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FUNCPTR(D2CLIENT, GetMercUnit, UnitAny*, __fastcall, (void), 0x97CD0)
for example, i get a nightmare difficulty, offensive type, A2 pet, it should be have two skills: jab and Might aura.
but i check the pskill (unitany+0xA8) in hell difficulty, this skill list of this pet is jab and Blessed_Aim aura.
If i check the pskill in nightmare difficulty, everything is normal again.
I can't understand this situation. Can anyone help me? Thanks.