How to raise max player cap in multiplayer.
Posted: Tue Sep 24, 2019 10:49 am
So Karl had figured this out for D2GA and had said it was a simple value he changed from 8 -> 32 and that allowed people past 8 to join. However their life values would be invisible unless they were visible in the player list so he made a player page list using the mute/squelch buttons.
I need to know how to change the max player count from 8 to value X in assembly. I have C++ code I found off of Open D2 but I'm not sure how to even use this.
Anyways anyone with a bit of assembly for this it would be greatly appreciated.
I need to know how to change the max player count from 8 to value X in assembly. I have C++ code I found off of Open D2 but I'm not sure how to even use this.
Anyways anyone with a bit of assembly for this it would be greatly appreciated.