[1.10] Physical Damage Cap

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kenet
Posts: 22
Joined: Mon Jul 14, 2014 11:08 pm
Ukraine

[1.10] Physical Damage Cap

Post by kenet » Wed Aug 14, 2019 7:21 pm

Hello! :)

Does anyone know how to increase the cap for physical damage to 2^23? Elemental damage and physical damage from skills (like Tornado) works fine, but weapons and minions still have cap around ~85k.

I am newbie in Code Editing, but i think i can edit D2Common if an expert will help me.

Thank you in advance!
P.S. Sorry for my bad English. :oops:

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Psycrono7
Posts: 73
Joined: Tue Nov 05, 2013 10:42 pm

Re: [1.10] Physical Damage Cap

Post by Psycrono7 » Thu Aug 15, 2019 3:35 pm

What hex editing program would you use to fix the rollover cap of damages?
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Miniguns Assault!

kenet
Posts: 22
Joined: Mon Jul 14, 2014 11:08 pm
Ukraine

Re: [1.10] Physical Damage Cap

Post by kenet » Thu Aug 15, 2019 6:07 pm

Psycrono7 wrote:
Thu Aug 15, 2019 3:35 pm
What hex editing program would you use to fix the rollover cap of damages?
I am modding an abandoned mod. This change was made by the previous author.

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