50            PUSH EAX


change

00156689    6A 00         PUSH 0

to

00156689    6A 01         PUSH 1

1.13d

Code: Select all

[1.13d] D2Game.0xE1B40

000E1B3E    8B06          MOV EAX,DWORD PTR DS:[ESI]
000E1B40    6A 00         PUSH 0
000E1B42    6A 10         PUSH 10
000E1B44    50            PUSH EAX

change 

000E1B40    6A 00         PUSH 0

to

000E1B40    6A 01         PUSH 1

1.13c

Code: Select all

[1.13c] - D2Game.0x104C0


000104BE    8B06          MOV EAX,DWORD PTR DS:[ESI]
000104C0    6A 00         PUSH 0
000104C2    6A 10         PUSH 10
000104C4    50            PUSH EAX


Change

000104C0    6A 00         PUSH 0 

to

000104C0    6A 01         PUSH 1 
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